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evilgeek
S2 licensed
+1

road cars should start the race with good braking power that fades if the brakes get hot.

race cars should start the race with poor to moderate braking power that improves as the brakes warm up to operating temperature, and should only fade if they get very, very hot.

complete failure should also be possible following a collision that in real life might cause a hydraulic fluid leak.
evilgeek
S2 licensed
yikes. F1 should be an open class, with as few rules as possible. Rules should be focused on safety, with just one rule designed to create a level playing field, that being the fuel allocation.
evilgeek
S2 licensed
a well balanced car can be made to understeer or oversteer, depending on driver inputs, allowing the driver to control the attitude of the car not just in the corner it's in, but also setting it up for the next corner.

if it's easier to cause understeer, but requires more radical driver inputs to cause oversteer, then it's probably safe to call the car understeery, and vice versa.
evilgeek
S2 licensed
Quote from wark :Not if everyone's already creeping forward when the light turns green...

don't you have anything better to do than dream up lame excuses why something might not work?

scawen wrote the false start code, and would obviously know how it works, and what conditions to key off of. dropping the clutch, disengaging the park brake, reaching a non-zero speed, WHATEVER. i don't care which, and it's not for us to argue anyway.

the suggestion was to measure the reaction time SOMEHOW, and either you would find that information useful or not.
evilgeek
S2 licensed
Quote from mr grady :
did ms win the last two world championships? i didn't see massa fight him for the title...it was alonso who beat him fair and square.

massa was forbidden to fight him. he was contracted as a support driver, period.
evilgeek
S2 licensed
not too many massa fans here i guess? 3 pp's and 2 wins in a row. if he'd had better luck in round one he'd be leading the driver's championship right now. the way things are going, he'll be in that spot soon enough.

hamilton... well, it goes to show that consistency counts, but it's easier to be consistent when there is less pressure on you. just look at alonso's mistake in T1. he wouldn't have suffered that setback if he wasn't trying really (too) hard to win.
evilgeek
S2 licensed
Quote from wark :Sounds nice in theory... but the problem is, you can dump the clutch several times before you actually move--and then you can move a little before the light goes green without penalty, so

anything that happens before the green light would obviously be irrelevant.
reaction time
evilgeek
S2 licensed
now that false starts are being added, how about a display of the driver's reaction time off the line, maybe as a new column in the results display? (measuring the time from the green light until the driver dumps the clutch). would be most useful for drag racing, but wouldn't hurt to know who's fastest off the line on circuits as well.
evilgeek
S2 licensed
good idea
evilgeek
S2 licensed
this idea is so powerfully lame, it makes some of the other stupid ideas people have had seem almost ok.

and btw, there is no such thing as a "gripper", or "gripping", and using such a term makes you look stupid. the proper words are "race car driver" and "racing".
evilgeek
S2 licensed
a flatbed truck with a crane would be more practical as a safety vehicle.

why anyone would want to race a van, i have no idea.
evilgeek
S2 licensed
so if i used sentences, instead of sentances, i can happily flame away?
evilgeek
S2 licensed
it should not be based on time licensed, distance driven or lap time, but number of races finished. first, i think it's a better measurement of basic driving skills, and 2nd, it will encourage people to learn not to crash rather than depend on the telepit.
evilgeek
S2 licensed
Quote from Cr!t!calDrift :There is a drag strip in s2?!?

Dang now i want it so bad!! Can someone show me a picture of the Drag Strip? (And then maybe a picture of soccer being played on the drag strip )

you should really be able to find this yourself, but:

ragpicture.jpg" target="_blank">http://en.lfsmanual.net/wiki/Imageragpicture.jpg
evilgeek
S2 licensed
anything on Aston Historic or Kyoto GP Long

FXR on any South City config
evilgeek
S2 licensed
neural nets are good for pattern recognition, but terrible at everything else, and they would require way too much cpu power to be useful in lfs.
evilgeek
S2 licensed
Quote from Cr!t!calDrift :Heh heh heh ^_^

It's not just 3ds max and Maya that you need, gotta make the arm do something

i really, really shouldn't do this, but i just can't help myself...

may i ask how, exactly, someone who can't afford an S2 license can afford 3D Studio Max and Maya? last i checked they cost over $1000 each.

(you don't have to answer. in fact, i dare you not to.)
evilgeek
S2 licensed
upon first read i thought this (arm waving) was a stupid idea, but on second thought, if it applied only to cars that don't have a horn (and worked off the same button mapping), it would probably be quite useful in the end.

+1 for arm waving

but -1 for putting lfs and gta in the same sentence, even if it is a joke. thou shall not joke about the one true racing sim! :elefant:
dampers
evilgeek
S2 licensed
do you agree with the following generalizations, and if not, why not?

compression damping higher than rebound damping:
-advantage: crisp handling
-disadvantage: upset by big hits (ie, hitting the curb)

rebound damping higher than compression damping:
-advantage: smoother over big bumps
-disadvantage: can pack up (run out of travel) on extended bumpy sections (ie, braking bumps), sloppy handling

and are there any circumstances where you would have your dampers set one way on the front, and the opposite way on the rear?
evilgeek
S2 licensed
holy crap. it sounds like the english education system is just as bad as the americans.

"i could answer it except i didn't know all the sysmbols" L.O.freaking.L.
evilgeek
S2 licensed
there seems to be some confusion and/or lack of willingness of pro-oval racers to understand what anti-oval racers are saying, so let me simplify it.

although i obviously can't speak for everyone, i don't think it's fair to say that oval racing requires NO skill, or that that is what anti-ovalists are saying. if that was the case, the finishing order would be completely dependent upon setup (like drag racing) or random (if using the same sets). obviously this is not the case, as the best drivers will tend to win, and drivers who aren't as good will not be able to keep up. it would be silly to claim that skill doesn't matter when cleary it does.

that being said, however, the fact remains that ovals are boring, and that is the real complaint of most people. in a road race, someone who is good at late braking but no so good in other areas can have an exciting race against someone who brakes like a girl but has good rhythm through twisty sections and sweepers. but in an oval race, either you have the small set of skills required or you don't, and once the better drivers start to pull away, there is no catching them unless they crash.

i'd also like to add that everything good about oval racing can also be found in road racing. if you like to drive lap after lap, perfecting your line through 2 or 3 turns, imagine how much more fun it would be to drive lap after lap, perfecting your line through 10 or 15 turns (not to mention perfecting your braking points, and a load of other things!).
evilgeek
S2 licensed
i'm skeptical.

around here if you speak out of turn in court you are held in contempt (meaning additional fines or even jail time).
evilgeek
S2 licensed
two thoughts:

1) nice guys finish last

2) locking the front door only keeps honest people out while the burglars come through the window

in other words, the more rules you implement, the bigger advantage you give to people who are good at playing games and pushing the boundaries of the rules. so there's no winning, really. just learn to deal with it.
evilgeek
S2 licensed
-1

realistic or not, it saves a load of time making sets to be able to adjust them while you drive instead of going back to the pits, and then doing 2 or 3 laps to warm the tires to test your new settings.
evilgeek
S2 licensed
Quote from tippy1 :Can someone help me i need to put the same setup as i have on the xr turbo (something like that) on all my other cars help tippytom@hotmail.co.uk

you already posted this, and everyone already told you it is impossible/pointless.
FGED GREDG RDFGDR GSFDG