The online racing simulator
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St4Lk3R
S3 licensed
Have a happy Birthday S2, Congratulations to the Devs for creating something that special.
St4Lk3R
S3 licensed
Great Job Scawen, I really thought you'd take a longer time-out before you release the next patch. I think you really do a lot of awesome work... which is really much appreciated down here in Germany. Good job anyway, seems to work fine on my pc.
St4Lk3R
S3 licensed
Quote from the_angry_angel :
Now I know what it reminds me of!

The Back to the Future delorean!

hey! I wanted to say this ! anyway, it's warmer here in Germany^^

By the way:
Germany 4:2 Costa Rica

St4Lk3R
S3 licensed
thanks filur and Leachman.
St4Lk3R
S3 licensed
Quote : ? You are asking for help and I tell you that I will hand you a solution. You then tell me to get out of your thread? illepall

Excuse me. I know what GPL means, all my scripts are also published using this license, but this sounded more like a release announcement to me than like "Hey I'll post something that will help you". Please notice I am not a native english speaker and may not understand the language as well as you do.

This may come in late, but thanks for this announcement
St4Lk3R
S3 licensed
erm... thx for hijacking my thread, it was not requested. if its ready, open another thread, but please stay at topic here. thanks.
St4Lk3R
S3 licensed
well here I am again, having the next problem to solve: what pack-type should I use when I want to pack/unpack an int value? I tried it with l, (signed long (always 32 bit, machine byte order)), but that doesn't seem to work (I assume the server ignores bad-encoded packages, because I do not get any answer on my listening socket).

Thanks in advance
St4Lk3R
S3 licensed
I tried that earlier and now tried it again, but the script times out.
There does not seem to be an answer from the lfs-server, but I'm sure I set the right port to answer to...

[EDIT]

Well, I didn't. After some thinking I found out that I have to decrement the port value again... I incremented it after trying to open a listening socket and when the "listener" is at port 30000, LFS will send replys to port 30001 and so on. thanks all for your help anyway. the class will later be released to the public.
Last edited by St4Lk3R, .
St4Lk3R
S3 licensed
Quote :
Because it has nothing to do with webserving, talking to insim is not a 1-second-operation thing - you want the script to run for hours.

I don't want it... I only want to have a nice little webinterface for my LfS Servers with the small functionality start, stop, restart, status and maybe a little webftp using the ftplib.

By the way, I have a problem with the socket_*-functionality of php.
When I try to send a VER-Request to the server, I can't receive the answer on the created listening socket.

Source of my LfS-Class:
http://www.stalkernet.info/sou ... classes/scmslfs.class.php

Error Message:
http://www.stalkernet.info/ruunv3/lfsconn.php

The third time I have to thank you in advance for your help.
Greets,
Stalker
Last edited by St4Lk3R, .
St4Lk3R
S3 licensed
It is a dedicated box for me alone, but why shouldn't I run this under apache?
St4Lk3R
S3 licensed
Quote :
If you for some reason don't want to upgrade your 'global' php installation, why not set up a PHP 5 package for just this project? Streams are so much simpler.

I have a confixx-Installation on my Rootserver and can not setup a php5-package for this purpose because php is running as an apache module and not as CGI-version.

Big thanks to you all, I now really understand what I have to do.

Let's go coding

Bye, Stalker
St4Lk3R
S3 licensed
well... I do not find anything anywhere, so i'll ask here: how can I set up a listening port in php4? sorry for the noob question and I know that you are not an approved substitute for my brain, but I really have a blackout right now... thanks in advance again.
St4Lk3R
S3 licensed
do I have to use a separate input-server? I only have php 4 and it would be great if it would also work with this version... thanks again for your help anyway.
InSim + PHP - How to build, send and receive packages
St4Lk3R
S3 licensed
Hi there... I am actually trying to understand how I can build, send and receive InSim-Packages, but I actually do not even know how to send an InSimInit-Package.

I would be very pleased about some basic help and maybe a simple sample script to show how to send an InSimInit-Package.

Thanks in advance for your help, it's much appreciated.


Greets, Stalker
St4Lk3R
S3 licensed
Quote :Could there be a setting to either use or NOT use all these graphics speed-up optimizations that make things disappear? When getting 100 to 200 FPS, I would like the option to be able to render everything- especially for screenshots.

If you have that much fps, simply increase the level of all your "graphics options"-sliders
St4Lk3R
S3 licensed
Quote from atledreier :I'll try that as well, with my servers. It's could be just a copy/paste of configs that made the servers use the same ports? I het my ports messed up all the time...

No, these servers were using ports 63300, 63400 and 63500. I just found out that I forgot to uncomment the /insim entry in the config of the server which did not show up on lfsw. could that have something to do with it?
St4Lk3R
S3 licensed
Quote from GP4Flo :The strange thing WGooden reported isn't the force view. Take a close look at the second screenshot, there only the helmet but not the driver body is visible.

whoops, did not see that
that's a thing made by the blackwood guru! a ghost! I'm scared^^ illepall
St4Lk3R
S3 licensed
Quote from Scawen :I can't understand that from an LFS viewpoint. LFS has no knowledge of which folder it is in or where another LFS may be running on the same computer. So I think it must be your wine or firewall settings. But I can't help with that as I don't know anything about Linux or Wine.

No problem, was just curious. I'll try setting up the servers whith 2 different users and then we'll see what works. thanks for info anyway.
St4Lk3R
S3 licensed
@WGooden: just press f then you'll see the full car. the "strange thing" you saw is the force view which shows what G-forces happen to your tyres just at the moment.


@Scawen: Thanks for these many new options which make lfs-hosting even more adjustable. But there is one thing I have to complain about anyway: I'm running a few hosts on a linux-rootserver, but they only do all show up on lfsw if I run them out of one folder. this is a bit annoying because I host servers for 2 different teams. If I run the servers from 2 or more folders then only the ones which have been started out of the "first" folder shows up on lfsw. I wonder if this is a server bug or something in my wine / firewall settings.
Last edited by St4Lk3R, .
St4Lk3R
S3 licensed
yep, had the same problems earlier at patch q with loading any south city track. Reinstalling the game should help.
St4Lk3R
S3 licensed
LFS needs at least a 16bit- or 32bit-colored display mode.
St4Lk3R
S3 licensed
well... made one for my racing team, "RUUN Gaming", too. This one is specified for me, I think I'll do a public one later.

CLICK ME

Anyways, there is a Master Skinnerz template for a 2048 x 2048 skin right now. It's a beta template but good to work with though. It has no paintmask, but a good rendered wireframe.
GET THE TEMPLATE.
St4Lk3R
S3 licensed
you may count me in to these "first-posters" too... I love the patch but the BF1 is horribly to skin, as I noticed yesterday
St4Lk3R
S3 licensed
not if you look at these forum lags
St4Lk3R
S3 licensed
if this BMW williams will really be drivable in LfS I wonder if it will be skinnable... I dont think intel or any other sponsor will allow that though... :/
FGED GREDG RDFGDR GSFDG