Well, I can't do anything about that.
I record the videos on 1920x1080 with fraps (full res), then compress them to .wmv 1920x1080p 8mbps with Vegas 9 Pro (still great quality), and upload to Youtube right after that.
Actually, I've plugged my PC on the TV just for recording those videos, because my monitor's native resolution is 1680x1050.
By the way, your videos are private so I can't really compare them to see which is better.
Well, just to get you all confused and mix everything up at the same time, I present you the OS Xbox PRO with OS X, Win 7 and Ubuntu installed. http://www.youtube.com/watch?v=TggHtINGIyc
So... it's basically a Mac PC Console with as many conflicting OSes installed as he managed to.
I can't wait to see how fanboys are going to react to it.
Irrelevant? Have you looked at the pic? Take a look at the console part: it is just hideous. There are absolutely no trees, no vegetation and no details at all in the horizon. It is just a low resolution texture fixed to the low resolution and low polygon terrain, whereas in the PC there is a whole forest in there, filled with trees, vegetation, rocks and so on.
The console version has got a huge amount of contrast added to make up the lack of proper shadowing system and the low-resolution-and-not-real-time shadows. The textures are of much lower quality than on PC, it runs worse in some parts (slower and laggy) and is definitely not an improvement over the PC game. That's my point.
But, well, about your pic. Yes, yours is totally useless and irrelevant since there's absolutely nothing you can compare by viewing the pics.
Look again at Crysis comparison pic and video.
The differences between PC and Console graphics are mainly:
- View and draw distance (much, much higher on the PC)
- Texture resolution (higher on pc)
- Screen resolution (higher on pc)
- Shadowing system (pc allows much more effects)
- Antialiasing (most console games seem to totally lack it)
- Shaders and post processing (it is totally impossible to use some effects on the consoles, such as the ones DiRT 2 (which is ontopic) and other games use for PC)
Crysis is the perfect example that consoles just can't handle most PC graphics/effects, that's why I brought it up.
We do
I mean, we can already use some of the DX11 effects with our DX10 cards, but there are some effects that are only available in DX11, such as Post Process in DiRT2. It is not possible to enable anything higher than "medium" for post process in DiRT2 without a DX11 compliant card. However, everything else can just be set as Ultra just normally (it'll use more CPU though). We can, for instance, take advantage of those awesome looking real-time-modeled 3D filled-with-plenty-of-polygons water and clothes effects without a having DX11 card.
It already does, some of the features of the game have been totally remade for DirectX11 and are not available at all on the consoles. Mainly graphics. And they do look awesome! (much more than on the consoles)
Anyway, this game is a must-buy! I'm definitely going to purchase it when it comes out for PC. And I'm just waiting until nVidia friggin' finally releases a DirectX11 graphics card!
How did you try to connect? I went to lfsworld.net, Servers, and clicked "join server". I'm using Opera 10 and I got a security prompt message asking whether to allow the website to open lfs.exe or not. I chose "Yes", allowing access, and my LFS opened and instantly joined the server I had chosen to connect.
Same thing goes for IE8. Everything's working wonderfully.
Well, it's always been like that (ever since I had first seen this survey a very long time ago, also when they were still using the old format). Actually, nVidia seems to be losing a bit of their public recently (mostly because of the cheaper price of the Radeon 4800's). If I'm not mistaken, the graphs earlier said nVidia had more people using its cards than there are now. Though I don't remember how much people were using Intel before, it has always had the majority of people too AFAIK.