The online racing simulator
Searching in All forums
(880 results)
boothy
S2 licensed
http://youtu.be/R5NEnwp13g4 and http://youtu.be/I_alDCqC9Hg - oioioi count answers on a postcard please
boothy
S2 licensed
Quote from NeOn_sp :everytime the race starts again, the direction changes.. And all your training and car set up go to trash..

So once F1 does Friday practice at a track, the wind doesn't change at all from that point through the weekend?

Erm no, I highly doubt the wind didn't change at all, just look at the more open tracks like Silverstone, it can change direction over a day let alone a weekend...
boothy
S2 licensed
Quote from AstroBoy :So um why arent V8 supercars used more?
And if you start a race with people in it but only you finish because the others left why doesnt it count?

Well, the V8 SC is hardly an MX-5, you can't just jump in and go, they are Class C which limits the amount that can drive them, plus they probably aren't as popular as the other stuff - Grand-am/Star Mazda etc. in terms of being recognised by an international audience.

However, check the results from this week and you'll see there are some races. There's 1 big race counting for the championship on the V8 website, plus you have races at 1845 GMT on weekend evenings, a race aimed at the Yanks at 0045 GMT on Friday morning, plus some other races on Aussie evenings at the weekends. No sense to have races early in the week, a few days of practice needed first for this beast

Plus, go to the dashboad and check the race planner on the right hand side - currently 15 are planning to do the 1845 race tonight very useful for planning ahead.
Last edited by boothy, .
boothy
S2 licensed
Quote from Chrisuu01 :Found the problem somehow noscript doesn't really like iRacing that much.

:rolleyes: no shit, the whole website is built on Javascript
boothy
S2 licensed
It was released for a limited time only 1 year ago, seems like you missed it
boothy
S2 licensed
I just logged into RRD and it works fine for me, tick "activate automatically" next time
boothy
S2 licensed
For those without forum access:
Quote from Grant Reeve :After hearing about the mustang from multiple sources I did some research in version control and it turns out some experimental changes to the tires done right after the release of Season 1 were forgotten about and are still on the car. I've reverted out the changes and we're going to put the car back to the same tires as usual in the next maintenance window.

It's very frustrating when things slip through the cracks like this. I apologize for you guys having to deal with extra greasy tires for a week or so!

Essentially they ****ed up the tyres and now apparently feels better, yet they're going back to the original ones in an update soon.

He also mentions that Eric was fiddling with the tyres - wonder why Mr. Bailey was doing that
boothy
S2 licensed
Quote from nesrulz :Hm...

LFS (and Airio) uses hundreds of nodes on each track to determine where a driver is, and thus work out whether someone is going the wrong way or not. Since AS1X does not have a path or nodes to define the track, LFS cannot work out which way someone is going. Luckily EQ Worry is creating custom ones for Airio, so a lot of the problems (cutting, blue flags, wrong way, and hopefully yellow flags) should be solved in a new version of Airio.
boothy
S2 licensed
ZOMG then I assume you'll be the one helping to make the .pth files for each configuration?
boothy
S2 licensed
They can't be that elitist if they let you in.
boothy
S2 licensed
Quote from AstroBoy :I was watching the Porche cup the other day and was wondering how cool it would be to have in iRacing i know there are some fixed road car stuff. But they just dont seem like your typical one car series.

Apparently Porsche have exclusive licensing deals with other games.

Quote from Andrew McP :It's so bright and vivid! ;-)

Blame google spreadsheets' lack of colours for that

Quote from Mikjen :Is ther a DEMO version of Iracing,. looks fun, but want to try it first before parting with £££

Some people have 3 months for $10 codes, ends 15th May.

Quote from NSX_FReeDoM :I bought the V8 supercars the other day and I must say it's a very tricky car to drive. It's very tail-happy, and the torque comes in one big lump after 5000rpm. But it's very good fun if you get it right.

The throttle is like a drift switch, but good fun - like an FO8

Quote from anttt69 :Btw does anyone have a renewal code for existing members going spare?

For me, it only works for the account it was sent to, you can try it though.
boothy
S2 licensed
No shit :rolleyes: Obviously the GTR cars in LFS would need to be changed for that to happen...
boothy
S2 licensed
Quote from xfirestorm :Or, I'd really like to see some real GT1 cars first(specification wise). I'm thinking about LeMans GT1 "restrictions", like 1.200kg with 560bhp or 1.250kg with 600bhp. So then we could have the current GTR class as the GT2 class. They are certainly closer to GT2 class than to GT1 class.

Use the z28 .exe attached here http://www.lfsforum.net/showthread.php?t=70879 and you have 600bhp GT0 cars

But to the OP, I asked what restrictions - GT2 or GT9? We would first have to agree on restrictions before we standardise a class...
boothy
S2 licensed
Phil, do keep up son. A16 is the short Aston one, basically A12 minus AS1. A17 is Touring Car Short, A14 but without the AS7 hairpin, like you say. But if you want to go ahead and do A18 that's fine by me - it's not the best track but meh.

Incidentally, the OP has been updated with a newer zip file
boothy
S2 licensed
Yeah he went from the normal spreadsheet to a published one. https://spreadsheets.google.co ... mp;gid=10&output=html is one I made, a useful overview of the Season 2 road calendar showing which tracks are used more often.
boothy
S2 licensed
Well, you're the Asian guy as you're talking out of your arse
boothy
S2 licensed
Turn off your screensaver? :rolleyes:
boothy
S2 licensed
Quote from funRacer[83] :I hope at least in class A are enough people racing the F1.

https://spreadsheets0.google.c ... RSHc&hl=de&gid=13 has driver stats from all of the series
boothy
S2 licensed
Well I let my subscription run out in week 13, tried the code that was sent to my old account and it didn't work :|

Still got a code one for a new account if anyone wants it...
boothy
S2 licensed
So basically FE25_Classic from the open track layouts pack with a different penultimate corner?
boothy
S2 licensed
Quote from Racer X NZ :Quick game mod.

Look among the invited guests and try this fun game.

Play - Spot the Darkie.

Bonus points if you can find more than 20 brown faces who aren't dictators (or associated family) who murder their people to stay in power and are supported by Britain.



They only like darkies if they are useful !

Oil's good .....................

Or lots of money for weapons systems.

http://underdogsbiteupwards.bl ... 11/04/pop-goes-loony.html and http://www.dailymail.co.uk/new ... s-Where-black-people.html
boothy
S2 licensed
'shopped...

We've had people saying he's been dead for years, but never had any hard evidence about it - neither have we seen any in this case (apart from Saint Barack's words) so I'll wait and see what they produce as evidence...
boothy
S2 licensed
Quote from JasonJ :OT/LoL?/ cars feel so much more "planted" in 2.0

Are you a 2.0 beta tester or something?

Quote from Sueycide_FD :Basically what i want to find out is that if your driving along merely into turn 1, and someone rams you, spins you or in general screws you over, would YOU lose points or a rating thing? Sure it's a neat system, but it just doesn't seem all too smart considering that's how maybe 75% of crashes happen when a driver collides or forces a mistake on another.

Just want to find this out before i remotely give it a look when the update comes. I've raged too many times on insim servers where I've gotten wrecked and my rating goes down.

It's different to LFS' systems which use yellow flags. You get incident points which you collect in official sessions - 1x for off-track, 2x for loss of control, 4x for car contact - which are used to determine a corners per incident number over your last 2600 corners IIRC. Each licence level has a CPI number (rookie will be more lenient than Class A) and your SR will go up/down according to where you are in relation to that. As you can see, sure, your SR may go down a little bit (biggest drop I've had was about 0.30 or something for 20+ inc in a race) but if you keep driving safely you can gain back lost SR easily.
boothy
S2 licensed
So what restrictions?
FGED GREDG RDFGDR GSFDG