The online racing simulator
3D LFS renders
(8487 posts, started )
/me is teased
Quote from Bose321 :Teasing upcoming skin for team iDrift. Little part taken from a 8192x8192 render @ 75% to show a little of the skin.

ur tyre is "cutting" the body of the car. it's too big.
Get over it. The car being low res is much worse than that tiny "error".
Nice pic Bose!, but, why a 8192x8192 render???

Use a normal resolution and increase the quality to VERY high. it´s a Blu-ray movie?

Waiting to see the skin!!
Quote from Loko VEN :Nice pic Bose!, but, why a 8192x8192 render???

Use a normal resolution and increase the quality to VERY high. it´s a Blu-ray movie?

Waiting to see the skin!!

Oh well, had nothing to do at the time and the skin is made in 8912x8912 so I thought : "why not?"

Going to show the skin around new year, so you guys have to be patient...
I had nothing to do decided to start working with my lovely FZR *-*
I made a difuser for it. I was going to make a spoiler too, but I was tired, so stopped here, and I'm going to make the spoiler later...

I personally loved it...

Attached images
FZR.jpg
not sure if I actually should post it here, but here is a REALLY quick test of blenders new secondary renderer :hide:

Edit: the skin was used from THIS, but nvm^^
Attached images
QUICK.png
Looks like Santa has a nice surprise for those iDrift members who behaved this year...
Attached images
idwipskin3_cloth.jpg
Quote from Bose321 :Looks like Santa has a nice surprise for those iDrift members who behaved this year...

Oh well, you should have been more clear in the beginning then :P Not bad and looks like something has improved on the Blender side.

Bose321: Top nice shading going on there and very nice setup as well. I love it

You do need to pay more attention to GI interpolation though. The splotches are dragging your renders down - you might even try some smart blur on the floor/back wall portion only to get it smoother.
Thanks, I'll have to look into that indeed.
Oh, I just recalled. You render with mental ray, right? What FG settings are you using?
No sorry, I'm using Vray 1.50.
Quote from Bose321 :Looks like Santa has a nice surprise for those iDrift members who behaved this year...

nice one dude, but at the hood, it looks like it is not touching the car.. use FFD and try to make it a little more accurate IMO

__________________

just some tweaks I did... I still need to fix several things and start modeling my spoiler but this is already something..



(it will take a little to load cuz its png )

C&C ARE WELCOME
Attached images
FZR_back tst.png
leonardo555, great work!
Last update..

(forget about the logo, I know it's low-poly)

C&C are welcome
Attached images
fzR_gt.jpg
Awesome!
New rim

I modeled the Volk G2 but at the end I changed somethings to my taste.



EDIT: Don't look this one, I've changed many things xD
Attached images
G2_leonardo555.jpg
Sexy..
Stunning, this is really epic.
Tbh, those renders and pics are getting always better.
I started working with passes, masks, some lighting techniques and so I did this render to test everything. Here is a "Before and After" of my FZR.
I've changed so many things in my rim so don't care if that one I posted above is bad xD

C&C are welcome
Attached images
FZR_before.jpg
FZR_after.jpg
Less sidewalls on the wheels and it's epic
I like it, good job, looks hot!
Quote from Kristi :Less sidewalls on the wheels and it's epic

better?
Attached images
FZR_GT.jpg

3D LFS renders
(8487 posts, started )
FGED GREDG RDFGDR GSFDG