Because people think the internet owes them everything right now and for free. Developers are going to start having to write clauses into their terms & conditions along the lines of 'users are not entitled to updates and expansions by right, so cut the bitching and whining'. This poorly thought out attack is just a part of this spoilt 7 year old attitude which has grown with the number of internet users over the past 10 years.
And while all this petty fighting over nothing is going on, the best years of millions of young people's lives are passing them by... While they're launching computer attacks on a games website for not providing them with new virtual toys, what a waste of a life.
Its what happens when you get a designer to design the tracks. Lets face it the majority of great racing circuits were predetermined by the loacal topography/roads or tracks, or were designed roughly rather than by slide rule and computer.
"Hey guys, we've got an 06 2.0 STi... ...we were recommended to port and polish the intake and exhaust. We found out they used abrasive material to do it like gritty sand. So I got with my friend that tunes Hondas and we decided to try it ourselves..."
Tricky I'll agree with, but I think some people need to adjust their definition of dangerous. The drivers know about it and should be able to allow for it, wouldn't be suprised to see at least one driver get rear ended by the end of Sunday though.
Its also because brake pads and pistons can get knocked in when driving over rumble strips or particularly harsh bumps, which can make the brake pedal initially very loose which is obviously not something you want when arriving at a corner!
Yes please, think of the infinite variety of fictional and real street courses you could build, a true sandbox racing simulator?
May be true what some people are saying though that the engine may be better suited to wargames and flight sims, unless of course a proper car physics model can be implemented, which I don't doubt at all.