The online racing simulator
Kunos Simulazioni - Assetto Corsa
(8882 posts, started )
Quote from sinbad :Not sure, I remember the physics looking more realistic? Smile

Do you look at physics or feel it ?
Is there a way of lowering the volume of rival cars? I can't hear my own car while racing, their volume is way too high
It looks like there's more grip on gravel than tarmac Big grin That video I mean.
Yay, Blackwood rallycross, got the new version, but havn't tried that layout yet. Good ol'days!
Quote from CardsetCrazy :It looks like there's more grip on gravel than tarmac Big grin That video I mean.

Because Tiago f**ked up grip levels, gravel acts like tarmacFrown
Quote from lfsrm :Do you look at physics or feel it ?

I don't want to be drawn in to an argument, but you "observe" sim physics, you certainly don't just feel them. How awful would it "feel" to drive with great physics but zero visible physics?
Quote from sinbad :I don't want to be drawn in to an argument, but you "observe" sim physics, you certainly don't just feel them. How awful would it "feel" to drive with great physics but zero visible physics?

And AC is the best in that precise area, you can't find better simulation who make such great suspensions/body movement.

I tried this mod yesterday and I can confirm that the dirt part has too much grip, he should reduce it to let the car slid on corners realistically.
I think lfs is still better in that area lfsrm.

Could you show me some cool examples on youtube ? Smile
Some random GIF that I found on the web :

http://abload.de/img/77780gufr.gif
https://lh3.googleusercontent.com/-1b2eh1N0538/VYaeBJUrenI/AAAAAAAADAg/Ie8_4VgwJyoBRQIfnbBtSru1MdFkcH2AQCCo/s640-Ic42/2015-06-21.GIF
http://imgur.com/A2KXngO
https://www.youtube.com/watch?v=aoDa-tiQ6iE

and it's mostly from an outdated versions, so they must be improved now.

You will understand better when you get a chance to test the game, I will upload a video one day when I have the courage because my upload speed is unreal.
yeah I have many sims, but from memory I really liked LFS tyres/suspension the best. I must install it again to test Smile

I own these:
- Assetto Corsa
- RaceRoom Experience
- Automobilista
- LFS
- Dirt Rally
- Project Cars
hum maybe the wheels/suspensions only, but the body have less movements on LFS, Idk maybe it's because am used to firm suspension setup in lfs or somthing..
Yea, it's like the car body stop too early from moving when it touch the ground, or because of the flat physics mesh of lfs.

I think stefano said he used a special dedicated software only for car animation, that's why he managed this great result.
Quote from lfsrm :I think stefano said he used a special dedicated software only for car animation

There you go,another shortcut by italians... It's shouldn't be specific software for some animations,car's visual movement should do just that what physics engine tells to.

Anyway - I recall console "sims" GT/Forza also being very nicely and quite realistic animated,still anyone hardly calls them proper sims... Shrug
Quote from Eclipsed :There you go,another shortcut by italians... It's shouldn't be specific software for some animations,car's visual movement should do just that what physics engine tells to.

Anyway - I recall console "sims" GT/Forza also being very nicely and quite realistic animated,still anyone hardly calls them proper sims... Shrug

Do you took a look into AC code to make such assumptions ?

And what wrong with a external lib for animations ? maybe they are using it to translate complex physics values into 3d engine, no one know about that better than dev himself.

Even lfs is using external programs to simulate things who know...
AC does have good body movement, yes, but netcode to match and represent that? Not yet... The Fiesta ahead looks realistic for about 5% of the time it is cornering.
Quote from sinbad :AC does have good body movement, yes, but netcode to match and represent that? Not yet... The Fiesta ahead looks realistic for about 5% of the time it is cornering.

1 - because AC does not simulate dirt surfaces plus the supposed dirt sections on bl2 mod have too much grip.

2 - It's still a mod and not the official content, the team behind it is not the most talented in physics area.
I think AC and LFS should get together and have a baby.
a baby named LFS with AC graphics and RaceRoom sounds and the cars/tracks of both! https://youtu.be/iZijGpYz0XY?t=40

production values are VERY high now days. listen to that video o.O
ac have big input lag between steering wheel and virtual wheel. Lfs no lag. LFS BEST!
Quote from truntteri :ac have big input lag between steering wheel and virtual wheel. Lfs no lag. LFS BEST!

Lmao!
No lag here, configure your software/hardware properly
Quote from truntteri :ac have big input lag between steering wheel and virtual wheel. Lfs no lag. LFS BEST!

Hm, what input lag? There's none whatsoever with my setup (well, probably measurable, but nothing that can be felt or differs from LFS).
It must be frustrating not to be able to use the markets best sim at the moment (just my opinion). LFS is great too (especially netcode), but it falls behind in many areas now. Hopefully, Scawen has the time and motivation to push LFS back to the throne Thumbs up (considering family/house/hobbies...).
Still use LFS, but if I'm going to Blackwood, it's with the BMW E30 in AC. Smile
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(Wenom) DELETED by Wenom
You could leave Vsync on, but cap the framerate at 59 or 60hz. This will impede vsync from buffering another frame before displaying the image on screen (it cuts 16.6ms of latency). It becomes very acceptable

Kunos Simulazioni - Assetto Corsa
(8882 posts, started )
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