Import the 3ds file. The *.max files are for 3dmax 8. All you gotta do is recreate Brazil Materials for the rim. Take the materials from your scene as the base and tweak them to the rim. And dont ask every 5 minutes. Try yourself.
Your issue is you seem to fail to have any control over your own grey matter whatsoever, like the typical FnF-mad-tyte-y0! wanabee "drifter".
You've posted shitloads of useless questions over the past few days all because you can't be arsed to search for yourself. I made rendering a skin possible within 5 mins if you want to be super lazy or just want to get to grips with the easy stuff first, but alas.. you want to be Einstein without studying and expect everyone else to give you the answers :rolleyes:.. well here's one, '2 words, 3 Fs'
I seriously have no problem, helping people if I can with 3D stuff, hell, I've spent enough hours doing so so far.. but I won't help people who aren't prepared to help themselves.
Here is a first quick test render that I have just done to see my latest skin creation. Yes.. its the Honda 07 earth skin. It is still a work in progress as you can see from the render, some of the countries do not line up on certain parts of the car so that needs fixing.
Apart from that I think it is starting to take shape nicely..
Will also edit the scene slightly as the basic scene setups have way too much shine, horrible wheels and badly setup shadows! white floor is also horrible!