The online racing simulator
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MAGGOT
S2 licensed
Quote from Bmxtwins :actually lacrosse is your national sport so it's fairgame for everyone :P

Yes, but Hockey is still our sport!


(...now I want to go to another box lacrosse game... too bad Toronto is out of the playoffs... again )
MAGGOT
S2 licensed
I never did play the first one, but I loved the second one! I don't have the funds to support this one right now, though... Maybe soon.
MAGGOT
S2 licensed
Not to be pedantic or anything, but for a game called 'dirt' there's very little of the stuff in the images you posted :P
MAGGOT
S2 licensed
Quote from shiny_red_cobra :$1.35/liter, which is over $5/gallon for premium. You're lucky you're paying only $4.49.

Where the hell did you find premium for $1.35 in Toronto!? The cheapest I've seen in the last few months is $1.25/litre, for regular!
MAGGOT
S2 licensed
Go Canada!
MAGGOT
S2 licensed
Quote from Krane :10Mb/s unlimited internet that actually is unlimited the torrent doesn't take too long.. it's not much of chore, watching a movie while waiting and posting to forums

ed. completed in 65mins@890kB/s avg and still 40min left in the movie..... watching Amy Smart get hiccups and get boinked, guess I'll watch the movie first...

Crank? Awesome movie.

Quote from -NightFly- :Though graphical part looks stunning, i'm not going to invest a single penny to the product until i have tried it myself...bring on the goddarn demo already!!!

It's still much, much too early for a demo...
MAGGOT
S2 licensed
Quote from Matrixi :Decided to drop some cash on this, just to enjoy the pretty graphics if nothing else.

Quite confused about the content availability related to payment status though. Will I have access to all the cars and tracks with the team member status? Like that twisty mountain track?

Slow torrent download is slow.

Currently, yes. The senior+ tiers have an exclusive track perk, though, so in the future there might be a track you won't get for the duration of development. Right now the only tier locked content is the country roads pair of tracks, which are not available to juniors.
MAGGOT
S2 licensed
Quote from Tango :these ultra fast cars are nice,but im a fan of the slower stuff,makes for closer racing,thats why i really only touch the caterham and atoms,although i do like the racers and f1 68(gorgeous sound),but unfortunately fast cars sells more copies.
Tango

The cars I'm most excited about are the two small formulas. Those are going to be so much damn fun.
MAGGOT
S2 licensed
Quote from Bean0 :3 more cars announced...

http://www.wmdportal.com/proje ... ani-announce-partnership/

While I'm not a supercar fanboy, this actually struck me as a huge surprise. I'm quite happy about it, even if I'm not really a fan of anything Pagani has done since the F.
MAGGOT
S2 licensed
Quote from Ball Bearing Turbo :yeah I mean't the coastal ones... looks nice in the screenshots.

Can't decide whether I want to try this or not

Just FYI: If you want to try the coastal tracks you'll have to buy into the second tier (Team Member) as those two tracks are not available to Junior Members.
MAGGOT
S2 licensed
Quote from Omar1 :i would, aslong as it had the coolest technology and engine speccs blah dont know what im going on about

All the specs are laid out in the game already, and none of them are all that impressive (aside from the very open setup options normally not seen on road cars with stock equipment...)
MAGGOT
S2 licensed
Quote from Bean0 :Yes, great fun. There's already a Caterham and Gumpert Apollo, and 3 variations of Lancer Evo were just announced last week.

Plus the three Atoms. At least one of them is street legal, in some countries, I think. I know the Atom is not overtly legal in Canada, but there was a doctor who managed to get one licensed in Toronto somehow (he won't share how, though).

By 'mountain course' are you referring to the open coastal roads, BBT? Or the "hillclimb" section of the test track? I haven't touched the test track in months, but it wasn't very fun IIRC. The coast roads, on the other hand, are fairly enjoyable at times. I don't like the highway stretches and I wish they were much longer, but they're fun.
MAGGOT
S2 licensed
Someone would actually pay $10 000 for the UF1? Or $30 000 for the XFG?

Woah.
MAGGOT
S2 licensed
I've enjoyed the few minutes I've been able to find to play with it. The small prototype cars (Radical and Jaguar) are fun. There's a small Formula car (similar to FOX I guess) coming as well.
MAGGOT
S2 licensed
3 Mitsubishi Lancer Evo models announced today; licenses acquired.
MAGGOT
S2 licensed
Quote from JJ72 :btw...a toy car of my design is being made! with the RX8 coming too!

Now that is awesome. Your work will be on book shelves of many a racing-fanatic bachelor (and stored in boxes in the homes of many a racing fanatic husband...)! Too bad about the Porsche... nice you got paid anyways, though!
MAGGOT
S2 licensed
Quote from teppo.jr :i got some guestions from this game.
Q1: Was it worth of 10€-25€-45€?
Q2: How realistic cars it has?
Q3: How realistic its kart is ?
Q4: What about tracks... Good or bad... bumps in right spots or awfully wrong?
Q5: Skinning? How easy/Possible?
Q6: Setupping? Even possible?
Q7: AI versus ONLINE? Enough competitive AIs/Easy to change difficulty?

PLEASE ANSWERS AND FAST!!!

1. I've paid 25 euros so far. I'm sure I'll put more into it down the line as well.
2. It's pretty decent. On par the majority, nothing revolutionary in terms of physics, though.
3. Haven't tried it yet.
4. Pretty damn good.
5. Only one skin per car at the moment, in the future proper custom skinning with multiple liveries will be available. The skinning right now is more flexible than any other sim I've ever seen, though; you can have matte, gloss and anything in between as well as REAL chrome effects, all done with the use of specular/fresnel maps. There's also a metallic paint shader but that's not available to skinners yet; some work to sort out on the shaders to make it more useable. The template mapping is pretty difficult for the cars I've looked at; they're taking a more FPS 'put everything everywhere and cram-fill the entire texture' approach instead of creating an easier-to-skin layout that wastes some space. I prefer an easier template to skin, but they don't want to waste memory with blank space on a texture. This also produces some weird warping issues on very curvy surfaces; especially noticeable on the sidepods of the NotAnF1 car.
6. Yes, setups are possible. Not dabbled much in there yet, though (I don't tend to, really)
7. Haven't raced against any AI yet, though people are enjoying them. Currently there is no online portion, but this is coming.
MAGGOT
S2 licensed
Quote from thisnameistaken :It's true though that there isn't the same quality level in the Android market (or Google Play or whatever they want to call it) despite the free-for-all submission model they use. You'd think with the hoops you have to jump through to get an iOS app approved developers would be preferring Android. But when you're writing programs that push the hardware really hard, I can imagine it's almost unthinkable to do that with a platform like Android, with new devices coming every month with different specifications, before you even consider the fragmentation problems of the OS itself.

That's precisely why console games are such big business. One (or a few, if you got for the 360 and ps3) hardware set to develop for = easier development. Android buried itself in shite products built by companies hopping on the tablet bandwagon who are unwilling to spend the money for good hardware and just use crappy chinese OEM mainboards.
MAGGOT
S2 licensed
Quote from DeadWolfBones :Man, I want to accumulate sandwiches.

I'm in the process of accumulating two right now
MAGGOT
S2 licensed
Quote from Ball Bearing Turbo :Is that in the F1? If so something is wrong, because the wheel almost gets ripped from my hands if I'm not careful (I haven't increased the FFB, that's with defaults)

Yes, the holes are jarring but in the sections where those bumps are not prevalent it's so smooth for me.
MAGGOT
S2 licensed
Quote from TRKAC :I did not change nothing on that smaller car and it is great BUT that other car (XR GT) drives really bad.The steering is not responsive,there is that dead zone or how ever they call it,i turn the wheel and it does not respond right away like the GTI

also it spins like crazy,like i am driving on ice(and not on high speed,same speed as GTI)

so how do i make it to behave like GTI? or close to that...

Well, they shouldn't behave the same way. the XF is front wheel drive, the XR is rear wheel drive. The two powertrain layouts produce vastly different driving dynamics.

As far as unresponsiveness, I'm not sure; I don't experience the same thing. As for spinning, that's mostly a matter of throttle control. I find the XRs to handle very nicely and have plenty of grip.
MAGGOT
S2 licensed
Quote from JJ72 :indeed, a thin line over black is all it needs. A quick job and no hassle from the client at all, can't ask for much more!

Complete and total opposite of my current client...
MAGGOT
S2 licensed
Everytime I turn on the tv. So, once every 2 weeks maybe?
MAGGOT
S2 licensed
Quote from el pibe :lol. i am not apopogising for getting dumped. wheres the logic in that?

i'll make her wait and say no in like a week or so.

You cheated on her. Of course she dumped your sorry ass. Just because she's crazy doesn't mean you're a saint.
MAGGOT
S2 licensed
Quote from Ball Bearing Turbo :I hate the Megane a little too but I'd never say it drives oddly for the layout & weight of the car, and it's on slicks. The 370Z however - I suggest you give it a shot, I'd like to hear what you have to say. Kind of wish it could be driven on street tires, but it's great the way it is.

I will when I get a chance, it does look like it'd be fun to flog around.

Quote :The FFB comment however... there's no way we're feeling the same things, rF2 blows iR and LFS and nKP away in terms of FFB and it's not even close. It's like they took everything from all 3 sims and combined it so this has me stumped.

The FFB in the F2 is pretty good (haven't driven the F1 or F3 enough to remember how it was) but the Megane to me felt like rF1. I had no idea, at all, what the car was doing. Not a single force was felt, other than hitting stuff after losing the rear end because I couldn't feel that it was going... I'd like to say it's just a settings issue with the wheel, but why would the F2s feel so nice? I'll have to give it a go again when I have some time, but I didn't like it at first impression.

One thing I noticed last week was that it felt silky smooth compared to CARS. I don't have my wheel settings right in that sim yet, but when I popped into rF2 for a go around Spa it felt so smooth. Almost alien, was weird.
FGED GREDG RDFGDR GSFDG