The online racing simulator
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evans
S2 licensed
LFSWorld Username: evans
I would like to run for the position of nation's manager: No
Skills: driver, skinner, supporter, other

Godt nytår
evans
S2 licensed
Quote from Spangler_CZE :Its too much dark, isnt it ?

Yup, that was my main problem in the post-editing. The originals are quite dark already, and the contrast is crap. I might have an idea to make it better though

The worst part about it though, is the color that the rubber in LFS has - it can completely ruin the balance of a picture.

Quote from MataGyula :@evans
Simple, smooth, elegant. I like both of em' a lot ( but the first one a little more because it shows all the nice shapes the FBM has :cool: )

Thanks I actually came across the scene by chance while driving on the CTRA. Somebody came under the bridge while I was spectating and I instantly noticed the beauty of it

Edit: Here's a new version of the second picture. Better or worse? I can't actually decide..
Last edited by evans, .
evans
S2 licensed
I present to you two simple edits. I wish I had hi-res textures for the Formula BMW and perhaps a better graphics card
Anyhoo, they turned out OK and I might have more in stock tomorrow.
evans
S2 licensed
Quote from beefy696969 :completly agree with most of what you have said above. I will admit this here that after i first downloaded lfs i did crack it, I had the crack on the game for less then a week before i purchased the game. I have a habbit of doing that all the time, I will download something, crack it and if i like it and im going to keep using it I WILL pay for the game. LFS was just one of those games that I thought deserved my money, I work hard for every penny that I make and I am sure not going to pay for something that is half a$$ed done.

As for the demo racers, who cares if someone helps them, they are already limited to a small fraction of what lfs is all about, and i think people should help them out when they can, being a dick and saying that your not going to help someone out does not say alot about you. I can see the point were they should pay before they receive anything further then what they already have but cut them a break.

I think being helpful to people would intise them more and more to want to buy the game then anythign else, because if you really think about it its not that hard to crack the game, the only thing you cant do is play online.....

my 2 cents.....

For me it's not really about being a "dick" and saying to myself that "I wont help these people". It's the simple fact that I won't do other peoples jobs for free. The requests I was talking about in my post were people requesting others to make a specific skin, sound or whatever. It's not that I wont help them, but I just don't feel like creating those skins, sounds etc. since it's not part of my agenda and thus will be a waste of my time.
Do I care if anybody else makes them? No. If somebody wants to then he or she should go right ahead. A drifter, for instance, might be interested in helping out a fellow (demo-)drifter with creating a skin because it might be in his or her interest as well to use this skin.

You're absolutely right that a good community is a strong incentive for people to buy the game, and I think we have that already, but the strongest incentive is still the online experience that an unlocked version of LFS S2 will provide. People who crack their game cannot get this experience without paying. If they do chose to pay in the future like you did then that's great.
It's the same with demo-racers. If they're satisfied with the three cars they get in the demo then that's fine - they don't need the extra tracks and cars.
evans
S2 licensed
Steam is for games what iTunes is for music - slow, buggy and completely unnecessary.

Go Occam's Razor on your data and stuff like this won't happen again
evans
S2 licensed
Quote from okijuhans :IF you find S2 expensive then buy S1. You said you can afford it.

Oh come on now. His argument was legit, so think about it for a minute here - would you buy S1 but not S2? Only a minority of racers would do that.

I'm sick and tired of one thing on this forum. And no, it's not the demo-users requesting stuff because they are in their right minds to do so. I don't care what they're asking for and I don't care that they're even asking, because I am not going to help them, but if somebody else wants to then that's perfectly fine with me.
They are allowed to request whatever they like, but they should not expect it - and that applies to everyone, not just demo-racers.

What I'm actually sick and tired of is people whining, whining and whining about demo-racers, constantly acting like "the big policeman" and constantly accusing demo-racers of cracking their S2 copies, and last but definitely not least: always talking down to the demo-racers in any way possible.

So the **** what if some guy named "strEetkiNg29_Lfs" has cracked his version of LFS? He's not going to use it online anyway, and it doesn't make YOU any less of a man (or woman). It does absolutely nothing to damage your LFS experience and you can be positive that Victor, Scawen and Eric are only "losing" a small fraction of money to these frauds.

The majority of people that crack LFS would never pay for the game anyway, so why do YOU bother? I'm not saying we should let everyone crack their game as they please, but I am saying we should let the right people care about it. It is a waste of time and energy on your part to actually care about these people, and by doing so you are the biggest "loser" in all of this.

I also want to clear another thing up here: Buying LFS does not make you a better person in any sense at all. So if you are one of the very few "lucky ones" in this world that is able to afford LFS S2, then that does not make you any better than a demo-racer. It just makes your life and online experience a whole lot more fun, so why don't you just enjoy that instead?
All people have their specific reasons for not buying LFS, and you should all respect them, no matter what.

So please, the next time you want to write anything negative to a demo-racer, ask yourself why you're doing it. Is it helping you, the community or anyone else in any way? Most likely not, which means it's only just a waste of your time.

And now for something completely different.. Yes, I would like to see Tweak released to the licensed users, because I believe that would be the best for the community, but in any way I would just like to see it released to the public. Demo-users or not, I really don't care.

And Bob, I think you should keep playing big hero for the community. Good work.
evans
S2 licensed
How about an "I don't really give a crap"-option?
evans
S2 licensed
I sold a whiner and it sucked.
evans
S2 licensed
The Formula V8 is by far my favourite car in LFS. While I am a "formula-freak", the FOX feels a bit too clean and the BF1's traction-control system is not exactly perfect.

The FO8 is the only formula racer in LFS that feels "heavy" in everything it does, and with the way it handles it lets you know whenever you hit the apex perfectly.
evans
S2 licensed
I was actually looking forward to last nights race, until connection trouble hit me just before the race. I managed to connect at about 20:30 GMT, where I saw you guys were just starting. Missed it by about 30 seconds or so
evans
S2 licensed
Quote from alland44 :Then you have invited the wrong people to your competition. People have to learn, that agressive starts is punished. That you don`t do with restarts allowed

So there should not be any fear of restarts, because the option should be turned off ! As simple as that

EDIT:
A spelling error was corrected

I think you missed the point of my post there. I'm not in any way supporting drivers who don't think further than the nose of their car during starts - in fact, I didn't mention any "type" of starters.

We have one problem in LFS that real life drivers do not have to struggle with - lag. Be it client side lag or server side lag, it is a really severe problem, and especially during starts.
Lag can end even the most passive starters' race in turn one, no matter how careful they may be.
And there's another thing - the careless drivers who always seem to crash in turn one (or at least on lap one) have the possibility of ruining other peoples races, so implying that anyone that crashes at turn one "deserves" it seems a bit daft to me, to be honest.

And, to all of you that didn't get it, the point of my previous post was that we are here to race. You can't race if all your competition (and by competition I mean the drivers that are on your level pace-wise) is wiped out on lap one.
evans
S2 licensed
First of all, if you, as the leader of the race, get pissed off because the other drivers vote for a restart, well then maybe you shouldn't be leading in the first place, should you? What I mean is, if you fear the restart, maybe you didn't really earn the place you're in.

Second, I do realize that restarting 2-3 times for every completed race gets annoying, but it's to secure that the race gets going with as large a pack as possible, which leads me onto the third and final thing. There really is nothing more boring and anticlimactic than winning a race with only a tenth of the starters left - and even worse, they're spread all over the track with huge gaps in between. Didn't we come here to race?

I'm usually pretty good at escaping the turn one trouble, but I hate to see my competition just disappear completely, because they got tangled up in some stupid incident and people don't want to restart. Hell, sometimes I even vote for a restart myself, even though I might be leading.

I'll say it again: If you fear the restart, maybe you shouldn't be in your position in the first place.

Don't fear the reap.. erh, the restart!
evans
S2 licensed
Quote from SpaceMarineITA :Remember that you can't take as example short races of 5 laps and "hotlap aimed" sets:
For having some proofs of that theory you should do at least 2 3 stints of about 1 hour on 2 3 different tracks with both cars and a well developed setup. (and for having a realistic result avoid locked differential sets)

I have no experience of long BF1 races so i don't know how much tyres would last, but it can differ a lot depending on setup, track and driving style.
You should test before saying that, imho.

I know all of this. I know that setup and driving style can make a huge difference in tyre wear.

Like I said before here, the point I was trying to get through was the fact that the FO8 would have less wear, if on same spec tyres and same setup as the BF1 (which is impossible, but you probably get the idea).

It all comes down to the engine output here. If you put less power down when exiting the corners, you will get less wear on the rears - it's pure fact.
evans
S2 licensed
Quote from SpaceMarineITA :Lol, was posting the same!

Wednesday i have done for the italian championship a 38 laps race ad WE1 with Fv8 and i did it with R2 tyres (and 90% of other racers too), and those run very well, probably i could have done about 10 laps more with the same set too without problems. (and we were not going slow, fastest lap on race was 1.21.13, and the polesitter during qualifications with hotlaps took WR...).

So you have something really wrong in your setup

Westhill has long straights, which allows the tyres to cool down alot
Anyway, I guess I was wrong about the lap count then - that doesn't really matter though. What I was trying to point out was the difference in tyre wear between the BF1 and the FO8, not how many laps you should do in your average race.
evans
S2 licensed
Quote from Ian.H :Setup organisation would be welcomed.. but as for "live track effects".. I'll pass for now.. instead I'll stick my vote on fixing the tracks and effects we have already, such as track marking lines that clip and pop all over the place, random horrible (shouldn't be there) shadows, pits that are assigned to a driver, and not allow anyone to just pit-in in any old pit box, yada yada. Best to fix current things before adding more things



Regards,

Ian

Visuals before realism? Live track changes are definitely important for any real life racing driver. Going off the line is completely unpunished in LFS right now, and that makes overtaking rather easy.
Marbles and other sorts of "dirt" on the unused parts of the track would make racing so much harder and so much more fun. +1 from me.
evans
S2 licensed
Quote from ajp71 :Remember that the BF1 has a huge wheelbase so isn't going to be terribly nimble around slow, tight corners, take it to somewhere like Westhill and Aston and it will then come into its own.



Remember that the F1 tires are physically bigger so probably still have a larger contact area and will be using a different compound, which seeing as it should be at the fore front of technology one would assume is softer.

It's not softer no, at least not in LFS, and I doubt it is in real life.
In LFS, the FO8 and the BF1 share the same compounds, the R2, R3 and R4.
The FOX has the softer compounds, R1, R2 and R3.
Basically, less acceleration (be it lateral or longitudinal) means less wear, so that's why the slower cars generally run softer compounds.
If you put R2s on the BF1, they wont last for much longer than 4-5 laps, if not less. R2s on the FO8 however, will last just a couple of laps longer, even though it's the same compound.
evans
S2 licensed
Quote from amp88 :Comparison of the car speed, lateral G and logitudinal G forces for the SO4 WRs of the BF1 and FO8 in LRA 0.4. Looks pretty close to me.

Not at all pretty close. You see that the maximum absolute value of lateral G-forces the BF1 can do on that track is about 4.7-4.8 in T1. The FO8 does a whole 1 G less there, and tops out at about 3.8. Also, not to sound like an idiot here, but the track you chose is a street circuit. It's got tight corners, very varying track width.

This is not where you would expect to see the difference between a Formula 1 car and a Formula 3000. Of course these two cars can negotiate a tight 90 degree corner or a hairpin at the same speed. They're both ultra lightweight, both have super sticky tyres and at that speed, the aerodynamics of the car are less important. Also, the Formula 3000 driver has a better chance of tucking the car into the corner at the right speed, because he wont be braking from nearly the same kind of speed as the Formula 1 driver.

If you want to do a proper comparison, you should do it at Kyoto Grand Prix or Westhill - I think you would see the difference there.

And people, don't forget that a Formula 1 car is heavily reliant on aerodynamic grip and speed. The mechanical grip in an F1 car is most likely the same or even less than an F3000 car. It is in the fast corners you will see the difference - that's where all those countless hours of aero development will show.
evans
S2 licensed
Quote from Leprekaun :Hi all! I've been driving the BF1 a lot tonight round BL GP and couldn't help notice that the speed it goes through the corners is pretty much the same if not the same exact grip as the FOX and FO8. I mean, its an F1 car, it should be able to corner much faster than a GP2/F3000 based car and definitely more grip than a Formula Renault/F3 based car. Just some thoughts. I understand that the downforce physics of LFS is still in its early stages and we could see in the future a great improvement in all the purpose-built race cars but I think that at least, give the BF1 more grip for now. Just a thought.

Have you looked at and compared the outputs of the G-meter?
If not, you should open LFS and do an experiment where you compare the WR's of the FOX, FO8 and BF1.
Also, keep the circle of traction in mind - the BF1 accelerates a lot faster than the FOX and the FO8.
evans
S2 licensed
Quote from Dupson :I made a simple test ( and so can you)
Choose XRT. On Blackwood(regular) get to the long straight ( after the first chicane), maintain speed of (about) 150 km/h when passing the first checkpoint and change gear to neutral position. After 100-200 m the track gets some negative elevation ( say about 10 degrees) and amazingly our car, right on that spot, doesn't lose any speed(!). In my case the car was going for this short time with speed of 145 without loosing a single kilometer per hour.

To be honest with you there mate, yes, LFS has a few problems with aerodynamics and resistance physics, but I can assure you that the Blackwood straight has no elevation changes, except for the hill after the split that you should notice. If anything, you should be gaining speed, not loosing here.
evans
S2 licensed
Quote from alland44 :You mean "Erasmus Montanus"

"A stone cannot fly - You cannot fly - Therefore YOU are a stone, dear mother"

Præcis! - Exactly the one I had in mind when I wrote my post, I just couldn't remember the exact words of Erasmus.

And amp, it is indeed a false syllogism
evans
S2 licensed
Quote from tommy10101 :basicaly, the turbo demo car (cant remember whats its called) has 220bhp per tonne or somthing like that yet it can run 13.6 at 108 mph 1/4 mile times. My dad has a kit car with 260bhp and it weighs less than a tonne (876kg) and that runs 13.8 at 101mph. Therefore, they have got it wrong. I just thought i would let everyone know

This kind of argument has a name that I can't recall, but it's the same as saying this to your mother:

"A bird has wings. A bird is alive. You don't have wings, therefore you are not alive."

And come on Tommy, could you please just consider, next time you want to post, that there are a million + 1 variables in physics, and so building your argument on only two of those will not always be true?
evans
S2 licensed
Quote from sinkoman :Every time I get a blue flag, I stick to my line, and that's it. No blocking, no break checking, I drive defensively and conservatively, till the other person passes me.

While I agree with pretty much everyone here, that it is the lappers responsibility to get past you, I don't agree with this.
It might just have been that you chose the wrong words for this, but driving defensively, when you get a blue flag is wrong. No, you're not supposed to just move over and let the car pass you, because it's not always that easy for the lapper to figure out what your next move is.
But you are definitely not supposed to defend your position either. You're not supposed to make it a challenge to get past you and you're not supposed to fight the lapping car either.
evans
S2 licensed
Quote from DrDNA :Real as in a track that exists in the real world, which it doesn't. Still interesting to know that it captures the environment properly .

He just said that the Kyoto Ring exists in reality.
evans
S2 licensed
Quote from srdsprinter :the R10's sucess is still not cemeted in greatness to be honest. The R8 never lost a race untill what, 4 years into its lifetime? The R10 is really struggling now in the ALMS, and it should face its biggest challenge at le mans this year. While it's no CLK GTR, the R10 really hasn't been the worthy successor to the almighty R8.

While it would be the solution to the questionable LFS engine sounds, make a car where you can't even hear the engine, I think it would be a little dull. Seriously, go turn your sound off and play LFS, not too much fun IMO...


Why not make a car that Screams like the 787b?

Because LFS is not a vintage game. I agree, the 787B is a lovely car and the soundtrack is just mindblowing, but a sim like LFS should be focusing on new and modern race cars and technology. The last time someone was successful with a wankel engined car in racing it was indeed that 787B, but that's a long time ago. There are reasons to why nobody has ever bothered trying it out again, just like there are reasons to why everybody in Formula One are focusing on aerodynamics these days.

If LFS is to feature a Le Mans Prototype car (which I agree would be awesome), it should be a modern car, and modern seems to be diesel. Either that or a very recent petrol powered prototype.
evans
S2 licensed
Quote from srdsprinter :Closed proto = Air Conditioning! It gets hot when i drive so that's a plus!

Yeah, R10 = bad for sim racing, the drivers can't hear the engine over wind noise above 3rd gear (shift only based off of shift lights)... its far too quiet, esp in sims where noise is a part that adds to the realism.

I can't quite follow your argument here. You're saying that a real racing car, that's actually successful in the real world, is not good enough for a simulator?

I don't really care that the R10 is quiet - it just adds a whole new dimension to car control.
FGED GREDG RDFGDR GSFDG