I'm more happy with them converting some Standard cars (Cizeta V16, Alpine) to premium and the inclusion of all 1200 cars from GT5 (at least could't find any missing by skimming through the car list).
As rumoured Polyphony gets new car models in complete CAD form from the amnufactures, but getting them ready for the game still takes a lot of time. http://us.gran-turismo.com/us/products/gt6/cars/
just looking at this thread makes me want to have engine/drivetrain swaps in GT6.
From what I read in that thread GT5 works totaly fine with hybrid cars as long as you keep the numbers reasonable. And limiting use of those cars should be easy. Make it so that you need all the cars needed for the parts, to keep swaps special.
Man it must have a taken a serious amount of work!
Especially if they really tried to get everything accurate to the real city. I mean look at the writing on the building at bottom right, which you would never really see/notice on the road...
And the fact you can drive on those roads on the bottom left etc
Where did you get this idea, when was that EVER possible? You had this kind of 'maps' in GT4 too, and speaking of which, seriously man this looks like PS2 graphics to me.
And someone said i get easily excited lol