The online racing simulator
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X-Ter
S3 licensed
Need some help with this...
Installed the race manager and followed the instructions to the best of my ability. But when someone connects, it only displays Invalid MTC packet and no welcome message what so ever. What am I doing wrong?
X-Ter
S3 licensed
Thanks a lot mate Just what I needed
Auto message when connect?
X-Ter
S3 licensed
I did a serch but nothing turned up. Also looked in the LFS (unofficial) Manual, but didn't find anything. So here goes...
How do you create auto messages that show up every time someone connects to your server? I've seen it on occasion on some servers, but far from all use it. What's the secret?
X-Ter
S3 licensed
I think the GTR car are pretty balanced for longer races. In sprint races, there is no doubt that the FZR is the fastest, but for longer races, when fuel economy and tire ware come into play, that advantage is gone.
I bet that the same goes for the Turbo class cars (even if I haven't tested it myself) and for other car groups as well.
Problem is that not to many seem to like endurance races.

Back on topic, I'd like to see more GT type cars. I'm such a sucker for FIA-GT, ALMS and Super GT that I almost never can get enough of that kind of racing. So give me GT cars in two classes equal to real lifes GT1 and GT2 (GT500 and GT300) and maybe top it off with some super touring cars like WTCC, and I'll never touch another sim again
GT Challenge update!
X-Ter
S3 licensed
Since my mailbox wasn't really over filled with signups for the GT Challenge, there has been some changes.

This fall, there will only be a series of pick up races (pretty much like your ordinary every day LFS racing). This is to get everyone a chance (including all the newbies if they like) to tune their car for online racing. Ten event's in all.

Rules has been updated and schedule has been updated. Join in on the action tonight at 8pm CET. Look for this server in the listing
www.SCORE.does.it
X-Ter
S3 licensed
You run a firewall? Open port 63392 (default) both for UDP and TCP protocol.
X-Ter
S3 licensed
I second the request of being able to change brake balance "by the touch of a button" or two. More practical than bringing up the F11 menu and presing keys. I'm one of those drivers who like to shift brake balance between sections of the track
X-Ter
S3 licensed
Wow.... Really super work
If LFS is ever boxed, this manual should be printed and shiped with it
X-Ter
S3 licensed
My hopes for the future of LFS (S3 and beyond) is that it at some point will be open for modders. Third party cars and tracks made by people with no life
And if it ever will be modable, all those who wants real tracks and cars won't have to wait long. And those who don't want real tracks and cars doesn't have to use them. Everyone get's happy
X-Ter
S3 licensed
Well the site isn't slow, but the file server is since it put's you the physical harddrive of my computer, and my DSL line is only 1Mbit upload.
Don't want to load my webspace since I got a traffic limit on it.
X-Ter
S3 licensed
Video is available at SCORE, at least temporary, until someone tells me to take it away.
www.score.does.it Click "File Server" and go to the LiveForSpeed section.
X-Ter
S3 licensed
Yeah and people should learn that if they spin in the middle of the track, they should be standing still untill the traffic clears. Nothing worse than a car moving slow in front of you. Far better with a car standing still.
X-Ter
S3 licensed
- apo3d -
Now that is a career mode worth the name
Start in the small cars (uf1000) on the short tracks (aston cadet, sc sprints?) and work your way up to faster cars and more tracks. Make use of the credit system so you have to make a race (and crash) budget including tires, fule, general ware and so on and so on.
Now that would really make most people think twice about careless driving
X-Ter
S3 licensed
All I'm saying is that adding the "cash" factor to online play (at least as a server option) would sooner or later put a stop to any and all careless driving. If you don't like to play on a "Cash Enabled" server, you don't connect to one, but if you do, it will cost credits enter and to repair your vehicle.
I also bought rFactor and as soon as I heard about the money cheat code, I made a second profile. The thing is, that rF and LFS is different in this. In LFS, you don't buy upgrades for your credits. You just unlock cars (or at least did in S1).

In short...
One mode where credits matter and one mode where credits don't matter. If you play in the mode where credits matter, you have to gain credits in online play to unlock vehicles. It costs credits to enter a race and to repair your car. If you finish the race, you should at least get your entry fee back, but if you get a DNF for some reason you lose the credits.

The other mode is like it is now. Credits don't matter at all. Cars are unlocked and available and people ar not the least bit careful and everyone crash in first turn
X-Ter
S3 licensed
Quote from r4ptor :Besides, theres also lots of moments where its simply no ones fault.

My point exactly. If you read my initial post you'll see what I had in mind. It always cost money to crash, even if it's not your fault. You still have to cash up for the replacement parts. There is not one team in real life that hasn't got a crash budget.
X-Ter
S3 licensed
I've been modding some for Nascar Heat (witch has no worse AI than any other sim). In Heat it was simple to lay down a line for the AI to follow, and then give the AI parameters for how to behave in heavy traffic, in low traffic, when overtaking and so on and so on. In the end, if you did it right, the AI was actually challengeing.
But... The AI is still a stupic computer generated drone, and to compensate for the lack of IQ, it was generally needed to add some extra grip for the AI. If a player car had 1.00 grip, the AI would probably need something like 1.15 - 1.30, depending on the weight and wheelbase of the car.

I think that if this is what it takes to get a usefull AI in LFS, just do it.
X-Ter
S3 licensed
Quote from Racer Y :Hmmm... I love the clock. I don't care if it's realistic or not i think it's great.

Yeah the clock is great. Please don't take it away
X-Ter
S3 licensed
Friends is an overrated luxury
Just kidding of course
X-Ter
S3 licensed
Thanks a lot It wasn't exaclty what I was looking for, but it pushed me in the right direction. Got it now
X-Ter
S3 licensed
A server choice of on or off would be great. Then the bangers and wreckers wouldn't have to worry about being able to crash into each other on servers not using this. Ther could also be a separate credits system for off and online races.

There is obviously a lot of details to work out here, but can this sort of thing be done?
X-Ter
S3 licensed
Quote from abz1 :why not implement a system where you can only join a certain sever if you have x amount of credit. that way beginners can be seperated by the more experienced.

Because I don't think it's an experience problem. I'm sort of new to LFS myself, but I got a lot of online racing experience. The problem, I think is attitude. You know you're ganna get away with wrecking, and so, you're not careful.
It's time to change the attitude
X-Ter
S3 licensed
Thanks, but not Photoshop. PSP = PaintShopPro (I use version 7)
I think I finmally found the solution...
X-Ter
S3 licensed
...if it's possible, that is.

We all have to deal with the very common first turn crashes and ever present wreckers in servers all over the place. And we've all been trying to figure out a use for the credits. What if we could have something about like this:

In real life, cars costs money, and to take it to the track costs money and if you wreck it it costs money. Even if it's not your fault. What if it costs credit not just to buy (unlock) a car, but also to race it and repair it. And if you haven't got enough credits to repair it, it stays broken. If you don't have enough credits you can't enter the track.
You earn credits every time you finish a race, not just for the top three positions. The further up the field you finish, the more credits you get naturally, but if you finish last, you should still get "the entry fee" back.

Now, I realize this would mean the credits system would have to be locked away somewhere so it's unhackable. It also means that one car type (for example the UF1000) and one track (perhaps Aston Cadet) would always have to be open, credit's or no credits. This, so you have the chance to gain credit's to buy (unlock) faster cars and pay "entry fee's" to other tracks.

Can this be done? In my world, it would do a lot more to prevent first turn crashes and it would probably keep the wreckers far away. Much more efficient than a 60 second wait for a restart of race, witch naturally is going to be a wreck fest all over again.

Now, you say, "But I'm not going to finish in the top three ever cause I'm not as fast as those petrol heads that spend 8 hours a day on Aston National".
You don't have to be fast. I'm not fast and I very often end up in the top five, and often enough I get a top three, with my fair share of wins and seconds. Just by staying out of trouble.
Here is a link to a replay from a race earlier today.
http://www.scoreracing.de/lfs/ ... /AS Nat last to third.mpr
If you like you can keep an eye on the last car starting. After one lap, I'm in the top five. One lap later I'm fourth and I finish third. Not by being fast, (my best was a 1:46,60 I think). Just but keeping away from trouble. Fast has nothing to do with it.

Please excuse any and all misspellings and any bad english!
A little PSP help please...
X-Ter
S3 licensed
As the title says, I use PSP to make skins. One of the things I could never figure out is how to "bend" text so I get it to fit on the windshield decal. Anyone knows how to do it?
X-Ter
S3 licensed
You mean like a "reversed ban list" or something? I think I'd like that
FGED GREDG RDFGDR GSFDG