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scipy
S3 licensed
Quote from zeugnimod :We are different then.

I value a fair and friendly racer more than someone who I can get sets of and who otherwise might be an **** (not naming any names :razz.

I'm the ****! \o/
scipy
S3 licensed
Don't know why I find myself typing again, since it'll fall on deaf ears.. but anyway.

Dear Scawen, the problem has never been your adventurous mind that explores a myriad of paths in the development process, nor was it the fact that Scirocco hasn't been released back in 2008 (or that you're not a drivetrain & electronics engineer and cannot code a whole ESP on your own - although the pricks at VW could've given u more help than a Scirocco pamphlet..), problem isn't even the tire physics.

However, this is the problem: you haven't looked at the LFSW most used car/track graphs for a long time, you haven't looked at LFS Forum leagues that are springing up left and right (most of them new endurance leagues).. so you haven't realised that we would just like some new stuff to drive. It doesn't have to be real life track and cars, doesn't have to be anything you would need to pay a license for, most of LFS' imaginary tracks are GREAT, cars too.

So, why do I have to cry each year when 24 h of Le Mans rolls around? Why do I have to suffer through beurocrats trying to balance the GTR class for every new season, not understanding that there's little to do about a shit-to-drive FR layout race car with huge turbo lags other than slow the car that's nice to drive waay down? Why do we have only 4 tracks wide & fast enough for endurance multiclass racing (KY2-3, WE1, ASX)? Have you tried being lapped or lapping even decent drivers around SO4 and BL1 with a proper race car (in multiclass racing)? Cmon.

These are the pressing concernes that cause all the moaning and quitting. If Scirocco came out tomorrow, it wouldn't be driven any more than a FXO, maybe for the first month or even three. So, why lay all the delays on the poor car and the tire physics? Correct me if I'm wrong, but would a newly added car or track need to be completely re-done once the tire physics are updated? I'm not a coder, but I really doubt you'll be updating all the LFS cars every time tires are changed (like in patch Y).

Two more fast & wide tracks, one GTR class car (or at least fixing the two currently there) and something resembling a sports-prototype class and you wouldn't hear any bitching for at least 2 years, and I don't think it's and unrealistic timetable (releasing that amount of content with your workforce capacity in the timeframe since the last update was delayed).
scipy
S3 licensed
How about you stop being such an elitist **** (<- it spells c-u-n-t). By your own wrong definition, if "drifting" is when the rear slip angles are larger than fronts - then any vehicle with 2 axles can drift.

Don't even try to come back to powersliding, since anyone can make the rear tires go into a larger slip without even touching the throttle pedal.
Last edited by scipy, .
scipy
S3 licensed
Quote from dudu0905 :Question 1, but Airio Airio works perfectly here, I create the game server, is not I put on my server in Airio?

Question 2-the only Aoni to run this on 1 server in existence, and not in charge of their own server?

Just find another brazilian here in the forum who can speak better english and tell him your problem. This is just pointless.

Airio = for dedicated servers
Aonio = for drivers who DO NOT run servers, it works in hotlapping/singleplayer/multiplayer.
scipy
S3 licensed
If I had more artistic tendencies I would use this thread to make some kind of a poster that warns people of the consequences of inbreeding.
scipy
S3 licensed
hu hu!! :>
scipy
S3 licensed
Leave britney alone!
scipy
S3 licensed
Congrats! to 1ST ofcourse, now just get rid of Tomhah and ur back to being a respectable team.
scipy
S3 licensed
Quote from pik_d :Hell, I've even got a set or two from Mr. "go die in a fire" scipy simply because I was on the same server practicing and asked him.

Thau shall not use the Lord's name in vain.
scipy
S3 licensed
Quote from Shotglass :while that may all be well and true it doesnt change the simple fact that its not a criminal offense as far as i can tell (and as far as the response has been thus far with even the americans not yet threatening to sue anybody as far as ive heard) which means there simply isnt anyone else but their emloyers to answer to
its really that simple

WOW, really? Isn't that the same defense nazi-germans used at the Nuernburg trials? "We just followed commands, that's not against the law." Stop arguing just for the sake of arguing, u are reaching for idiotic arguments and trying to downplay what was actually going on.

Irrelevant and creative "globalist" angle? It was ****ing Al Gore and ENRON that started talking about this in 1992, taxing CO2, having a globalist government, and you see nothing wrong with that? Having someone outside of your country's law system being able to control your life and tax you based on bogus research and made up numbers? We are heading towards an ice age anyway and they just wanna make money, AGAIN.

All of the things published in those emails and research just prove that there was an overwhelming number of people in someone's pocket and everyone agreed to fake information that went directly to the UN, one of the most powerfull entities in the world? Even if what you say is true: there are no laws, does that that mean that there shouldn't be? Everything that the US goverment has been doing lately goes against what that country was founded on, the immense amount of lies is just scary and it's people like you who keep downplaying what's actually going on until it's too late that are helping them get away with it.
scipy
S3 licensed
Me, fast? I ain't the one winning iRacing championships
scipy
S3 licensed
Not to rain on anyone's "look-I-got-a-new-car" thread.. but Jay has had the Scirocco since that german event where he won it.. by driving the LFS Scirocco.
scipy
S3 licensed
My combo still runs above 30 fps on a 32 car grid in 1920x1200 resolution with 4xFSAA and 16xAF:

Asus P5B Deluxe mbo
Intel E6600 Core2Duo
GeForce 8800 GTS 640 mb
2 gb of DDR2

I've put together a pc for a cousin of mine recently, and prices on everything have dropped drastically.. as long as u get some decent 9 series GeForce (or an equivalent ATi card) with around 1 gb of ram on it, a decent CPU and 4 gb of ram.. ur set for the next 5 years of LFSing.
scipy
S3 licensed
George Norcaro, can I be called boothywoofy too?
scipy
S3 licensed
Dashboard lights look decent in xfg/xrg.. but in GTR cars they just look like a stream of water brought them in. You could at least separate the left and right indicator lights and make everyhting not-so-huge and out-of-place.
scipy
S3 licensed
You could get the names of the drivers right, too. For next time I mean.

It's Gluscevic, not Glusevic.
scipy
S3 licensed
Quote from Scawen :I'm not sure it would be very artistic, being able to see through the ground. That is the problem with allowing the camera to go to zero height. The bottom half of the image is underground, you can see edge of the clipping plane plus distant objects through the "ground" and it's one of those things we try to avoid as game developers. There's no cars or world there at all, just a load of textured triangles but we try to avoid showing that.

Just thought I'd add that to the discussion...

Actually, the 2nd picture you attached would be exactly what I'm looking for. I don't really need the bottom half of the screen, it doesn't even need to be 0.0 m. Any value that would enable to see almost parallel to the car's underbody (I guess even 0.1 m would work a lot better than the current 0.4). But it's not anything of critical importance, just something I'd like to have for very detailed setup-making.
scipy
S3 licensed
Quote from Scawen :Because it's not just a simple option which keeps the camera level to the ground (imagine that when the car goes upside down or up a steep hill).

While we're on the view settings and cameras, would it be possible to have a camera height in Shift+U mode level with the ground (0.0 m height instead of minimum of 0.4 m that it is now)? Since telemetry export of "ride height left" is based on suspension and not body height from the ground, it would be usefull to have a camera on the ground level to check for body bottoming out.

We've had problems when body sustained frontal damage and weren't sure if it's actually going to scrape the ground (the sound wasn't there during full throttle), but on braking it would scrape and unload the front tires - which would then lead to huge flatspots and tire blowing 10 laps early.
scipy
S3 licensed
Look, you are taking things way too personally. The way in which I've "bashed" your effort is only against your idea and the time spent on developing something utterly useless. I don't know you as an individual, I don't know your background or anything else - but this is exactly why every argument I've made was based on sound logic and only aimed against this specific thing that you've made. I didn't start bashing your family or saying you should be banned or your whole thread deleted.

You've just done something stupid and useless, as everyone will at some point in their life, I know I have. But instead of actually reading what I wrote (and it prolly is the best suggestion for a "telemetry application" for now), you've just skipped over the whole thing and continued to hold to your own story like a drunk person holds a handrail. You cannot call this application "telemetry", it has nothing to do with telemetry. You say to boothy "if u agree with scipy - ok, but we should remove all his posts and his access to this thread". Why? Just because you feel ur effort is threatened by my "radical" ideas of maybe having something actually usefull?

Stop using double standards. You cant say criticism is welcome and then pick in which format you're gonna get it. My first post was a heat of the moment reaction because I literally COULD NOT BELIEVE someone would spend time making this sort of an application _AGAIN_. There's loads of virtual dashboards and server side trackers/lappers, so for anyone to spend time making something 97 % the same with other 3 % being again completley useless features, was completley beyond me. As for the stupidity comment, other than making you feel bad, what's wrong with it? I did not say anything untrue, this was a stupid thing to do, you did it - deal with it.

When jasonmatthews asked what I think would be good additions and his F9-F12 idea - I posted a solution for both. U've obviously skipped over that too, at least I've read your whole posts before passing any kind of comment.

Instead of going on and on how this is only a "early version" of your "telemetry" application and how you're gonna remove some silly features and add some questionable ones, why don't you opt for a different approach and abanndon this whole project. You could actually help the community and all the endurance teams if you made an actual telemetry application. My programming skills are limited to highschool C++ and that only enables me to make MSDOS based applications, like the one for calculating average laps over a stint while ignoring in/outlaps. Your whole argument "why don't you do a better job instead" is an argument fallacy, if you have the skillset necessary - why don't YOU do a better job than you did.

And as for the "me being a forum troll and hanging around too much" argument, I don't think 250 posts in more than 3 years supports your argument (neither does 240k km driven online). So, please stop trying to argue your point simply because it's only YOUR point and generally wrong, and instead try and make something useful.

This post reaches the limit of the time I'm willing to spend trying to re-educate you, so I guess only thing left to say is.. good luck.
scipy
S3 licensed
hahhahahahahahahah, u just shot ur failed argument in the leg. you're gonna scream at me for saying something which most of the community (that actually DRIVES and doesn't just hang out in the forum and download useless applications) is thinking and you haven't even tested it or even know how insim works? great job. darwin award for u.
scipy
S3 licensed
Quote from jasonmatthews :Scipy, is there something that YOU would think is useful information that an application like this could display? I am sure the devs of this app would listen.

I would think that maybe something like tyre temps, damage and clutch temp, i.e. display the f10 f11 and f12 menus, would be pretty useful? Saves having to press keys when racing.

You can have the F9 through F12 menu on a single button on the wheel/shifter - check out http://en.lfsmanual.net/wiki/Script_Guide

The telemetry application that I'd like to have would look something like this: http://www.team-sirius.com/dow ... /lfs/telemetry-proggy.png

I've used the LRA background as an example, but this is not an application that would display anything to the driver in real time (via insim). We take a team for example, 4 drivers, each of them just enables LFS Outgage (or runs a client-side program of this application which would enable outgage and connect to the "server") which then sends all the relevant information that outgage can send (rpm, speed, pedal position, laptimes etc) to the "server" side of the application which would run online and draw stuff in the same way LFS Remote draws cars on track in "real time".

This part would have to run online so the rest of the drivers can access the information and view the telemetry, and also so that the racing engineer or someone in that position can follow progress and tell drivers for example.. if they are downshifting into over-the-rpm-limiter revs and damaging the engine, or if they're losing speed in a particular corner so that they can do something differently there etc.

It'd basically be a "telemetry tracker" for real time data acquisition. Outgage is already there, it can perform the functions necessary to get the data from the driver's pc to the "server". The problem is that no one seems to be interested in programming the rest of the application because it'd require some serious work. But on the other hand, it wouldn't be a useless insim application like so many of the already available insim-dashboards which can display rpm and whaeva on your second screen.

So if anyone wants to make this, they'll get the scipy-thumb-of-approval (instead of the neverending list of insults that make me so popular with the forum idiots).

/out
scipy
S3 licensed
Quote from Ripley :Why do you waste your time posting your rather unfriendly comments ?

So that stupidity doesn't completley take over the world I'm forced to exist in.
scipy
S3 licensed
Quote from Sarlacc :But about your comments, can you tell me where LFS shows you what could be your best possible lap? I don't know, do you?


And where in LFS you can see PRECISE information on-screen about your fuel? And an average comsuption per lap? Where LFS tells you how much laps you can do with the amout of fuel you have? And where it recommends you how much fuel you have to add to finish the race?

That's ok, me neither... I believe no one knows but you... :really

How about the F12 menu? it's 0.1 % accurate and shows the average consumpion? How much laps you can do with the fuel u have? It's very simple math and yet completley unncesarry.. you start the race with the fuel you need. You are just making up idiotic features for people too lazy and too stupid to perform basic addition and division. But to each his own.

Quote from Sarlacc :And a FRIENDLY way to show the GAP info, PIT INFO, etc...

It doesn't get any friendlier than the gap shown by LFS? What is unclear about a list of drivers in the bottom right corner and "0:43.22" as a time difference? Pit info? Who's pit info? It prolly doesn't show you other drivers pit info since it works via your own insim, and if I'm in the car and I've just done a pitstop - what is the point in having it repeated back to me by some application? I know how long it took and what changes were done.

Quote from Sarlacc :Bottom line... think first, write later...

Bottom line... think first, don't code useless applications after u've thought about it...
Last edited by scipy, .
scipy
S3 licensed
WOW, tnx for ****ing nothing. Telemetry app that shows you things u can already see in the game? What a waste of everyone's time. You could've at least made an outgage application that would send brake/throttle/steering/rpm/speed info to a specified IP. This is utterly useless.
Scripting command for Turn Compensation?
scipy
S3 licensed
Hai,

I was looking through the Commands.txt and saw the /wheel_turn options as a command which can be run in a script, but I would like to change turn compensation on the fly (in steps of 0.05 let's say) via a script. In the cfg.tx the setting is named Turn Compensation but I haven't had luck figuring out if it exists as a standalone command or just in the Options -> Controls menu. I've tried typing /turn_compensation, /turn_comp, /wheel_turn_compensation and some other random combinations into the chat box, but with no luck.

If anyone knows of such a command, I'd be eternally grateful.
FGED GREDG RDFGDR GSFDG