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Posted by Victor

New Version 0.6R - Blackwood Update

Hello LFS Racers,

We are pleased to announce a much improved version of the Blackwood racing environment.
Textures and detail have been updated all around and a new Historic course is included in addition to the original GP and Rallycross tracks.
For licensed racers, a new industrial estate area is accessible through the open configuration.

Posted by Victor

New Live for Speed License Price Bands

Dear LFS Racers,

First we would like to wish you a Happy New Year!

Today we have made a change that will be helpful for many LFS racers.
Until now, everyone paid the same price for an LFS license.

Posted by Victor

LFS Merchandise Super Sale!

Hello LFS racers,

Sales of the clothing at www.lfsshop.com have slowed and we would like to avoid the need to store the stock.
You can now enjoy up to 75% off of all items during the clearance sale of the LFS Merchandise shop.
The sale will run for a few weeks before the shop shuts its doors, so don't wait too long.

Posted by Victor

New Version 0.6Q

Hello Racers!

Today we are pleased to announce a new update with graphical improvements, better controller support and more.

The main graphical update is a new system to simulate the mirrors realistically.
Each mirror's image is drawn from a separate reflected location, so the interior mirror looks out through the rear window and you can see the sides of your car in the side mirrors.

Posted by Victor

New Version 0.6P

Hello Racers,

It has been an interesting month for Virtual Reality, with the Oculus Rift and HTC Vive headsets now being shipped to customers.
Live for Speed is so good to use in VR, it was our top priority to make sure it works with the new headsets and latest software.

Posted by Victor

New Version 0.6N

Hello Racers,

We are pleased to announce a new update with many improvements for VR, multiplayer, audio and more.

Live for Speed has some of the best VR support.
It's a big month for Virtual Reality, so we thought it was a good time to make it even better.

Posted by Victor

New Version 0.6M

Hello Racers,

We are pleased to announce a new release with an updated Rockingham track and many more fixes and improvements.

LFS now supports a borderless window mode that has various advantages including much better support for multiple monitor setups.
New features have been added to the interface and the layout editor.

Posted by Victor

New Version 0.6K

Dear LFS Racers,

We are pleased to announce a new version of Live for Speed, 0.6K, which contains the Rockingham race track.
Located in Corby, England, Rockingham is an oval track with many infield configurations.
Thanks to the owners, we were allowed to hire APR Services to laser scan the real track area in 2008.

Posted by Victor

Server maintenance completed

Hello racers,

EDIT - server maintenance has completed successfully.
All services are back up and running as normal.

We have to perform some server maintenance on Sunday 29 November, between 10:00am and 11:00am UTC.

Posted by Victor

New Version 0.6J

Hello Racers,

We are pleased to announce a new update of Live for Speed with some very good performance improvements.
Various systems have been updated to reduce the work done by the graphics card and the CPU.
The simulator runs more smoothly and you can choose a higher frame rate or run your computer more efficiently and consistently with a limited rate.

Posted by Victor

New Version 0.6H

Dear Racers,

A new update of Live for Speed is available, with a newly rebuilt and extended version of the Westhill racing environment.
The International configuration has been improved and a new National configuration is included, along with two kart tracks which are fun for the smaller cars.
The access roads are driveable if you select an open configuration, so there is a lot to explore!

Posted by Victor

New beta patch : updated Westhill Circuit

Hello racers,

Earlier today we showed you a little preview of the newly rebuilt Westhill Circuit racing environment.
We have now released a test (beta) patch so you can have a look first hand.
This is not yet the official release - there may still be bugs.

Posted by Victor

A first look at the rebuilt Westhill Circuit

Hello racers,

We thought we'd show you a short preview video of the soon to be released, rebuilt Westhill Circuit racing environment.
The track has changed radically - you'll have a hard time recognising it.
It features longer tracks, more configurations and a number of pleasant surprises!

Posted by Victor

New Version 0.6G

Dear Racers,

You can now download a new update of Live for Speed with graphical improvements and support for the Oculus Rift DK2.

The main visual improvement is related to objects with transparency, such as trees and railings.
In most cases we have been able to improve their appearance a lot by using a new drawing style.

Posted by Victor

Test Patch for Oculus Rift DK2

Dear LFS Racers,

We have developed a first version of support for the new Oculus Rift DK2.
Although it's not finished, people have been enjoying it a lot.

If you do have a Rift and would like to try it out, first install LFS version 0.6F from our downloads page then install the test patch available from this thread on our forum.

Posted by Victor

New Version 0.6F and Progress Report

Dear LFS Racers,

Today we release a new update of Live for Speed with 3D support and announce another version that is coming soon with a much improved Westhill track.

Version 0.6F:

Available today and well tested by forum visitors, this new update supports 3D devices including TVs, projectors, headsets and the Oculus Rift.

Posted by Victor

Console based dedicated server

Hello LFS Racers,

For anyone who runs a multiplayer server, we have released a new version of the dedicated host program in the form of a console application.

- Faster text updates when messages appear on screen, reducing packet delays.
- Easier to run LFS hosts on Linux computers.

Posted by Victor

View your online encounters

Hello racers,

There is a new feature on LFS World, which is the Encounters tab in the Racers & Hosts online window.
It will list all the people you have met online the past 90 days (although recording started 5 days ago at the time of writing, so much more data is still to be collected).
You can see who you met where and how many times, how many races you've done against that person and the date of the latest encounter.

Posted by Victor

Version 0.6E : new multiplayer system

Hello LFS Racers,

We have released a new version of LFS with a much improved multiplayer system.
While using the same physics as 0.6B, it provides a much smoother, more reliable and interactive online experience.
In previous versions there were often delays and lags on busy servers, but the new one works in a completely different way.

Posted by Victor

Progress report of 2011

Dear LFS Racers,

We hope you had a good year in 2011.
In June we released 0.6B, the best version of LFS so far.
Since then we have been continuing to work towards the new tyre model and the S3 upgrade which we plan to release after the physics update.

Posted by Victor

Hotlaps re-checked & now only 0.6B accepted

It's been a little over a week now since the new patch 0.6B was released.
We have re-checked all 55000 hotlaps with this new version, because it contains better collision detection.
So many South City hotlaps have been deleted now, due to wall-hits.
Around 2000 hotlaps have been removed.

Posted by Victor

Which type of driving do you enjoy the most?

A simple question with a hopefully simple answer Smile

Please cast your vote at our polls site

Posted by Victor

New version : 0.6B

Dear LFS Racers,

We are pleased to announce a new version of Live for Speed with many updates and improvements.
The new tyre physics model is still in development, so this version uses the old tyres but with an improved collision system, open track configurations, free view mode, and much more.
It provides some interesting new features for LFS racers, while we continue our development.

Posted by Victor

A blast from the past

Hello LFS Racers,

Inspired by some community members trying to get an old S1 version working, with some success, we decided to see if we could help.
After digging up the source code for a reliable old test patch S1H6, released in March 2005, in a few hours it was up and running again.
Three small changes were needed so that :

Posted by Victor

Tyre and racing physics progress report

Dear LFS Racers,

We hope you have had a good year.

The stable Z28 has been the latest version for a long time now, while we have been working on things for the long term future of LFS.
As many of you know, the tyre physics system is being updated so all the cars will behave that bit closer to reality.
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