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[OLD] Tyre Physics Progress Report
(4443 posts, closed, started )
Quote from logitekg25 :what if the tire physics are the same feeling for all the cars we know already, except in extreme cases, and maybe heat....but it just makes it better for the scirocco

Then I'm going to trow a pie in your face, because you have exposed the sad truth.

E: how the F*** can I have 1,400 posts, I don't post that often?
Quote from rockclan :

E: how the F*** can I have 1,400 posts, I don't post that often?

The developers say "Snap"
Quote from Major Del :I hope that the tyre physics will be almost future proofing the game, so if features such as wet weather, track temperature, brake temp which all affect car handling and tyres are implemented then the perfect tyre model that Scawen is working on can be applied to these. Perhaps saving the trouble of rewriting the tyre physics every time such a feature is added to the game in the future.

Oh, at this rate im SURE they will be future proof, since they will come out.... IN THE FUTURE!
Quote from Major Del :I hope that the tyre physics will be almost future proofing the game, so if features such as wet weather, track temperature, brake temp which all affect car handling and tyres are implemented then the perfect tyre model that Scawen is working on can be applied to these. Perhaps saving the trouble of rewriting the tyre physics every time such a feature is added to the game in the future.

Track and brake temperatures would not require a rewrite of the tyre model. Wet weather may require extensions to the tyre model, depending upon the implementations used.
Huh? I understand that brake temperature has no effect on the tyres, but track temperature of course has. And AFAIK temperatures currently only affect the tyres in terms of cooling them with the ambient temperature. But there's more to it
Quote from SmashCLS :While we wait we can all have fun in Indianapolis. I haven't finished the 200 laps yet, but i'm on my way, and tyre physics are f***king awesome.

one of the best racing games of all time...how you had to answer the questions out of the book in order to get into the game...early anti-piracy, lol!
Quote from RasmusL :Huh? I understand that brake temperature has no effect on the tyres

Hot brake discs and pads radiate heat through the hub to the wheel rim and into the tyres.
Quote from amp88 :Hot brake discs and pads radiate heat through the hub to the wheel rim and into the tyres.

Indeed they do. Much more important is the heating of the internal air thanks to the hot rim.

Quote from RasmusL :Huh?

The tyre model itself doesn't need to change at all. It just needs to know what temperature the tread is. How that thermal energy is generated and how the rubber heats is a separate system entirely.
Thats what i will always love about LFS , you still get shot into space for hitting a barrier yet we want the air inside the tyres simulated
Quote from richo :Thats what i will always love about LFS , you still get shot into space for hitting a barrier yet we want the air inside the tyres simulated

LFS isn't about running into barriers. :P Actually, it is something I try to avoid, staying on the track without collecting damage.
When should we expect the release of the new physics roughly?... This year, Next or beyond?... I know its done when its done but there must be some idea...
Quote from Foilpact :When should we expect the release of the new physics roughly?... This year, Next or beyond?... I know its done when its done but there must be some idea...

When it comes. I don't expect any release time, I just expect that I will give it a good try when it does get here.
Quote from Foilpact :When should we expect the release of the new physics roughly?... This year, Next or beyond?... I know its done when its done but there must be some idea...

I guess if they miss an estimated release date again the first LFS users will start commiting suicide.
Quote from blackbird04217 :LFS isn't about running into barriers. :P Actually, it is something I try to avoid, staying on the track without collecting damage.

That is true but sometimes helpful people escort onto the barriers thus creating moonshots ..
nasa should contact the devs to try to get the secret formulas and equations responsible to create those barriers...do you know how much money they would save going to the moon? even mars?
Quote from Amynue :Can't wait to see how those people drifting with ridiculously hot tyres (soapy tyres bug users) will be unable to drift a single corner after new tyre physics comes along with new tyre heating and cooling system :hihi:

Maybe this patch will finally fix the bariers too...

Especially If they think heating tires will give less grip Can't wait for that, all those :riceboy: heating up their tires, going full speed to first corner, steer in and end up with lot's of understeer into the first barrier they meet

But i think that laughing is going to take a while though. :sorry:
i never heat up tires,and still go full speed in a turn no problem. but if you guys think,because a new'er' tyre physics drifting will like die out, ur very wrong.
Of course they won't die out, we'll just have a bunch of threads popping up saying "OMG Scavier ruined drifting" as users won't be able to cope with the new physics (although they might not change all that much in the end).
Quote from Rappa Z :Of course they won't die out, we'll just have a bunch of threads popping up saying "OMG Scavier ruined drifting" as users won't be able to cope with the new physics (although they might not change all that much in the end).

It'll be "PATCH Y IS SUCK" all over again.
But why? thats what i dont understand. what will be that dramatic change that ppl wont be able to drift? as far as i know,we are going a step ot two closer to real life tyre physics.---> cars have no problem drifting irl arent they ?
Tire will have more grip, hence require more skill to drift from entry to exit, compared to the current soap tire model which is like drifting on snow once your tires are hot. That's why there are lots of foolish people "pre-heating" their tires against pit walls because they do not have the skill to properly drift cold (realistic) tires.
Actually, with the current tyre model, your tires heat up while drifting very fast, like in 2 laps... I'm used to drift until they pop... (and that means soapy) It's very annoying to pit after 1-2 laps.
To be honest, I wouldn't really mind having to learn how to drift again. It's fun trying out something new again, and that's what games are about right? Having fun.
As long as it becomes more realistic, good news for me.

I'm already fed up with the soap tyres. I usually reset the car every one lap or two to make the rear tyres cool again when I practise drifting.
I'm not going to have problems with new physics ofcourse. I want it all as realistic as possible so let the new physics come! It's just that if the new tire model is done right, pre-heating your tires would give you even more grip and that most drifters will then crash into the first barrier they'll meet when initiating a drift
This thread is closed

[OLD] Tyre Physics Progress Report
(4443 posts, closed, started )
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