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Forbin
S3 licensed
Quote from Whiskey :If an engine develops 300 bhp, the clutch is not really holding all of those because the car will be accelerating. But if you apply your brakes the clutch will hold all those horses.

It's hard to explain in English, sorry

Bollocks.

Force is force, whether it's going through the drivetrain and acting on the ground or on the chassis through the brakes.

Along those same lines, clutches are not rated based upon horsepower capacity. They are rated based upon torque capacity.
Last edited by Forbin, .
Forbin
S3 licensed
Just start your throttle application sooner.

Turbos suck anyway. Natural aspiration ftw. Want more power with equal displacement? Tune for revs, the way high performance motorbikes have been doing it for at least 3 decades.

Also: :bananadea
Last edited by Forbin, .
Forbin
S3 licensed
And if the light yellow bars turn plaid, you've broken the speed of light.
Forbin
S3 licensed
Learn how to drive.
Forbin
S3 licensed
Is it really that hard to understand by experimentation?

The orange bars are vertical load. More load = more grip on that tire.

The lateral bars are lateral force.

The light blue bars indicate downforce.

The light yellow bars indicate aerodynamic drag.
Forbin
S3 licensed
If you can't race on KY1, consider it the game doing you a favor.
Forbin
S3 licensed
Quote from Flame CZE :The shape of the rubber path depends on how and where people make skids. So if you've been drifting a lot in that area recently, that could happen.

This.

Not a bug.
Forbin
S3 licensed
Forbin
S3 licensed
Quote from MadCatX :I don't think so, all modern cars have electric fuel pump which is not running when the engine is switched off. Even if the vacuum in the engine sucked some fuel it, it wouldn't definitely be as much. Plus as Scipy pointed out, all cars with electric fuel injection shouldn't use any fuel at all when the engine is off...

If the engine has carbs, there will still be fuel in the float bowls that gets sucked into the engine.
Forbin
S3 licensed
Specs are easy enough to change with LFSTweak. Although suspension specs are not. And it's "should have."
Forbin
S3 licensed
Said it before and I'll say it again: why is everyone so bent out of shape over a FWD shitbox?
Forbin
S3 licensed
Quote from 5tag :Your front tyre is mounted the wrong way... where do those "mechanics" work at?

FWIW, I've seen tires where that's the intended direction of the tread.

Metzeler Lasertecs:
Forbin
S3 licensed
The "0" in 4th gear should probably be a "2."

AVG( 1.464, 1.093 ) = 1.2785
Forbin
S3 licensed
Quote :rFactor 2 is the first sequel of the rFactor series. Its development was announced in March 2009, and the game will include weather effects, reflections, and accurate shadows on a variety of textures.

I like how the listed improvments are almost entirely related to graphics and nothing is said about the physics. Probably because they'll be pants.
Forbin
S3 licensed
Quote from logitekg25 :well just skimming i could recomend a dodge caliber.

it is nice, well designed, very nice stereo, no ipod support stock, but there are ways around. and it isnt diesel, but its still overall pretty much perfect for you i believe?

I rented one once. My knees kept hitting the dash, just like they did in a Dodge Nitro I also drove once. Dodges suck.

It's not like I'm big or tall, either. (5'7", 140 lbs)

Quote from Forbin :Bugatti Veyron

Or that new V8-powered Ariel Atom.

Quote from Uke :Bugatti Veyron.

Last edited by Forbin, .
Forbin
S3 licensed
Bugatti Veyron

Or that new V8-powered Ariel Atom.
Forbin
S3 licensed
Tractive force curves are all you should really care about anyway. This arguing over the relationship between HP and torque is just noise in the face of such data.
Forbin
S3 licensed
The line through the corkscrew is also practically straight compared to that corner.
Forbin
S3 licensed
Quote from Nathan_French_14 :The first and most major one, was the front end was bouncy as shit. After hitting a bump, the front end would take ages to settle. I could only imagine the shocks were knackered.

Change fork oil, maybe use heavier weight oil. Swap out the fork springs for properly sized ones for your weight. Problem solved. That is if it is the front that is the issue. Easy way to check is get off the bike while holding the front brake and just bounce the front.

Quote from Nathan_French_14 :The other issue was that under heavy acceleration in first and second, the Bikes Transmission would seem to "skip". The best way I could explain it would be that it seemed to lose drive for a split second, then re-gain, then loose drive again etc. etc. I was very disappointed, and didn't go through with the swap. Scary to think that Bike had a recent MOT!

Sounds like a maladjusted chain, with the chain skipping teeth everyone once in a while. Maybe a worn sprocket(s), though I find that hard to believe on a 125.
Last edited by Forbin, .
Forbin
S3 licensed
Suggested improvements log [READ before making a new thread]

All suggestions are rated:
- = Idea or feature considered bad for LFS or not possible/feasible to implement.
... = Hard to tell...
+ = Idea or feature considered good for LFS

Popular, already many times suggested features:
- Engine building/tuning: http://www.lfsforum.net/showthread.php?t=5957
- Engine Tuning and Car Tweaking: http://www.lfsforum.net/showthread.php?t=2071

Note the minuses on each.
Last edited by Forbin, .
Forbin
S3 licensed
Braking acceleration in LFS (and real life) is limited by one thing: grip. Using engine braking in conjunction with normal braking does not magically increasing the braking acceleration unless you have really weak brakes to start with that are not capable of locking the wheels on their own.

It's basic physics.
Forbin
S3 licensed
Win7 64-bit

No idea why you would even consider XP at this point.

http://store.steampowered.com/hwsurvey
Last edited by Forbin, .
Forbin
S3 licensed
Quote from -NightFly- :css please, never tried that game but i'm curious to find out what's the fuzz about.

Been living under a rock, eh? Gameplay-wise, it just feels a lot better to me than MW2, very direct. MW2 feels very disconnected by comparison, like there's a small lag to everything you do, despite very high framerates (C2D E8400, GTX480, 6GB RAM). Think LFS vs. rFactor. I happened to hop on a CS:S server for the first time in years a few weeks ago and was blown away by how much I felt at home and the responsiveness of the controls.

I think the really hardcore guys play CS 1.6, though.
Forbin
S3 licensed
DXTweak2

Just adjust the lower limit on your throttle axis to a value beyond that which the axis can reach.
Forbin
S3 licensed
Quote from logitekg25 :you can do a program where the minimum throttle input is like 5% so it idles a little higher, but thats all that i can think of.

or if you are using a logitech device, use DXtweak to tweak the throttle axis to make lfs think it always has a little throttle, not sure how that work.

This can function as a poor man's engine brake reduction, too. I use it on my race bike.
FGED GREDG RDFGDR GSFDG