The online racing simulator
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Quote from cargame.nl :Be patient, can take a while before you get response;




lol thanks cargame,i also noticed hes not been on AA forums for a while,its a shame as its obviously something he could do with working on to update airio to try fix,
Can someone help me with message commands?

For example i want to see this Message
Hello Welcome to "my server"
Please follow the rules
Please drive safety

I want all 3 lines to appear on 3 lines in LFS. In the manual it says....
"# Starting + allows to output several lines of one long message."

So does that mean my message should read...
"Hello Welcome to "my server" +Please follow the rules +Please drive safety"

to appear like below?

Hello Welcome to "my server"
Please follow the rules
Please drive safety

Thanks!
Just checked what's in my configuration - seems like ConnectBtn is single line (not sure,but it is like that for me) and just ButtnMotd can be used as multiple line text. Correct me if I said wrong.
Quote from Eclipsed :Just checked what's in my configuration - seems like ConnectBtn is single line (not sure,but it is like that for me) and just ButtnMotd can be used as multiple line text. Correct me if I said wrong.

if I remember well 5 lines are max possible.

something like this should work:

ConnectBtn=Hello Welcome to "my server"
ConnectBtn=+Please follow the rules
ConnectBtn=+Please drive safety

Quote from DANIEL-CRO :if I remember well 5 lines are max possible.

something like this should work:

ConnectBtn=Hello Welcome to "my server"
ConnectBtn=+Please follow the rules
ConnectBtn=+Please drive safety


Thanks

I no have the code as follows


TimedMotd2=+^3Active Formulas
TimedMotd2=+^6#^7Mini-Stox=^1UF1 ^7/ Contact Allowed=^1Nudging
TimedMotd2=+^6#^7Bangers=^1XFG+XRG ^7/ Contact Allowed=^1Full
TimedTime2=1

(Time is set to 1 for test purposes)

The problem now, is that it repeats this message twice at the same time?

This is what appears


Formulas
Mini-Stock=UF1 / Contact Allowed=Nudging
Bangers=XFG+XRG / Contact Allowed=Full Formulas
Mini-Stock=UF1 / Contact Allowed=Nudging
Bangers=XFG+XRG / Contact Allowed=Full

It appears EXACTLY how it is above.

What am i doing wrong?
I figured it out. Removed the + on line one
Next issue Guys. I want to rotate my server through several track and vehicle combinations.

I have it set as follows, and it doesnt seem to be working.


# Track rotation scheme happening on every display of race end screen.
# Number of races after which to rotate tracks by ending race - integer
# "track[|laps/-mins[|car+car+]] > track..." in the scheme - string
# Instead of laps, minutes can be set as a negative value, the race is
# then for specified number of minutes plus one lap for the leader.
RotateRaces=
RotateTracks=AU1_Oval1|15|XFG+XRG > AU1_Oval1|15|LX6 > AU1_Oval1|15|UFR+XFR

Basically, I want my server to rotate Layouts and cars every 15-20 Minutes. Or every 4-5 Races (The races are 4 minutes long, maximum)

What am i doing wrong?

(I have 9 Configurations in total that i want it to cycle through)
Quote from djgizmo68 :Next issue Guys. I want to rotate my server through several track and vehicle combinations.

I have it set as follows, and it doesnt seem to be working.


# Track rotation scheme happening on every display of race end screen.
# Number of races after which to rotate tracks by ending race - integer
# "track[|laps/-mins[|car+car+]] > track..." in the scheme - string
# Instead of laps, minutes can be set as a negative value, the race is
# then for specified number of minutes plus one lap for the leader.
[COLOR=Red][B]RotateRaces=
RotateTracks=[/B][/COLOR]AU1_Oval1|15|XFG+XRG > AU1_Oval1|15|LX6 > AU1_Oval1|15|UFR+XFR

Basically, I want my server to rotate Layouts and cars every 15-20 Minutes. Or every 4-5 Races (The races are 4 minutes long, maximum)

What am i doing wrong?

(I have 9 Configurations in total that i want it to cycle through)

hmm...looks like you at the wrong line...

Quote :# Track rotation scheme happening on every display of race end screen.
# "track[|laps/-mins[|car+car+]] > track..." in the scheme - string
# Instead of laps, minutes can be set as a negative value, the race is
# then for specified number of minutes plus one lap for the leader.
# Track name may be followed by underscore and layout name.
RotateTracks=SO6R|12|FBM > AS4x_sprint|8|MRT+UFR 45+XFG+UF1+XRG > AS1X_cargame.nl|7|GT2 > Ky3|7|GT2 > FE2X_cargame.nl|7|XFR+UFR+RB4+GT3 > BL1RY|7|XFR+UFR+RB4+GT3 > KY2X_K21|15|UFR 45 > AS5Y_DF_Racing|5|TBO

# Number of races after which to rotate tracks by ending race - integer
# Number of minutes after which to rotate tracks by ending race - integer
RotateRaces=8
RotateMinutes=

...maybe i'm wrong and i'm not 100% sure if it's even where it's placed...

öhm...ot: djgizmo68, you know Racer by Ruud van Gaal? We had a member with the same nick...
It seems the 500Servers Airio is running an older version, Mine doesnt even have the "# Number of races after which to rotate tracks by ending race - integer" Bit!

I am the same Djgizmo68 from racer
This is what i currently have.

Currently, with one Myself in the server, it doesnt seem to be working. I will have to get some Test Mules and give it ago.

How my code currently looks.

# Track rotation scheme happening on every display of race end screen.
# "track[|laps/-mins[|car+car+]] > track..." in the scheme - string
# Instead of laps, minutes can be set as a negative value, the race is
# then for specified number of minutes plus one lap for the leader.
# Track name may be followed by underscore and layout name.
RotateTracks=AU1_Oval1|12|UF1 > AU1_Oval1|12|XFG > AU1_Oval1|12|XFG+XRG > AU1_Oval1|12|LX4 > AU1_Oval1|12|UFR+XFR > AU1_Oval1RR|12|TBO > AU1_Oval1|12|XRT NUDGE > AU1_Oval1RR|12|XFG+XRG > AU1_Oval1|12|LX6

# Number of races after which to rotate tracks by ending race - integer
# Number of minutes after which to rotate tracks by ending race - integer
RotateRaces=5
RotateMinutes=

Having no luck with the rotation, even with 3-4 guys on the server
Have you tried to rotate some basic tracks without layouts?

AS1|1|UF1 > BL2|1|XFG > SO5|2|XFG+XRG

Quote from djgizmo68 :It seems the 500Servers Airio is running an older version, Mine doesnt even have the "# Number of races after which to rotate tracks by ending race - integer" Bit!

I am the same Djgizmo68 from racer

Eh dude, great to see/find you!
I please you take a look to RD-Forums...ruud made a nice update...

cu

...sry for OT
Quote from DANIEL-CRO :Have you tried to rotate some basic tracks without layouts?

AS1|1|UF1 > BL2|1|XFG > SO5|2|XFG+XRG


I fixed my issue!

I entered the code as you quoted, Track was AU1 with LX6, No matter how many races i did, it wouldnt /End and start with AS1/UF1.

I solved the problem, by Changing the track and car to AS1 and UF1 Manually using server commands. Hey presto, Finished the lap and it rotated! I tested this over and over and it works flawlessly, even with a single driver

It seems i must put it on track before it rolls along it!
Spent nearly 3 hours testing it and it works fine!

My next question is...

Is it possible to add a new Window/ Buttont that is shown all the time?

I want to add a window, that when certain vehicles are being used, it displays a message the entire lenght of the race. OR is shown during the race start countdown sequence.

Is this possible?
# Sets time to display custom server logo and Airio logo on each
# race start (use zero to disable the display) - integer
# Specifies text (may be coloured) used for custom logo - string
# You can also change default text for small Airio logo - string
TimeLogo=99999999
TextLogo=LOGO
SmallLogo=logo small

I use something like this, its not exactly buttons but some text shown at down-left corner. Use high values for timers to make it permanently there.
Thanks for that, Not what im after though.

On some cruise servers, they have a box on the center right which displays infomation, its this kind of box i am after, and if possible for it to detect which cars are loaded?
Well, there are no such a features in Airio. Maybe you should start writing your own insim
Hi, I just updated my server's to 0.6D and I now get a message in the Airio log saying:

12.11.30 18:40:14 AIRIO ERROR : Index was outside the bounds of the array.
of type System.IndexOutOfRangeException
at LiveForSpeed.InSim.Airio.Datas.Read()
at LiveForSpeed.InSim.Airio.Airio.Main()


Does anyone have an clues as how to fix this please.

Thanks

EDIT: Problem solved
LFSEI problem
My lfsei points got something wrong. Somehow its not showing to me in game anymore like it used to be....
And i finaly manage to get 1000 !ex points last week until now. Its just been dropping :P
If i go airio page its not showing to me as it normaly does...
Any ideas how to fix this? weird thing...



For the ones who have problem with airio since the patch, I have contacted him today and here is what he had to say about this:

Quote :I'm receiving questions about LFS stats now, so I guess I will have to look into it. Problem is finding the time, as I work quite a lot these days on other projects. But I need to see what has changed in LFSW stats to make the system break suddenly, and see if there are possible new additions to the insim data that could be used. Back to work for now, cheers

So be patient, he is aware of it and will fix it!
..
Thanks Fram.
Install AIRIO
I hosted two servers by 500servers.com.
One server is in demo and another one is in S2.
Now, how can I install AIRIO?
For demo/server I need free version and for S2/server I need full version, can you explain to me all operations about it and about Control Pannel in 500 servers page (with simple english cause my is very bad)
thank......

AIRIO - Advanced LFS Tracker
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