The online racing simulator
Searching in All forums
(968 results)
Velociround
S2 licensed
Quote from Juls :No, it can't be. NFS is LFS improved. There was LFS, then MFS and finally NFS. Better graphics, better sound, better physics... all pretended sims like iRacing LFS and others fail to simulate grip.
Only NFS, thanks to it's evolved state-of-the-art physics engine, has the ultimate grip.
Come on... LFS does not even have blur!


Worth quoting

Well, you can put blur in it anyway... :rolleyes:

BTW I personally think LFS is the best racing simulator.
Velociround
S2 licensed
Quote from [RF]-art555 :Any other theories?

Check these things:
- Is your processor overheating? Does it have enough thermal compound? Is it overclocked and, if so, is it running ok?
- Try reducing your view distance to a lower number (e.g.: 10) because it mostly uses the graphics card and should give you higher FPS.
- I've got a great mod that highers FPS and view distance a lot at the same time, it's really worth it. It increased about 10fps (maybe a bit more) for me with Pentium D and the game looks the same, except view distance goes even farther than before. But I don't know if it allows playing online, so... if you want it, just send me a PM. It's called "farclip", I'm using "farclip 3000" now as I think it's the most realistic one (some others just allow you to see too much farther).

=====================


Since patch 1.0.3.0 brought benchmark finally working for me, I decided to give it a try.

Quote from Benchmark Pentium D 2.8GHz :Statistics
Average FPS: 14.22
Duration: 37.91 sec
CPU Usage: 99%
System memory usage: 80%
Video memory usage: 100%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 1
Detail Distance: 36

Hardware
Microsoft Windows 7 Ultimate
Microsoft Windows 7 Ultimate
Video Adapter: NVIDIA GeForce 9800 GT (Prerelease - WDDM 1.1)
Video Driver version: 181.71
Audio Adapter: Speakers (High Definition Audio Device)
Intel(R) Pentium(R) D CPU 2.80GHz

File ID: benchmark.cli

Quote from Benchmark E5200 2.5GHz :Statistics
Average FPS: 31.49
Duration: 37.28 sec
CPU Usage: 96%
System memory usage: 91%
Video memory usage: 96%

Graphics Settings
Video Mode: 1680 x 1050 (60 Hz)
Texture Quality: High
Texture Filter Quality: Highest
View Distance: 7
Detail Distance: 100

Hardware
Microsoft Windows 7 Ultimate
Microsoft Windows 7 Ultimate
Video Adapter: NVIDIA GeForce 9800 GT (Microsoft Corporation - WDDM v1.1)
Video Driver version: 181.71
Audio Adapter: Speakers (High Definition Audio Device)
Pentium(R) Dual-Core CPU E5200 @ 2.50GHz

File ID: Benchmark.cli

Both tests (Pentium D and E5200) were taken with everything maxed out (read: "Very high", "100", etc), except for view distance (because of farclip).
Velociround
S2 licensed
Thanks a lot Scavier!
Velociround
S2 licensed
Quote from Timdpr ::doh:

For fail, see attachment.

Velociround
S2 licensed
Quote from Lynce :Nice shots Velocirround. Amazing Enbseries.

Advertising:

http://img254.imageshack.us/img254/5893/anuncioq.jpg

Unedited.

Wow, that's awesome... I can't even recognize the track anymore
Keep up the good work Lynce

(By the way, "advertising" has just one s )

Quote from G!NhO :when will you release those Bloom settings? (or are they already released? )

It's not released yet because it's under testing, but I can say it's going to require a very good graphics card in order to run some dynamic lighting effects with good FPS. I'm planning to release 2 versions, the first one aiming to best quality and the second one to performance only (which means no dynamic lighting effects).
Last edited by Velociround, . Reason : answer to G!NhO
Velociround
S2 licensed
Quote from Crashgate3 :If you tried to compare two HDDs when they're used as virtual memory by a game, you'd be comparing frame rates of the region of 0.05 and 0.051. Virtual memory is so much slower than system memory it's ridiculous. Compare the 12GB per second transfer speed of DDR3 with the 300MB/s of an average SATA HDD. When a page file is used when you're running a game, it'll be for various system services - the game itself will be running completely in system memory.

The only time an HDD will affect a game is initial loading speed and if scenery needs to be streamed. GTA does stream its scenery, but you'd notice lack of performance here as blank textures or popup rather than low frame-rates.

There are two ways to "force" GTA IV to use page file, the first one isn't very effective and the second one makes the game use huge loads of page file.

- 1st way: Open something that uses a lot of RAM and let it opened (like Crysis, it uses about 780MB RAM), then open GTA IV. If the system is using all of its RAM, it'll start using page file for one of the games. Not effective for this test really.

- 2nd way: This one really makes the game use a lot of page file for itself, but can only be done if the computer doesn't have enough video and RAM memory to manage it. A 512MB graphics card with 2GB RAM is enough for the test (so it makes the game use page file).
- 1 - Create commandline and use "-availablevidmem 2.2"
- 2 - Open game and set all graphics to maximum possible (textures high, all graphics options on Very High, filtering on Highest, view distance 100, detail distance doesn't matter for the test).
No need to open any other programs, just start up the system and run the game. For the first like 3 minutes playing, FPS will be completely normal and the game is going to look amazing. After this time (can be less or more time depending on how much you go through the city), the game will start using page file. Frame-rate will decrease drastically, stay under 10fps almost all the time, have a lot of hiccups, and sometimes even stop running for a few moments while the HDD is being used. It's even possible to hear the HDD working a lot and making noises each time the game freezes. I can reproduce this on my computer, when the game start using the page file my RAM usage decrease from 98% to 70% and the virtual memory usage stays at very high levels. Windows 7 even closes everything it can trying to compensate it, including explorer.exe and many other tasks, windows, browsers, etc, and opens everything again when I close GTA IV. Doing this "technique" you won't have any missing textures at all, everything will load properly but it will use page file for that. When I suggested art555's computer was using page file I considered his RAM wasn't enough somehow and his computer started using page file to compensate. It's the only way I can explain such low frame-rates for such a good processor. It shouldn't be the graphics card fault because as you can see on the videos and many settings I posted, the 8600GT runs GTA IV just fine. Maybe his overclock isn't working well with GTA IV? Art555, try removing the overclock and see if it solves the problem.. it may not be the problem, but trying this will do no harm.

Quote from Crashgate3 :Regarding the memory, I just had a look and was surprised to find you can actually get 400MHz PC3200 DDR2 memory. It's hard to find though, I really didn't think DDR2 does down to those speeds. That seems to be the utter, bottom of the range for DDR2.


Velociround
S2 licensed
Some new screenshots...
Obviously, none of them are edited, the first four pictures are comparisons (without/with ENBSeries).

By the way, post #555
5 is actually my favorite number
Velociround
S2 licensed
Quote from Crashgate3 :HDD will have little to no effect on frame-rates.

The simple reason is that the graphics card is something of a turd, I'm surprised that they're as good as they are.

If the memory's DDR2 then it will actually be running at 800MHz, the 400 figure won't be taking into account the double-data-rate.

If the HDD is being used as virtual memory (page file) for the game, I think it'll have big impact on frame-rates

I don't know about the RAM though... I always thought the MHz it says is the real performance, so, my RAM DDR2 is running at 667Mhz, not 1334Mhz, just as his should be running on 400Mhz and not 800Mhz. Please correct me if I'm wrong
Velociround
S2 licensed
Quote from Bose321 :Sorry for the off-topic-ness, do you have some more info about that effect in ur signature?

I'm working on it, doing some tests and trying to get some optimizations (both performance and visual). There is going to be more than one version, depending on effects and performance.

Some new screenshots attached (now this is on-topic )
Velociround
S2 licensed
Quote from rc10racer :That

I don't think so. A 8600GT is the recommended graphics card, it should run fine. I had a 8600GT and it ran much better than that. The processor is just fine, it should run everything (that uses the processor) maxed out.

In my opinion, his problem is RAM and can also be HDD. Look at this: 400Mhz, it should be very old, and GTA IV uses a lot of RAM too.

GTA IV mostly requires a good processor. His is great for this game, specially being quad core. Seriously, look at my pics and my computer spec and then look his settings and his FPS.
I'm playing on a Pentium D 820 2.8Ghz (weakest 2005 processor), 2GB RAM DDR2 667MHz, 9800GT 512MB.

Look at this video:
http://www.youtube.com/watch?v=KDaV4bq1WgQ
A guy playing GTA IV on E4200 + 8600GT 512MB and recording with fraps.
Another one:
http://www.youtube.com/watch?v=-sVNfq8R5e8
Same graphics card, Athlon X2.

A friend of mine have a 9500GT 1GB (a bit better than 8600gt) E7200 and play this game at 1280x1024, everything maxed out, about 20FPS. Another friend of mine has a E2160 1.6GHz (overclocked 2.82Ghz) and 8600GT 256MB, plays GTA IV with textures on medium, everything else on high. View distance 10, detail distance 36, vehicle density 45, shadow density 5. 26-32FPS.

All of the examples I mentioned above are of people running the game with the same graphics card and much worse processors when compared to art555's one.

My bet is, art555's memory may not be enough for this game, forcing it to use virtual memory (page file), and his HDD most probably isn't defragmented. Is the 8600GT enough to play the game? Yes, it should be, even a 7300GT 128MB can play GTA IV as long as the processor is good.
http://www.youtube.com/watch?v=Ty8_Q3bCoq0

My suggestions:
- Update to patch 1.0.3.0
(if you haven't done that already)
- Update to latest nVidia drivers (182.08)
- Defrag your hard drive
(if possible, do this to all of your partitions/HDDs)
- Verify if your RAM is the problem (if the computer is using page file, it may be the problem. If so, I'd suggest getting 2GB or more RAM DDR2 at least 667MHz (I recommend 800Mhz, but your mother board must be compatible))
- Verify if you have enough free space on the HDD (If I'm not mistaken, about 4,1GB free)
- Try using some commandlines to see if it solves the problem
(I'll suggest some to you depending on the situation)


Cheers [RF]-art555, I hope you can solve your problem
Velociround
S2 licensed
This patch is AMAZING! Game is running much more smooth here, about a 4fps increase (it makes a difference), ALL PROPS, objects and hot dog vendors are back in the game, the city is highly detailed again, AND EVERYTHING IS WORKING!!! The city panels and clocks are working!

Best patch Rockstar ever made. At least for me it is...
Velociround
S2 licensed
Quote from Dhunky :Woops.

Looks like everyone is using Lynce reflections
Velociround
S2 licensed
Quote from Bose321 :Lovely patch. EFC20 error.

I looked on the game error database and...
"Invalid resource detected - Please reinstall the game"

If you have any mods on the game, remove them. This is what causes this error. If you aren't using any mods on the game, the only reason this error appears is using some kind of no-DVD crack. Remove it too and you won't get this error anymore
Velociround
S2 licensed
Quote from Speed Soro :new lights too?

Indeed, there are new lights on the car as well. I noticed this too, but I think the car textures are from Lynce's previous pack (RB4 GT Ralliart Edition).

Since we don't know what he's working on, it can be part of the megapack, but maybe not. Either way, I think this is going to be very impressive, and for those who want, it's possible to download the RB4 Ralliart on Lynce's current website. (LFS Magazine)
Velociround
S2 licensed
Quote from AlienT. :It's the humidity in the air simple as that.

Only if the humidity is too low, because the higher the humidity, the more eletrons "the air" will absorve thus someone is less likely to receive a static shock
Velociround
S2 licensed
Thanks a lot. I'm really very curious to see what are the changes on it, and how it will perform. Thanks

WOW! It seems Rockstar finally fixed it and brought back the props!
Downloading it, I'm very excited about this patch
Velociround
S2 licensed
Trials 2 Second Edition is pretty fun IMO, I bought it in a Indie pack.
It usually costs $9.99, but now is 33% Off: $6.69. There's a gameplay video on the website.
http://store.steampowered.com/app/16600/

There's a demo and some videos you can download to see if you like it.
Also, Audiosurf, I have this game too and it's fun for people who like music, but there's not really a objective or something, just to spend your time playing "literally" on the track you're listening to There's also a demo for it. $6.69
http://store.steampowered.com/app/12900/

iFluid is very fun too, it uses PhysX and I like to play it, only problem is, it costs $8.99 and I see you only have $5 to spend on a game. There's a gameplay video on the website.
http://store.steampowered.com/app/23200/

I have got Xpand Rally and for me I don't think it's worth it, depends on the person who is playing it. Neither cars or tracks are real, it's got some very good graphics and some attention to detail but car physics aren't that good anyway. Even though graphics are very good maxed out, playing this game on low graphics will result in overall game looking like toy cars and "play dough" tracks. Well, look at the video and see if you like it.
http://www.youtube.com/watch?v=-Iqa0NNgaGg

IMO GTI Racing is definitely not worth it.

Gravitron 2 is very fun IMO, I have it too. You can try the free demo before getting it: $4.49
http://store.steampowered.com/app/21300/

Even though it is completely out of plans, a "cheap" game I would recommend is World of Goo. It's very addictive and fun to play, I spent more than 2 hours just playing the demo Was $19.99, this weekend only: $13.39. There's a free demo for download.
http://store.steampowered.com/app/22000/
Velociround
S2 licensed
From now on, I'll translate all of my answers to you to portuguese so you can understand better, because you don't seem to understand a single word of what I say. Or maybe you don't want to understand.
De agora em diante, eu vou traduzir todas as minhas respostas a você para português para que você possa entender melhor, pois você parece não entender uma palavra do que eu digo. Ou talvez você não queira entender.

Quote from Speed Soro :Who does read that forum? I know that Scawen doesnt. He said that in a interview once.

I don't care. I read that forum. Post your so called "suggestions" in there.
Eu não ligo. Eu leio aquele fórum. Coloque suas tão referidas "sugestões" lá.

Quote from Speed Soro :But, if graphics doesnt matter for you or Velociround, and anyone here, what are you doing in this thread?

Could you explain me your reason?

Could you quote a message I posted in which I said that?
Você seria capaz de citar uma mensagem onde eu tenha dito isso?

Quote from Speed Soro :Hmm...

Textures dos matter, polygons don't?

"Hey, great work Lynce, we love you, you are the man! Your textures are great. Keep working, but we don't give shi* for the graphics to be honest"

Hmmm... is that your point???

Don't you think it is plain ridiculous saying that to someone whose signature is all about LFS graphics improvements (ENBSeries - me)?
Você não acha que é completamente ridíduclo falar isso para alguém cuja assinatura se trata somente de melhoras gráficas para LFS (ENBSeries - para mim)?

Soro, try to understand this: Lynce can't change car polygons. Posting about this here won't change anything, it only pisses off people who are trying to follow Lynce messages and his great work on textures.
Soro, tente entender isso: O Lynce não pode mudar os polígonos dos carros. Colocar mensagens sobre isso aqui não vai mudar nada, e irrita as pessoas que estão tentando seguir as mensagens do Lynce e seu belo trabalho nas texturas.

So, if you could please stop trolling here and on other non-related threads and topics, I'd be grateful
Então, se você pudesse por favor parar de postar trolling aqui e em outros tópicos e assuntos não relacionados, eu ficarei agradecido
FGED GREDG RDFGDR GSFDG