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Senninha25
S3 licensed
I love the black livery, although I don't know if it will make up for the car potentially looking like a platypuss or a duck of some sort.
XRR Beats by Dr. Dre
Eclipsed
S3 licensed


> Full resolution preview <

Requested by Litro
- Beats by Dr. Dre livery for XRR,based on Mount Zion's created livery for BMW M3 3D skin in TrackMania.
So I took this challenge and fullfilled the request,since the paint scheme looks really cool,so here it is,I hope you like it!



Thanks to:
  • Daloonie for his XRR bodykit and Master skinnerz for their skin kit,
  • Litro for this idea,as working on this I improved my skills and learned something new too,
  • Mustang for these cool preview renders - original render here in FullHD
  • and of course - Mount Zion for original design! (whoever you are )
Skin is uploaded to LFSWorld,if you prefer smaller resolution,use the file with 1024 (but remove the 1024,as the skin name will be too long anyway).
RiseAgainstMe!
S2 licensed
Oh my gawd that livery is... quite the sight. It's like they let a 8 year old design it in paint, only using the default colors.
Yuri Laszlo
S2 licensed
Kyoto 400 Livery
FireMike15
S3 licensed
I thought the VWS deserved a Falken Livery too.
Render by Bose321.

VWS Falken.



DOWNLOAD

Cheers.
Yuri Laszlo
S2 licensed
Stop the press! I have leaked pics of the livery Williams will be using next year!

Any resemblance to a FOX is purely the result of Mike Coughlan's spy tactics! The dirty dog's at it again!
Chupacabras84
S2 licensed
Deleted and reposted because lfs forum doesnt notify of post editing.
Quote from LineR32 :I did find a site that had paper models of the Terrazi Terrific, but I dont have the link anymore.

Thanks for mentioning it, I searched and found it.
Quote from LineR32 :
If you have a PS1 emulator on your pc, you can unlock all of the cars with the cheat plugin -//- You can find all of the liveries then.

I recognise the livery desing its just the colour that confuses me.
Does this livery had this wild pink colour as a standard or is it your innovation?

Edit: Followed your advice and used gameshark codes to unlock all cars and didnt see this wild pink in MMM liveries. I have no idea why people using it, unless I am missing something by a large margin, then please open my eyes

Also I am deeply shocked to see so many cars based on everything from corvette, lotus, porsche, jaguars, Lamborghini, Ferrari, Toyota gt1, some weird batman like desings and even damn chaparral 2J (I mean really? They had chaparral 2J back then, even GT series didnt had one until GT4)
Tons and tons of cars and I never drove them just because I didnt want to lose.
That was a really bad move namco


Bosconian and mitsurugi liveris are cool too bad I cant find R5 in stores now (really wanted to play that game) and I dont own PS3.

PS. Happy New Year
Last edited by Chupacabras84, .
FBM Ferrari F10 (2010 Season Non-Barcode) skin request
CX883
S3 licensed
Haven't seen this one made. There is a Ferrari F10 FBM skin with the barcode somewhere out there at the moment, though I couldn't really find it. Can someone make this skin with NO barcode? This would probably be a more popular Ferrari F1 2010 skin, as Ferrari had more races throughout the season without the barcode livery on their car. If someone is kind enough to make it, I would be more than grateful if you could do 2 too, with different numbers on them. (No.7 for F Massa, and No.8 for F Alonso).

This is how the Ferrari with no barcode looks like.






Sorry that I had to use model car pics of the F10 as reference, but they seem to provide more detail of the car and livery than photos of the real thing, especially since those aren't particularly closeups.

I am 100% SURE that the Ferrari F1 2010 livery has never been made (for FBM at least), looks like this is another one waiting to evolve onto LFS servers.
baSh0r
S2 licensed
Dennis honey, how is that even a livery.
Dennis93
S3 licensed
To be honest i thought the Peugeot Spider Cup car i drove had a nice livery



EDIT: Fixed
Last edited by Dennis93, .
GreyBull [CHA]
S3 licensed
Meh, on one hand it's a tad disappointing to see the Green and Gold livery gone from IndyCar considering its history at the speedway(although perhaps HVM could still wear a sort of hybrid livery, including Lotus' gold stripe?).

But on the other it's good to see that Proton and Fernandez sorted that issue for good, it was quite retarded to have both Lotus ART and Team AirAsia with the exact same livery in GP2, for example.
Last edited by GreyBull [CHA], . Reason : typo
kiste
S3 licensed
i know it´s an outdated livery/theme but i like the colorsheme so much so here you go



Skinfile
kiste
S3 licensed
nice to see you´re back and a nice livery aswell!

Shoutout to all LFS RL racers
JJ72
S3 licensed
I guess most of you knows I do Helmet and Livery design. (if you don't check out this thread http://www.lfsforum.net/showthread.php?t=74564)

I am looking to rapidly expand my portfolio in europe and in multiple disciplines, so starting from today to end of March 2012, I will offer my livery design service for free , for everyone who races semi professionally from the LFS circle.

There is no strict rules to who my offer will extent to but there are a few conditions that is favorable:

1. Your team has a decent amount of creative freedom in the livery design, and is happy to let a designer take charge.

2. You can put my logo somewhere on the car, just a tiny one will do.

3. You race in series that has certain publicity, or is a breeding ground for pro drivers, things like Formula Ford or Ginetta Junior are fine. I really want to do formula cars and something that runs on Nurburgring 24hrs atm.

4. Your team has some budget for livery work, around 1000 - 1500 euro per car depends on your location.

5. I am open to all sort of styles, I respect innovative and fancy ones just as much as classical iconic designs

6. If you are happy with my work and you have sponsorships for helmet paint, you can employ my helmet design as a little token.

Please spread the words! I know most active racers probably won't be on the forum often, so if you have personal contact with them, please let them know such offer is available, and remember it's totally free.

Thanks for everyone's support!
2011 Rossi's Monza Rally Car on XFR
Vers-Tappen
S2 licensed
Hi guys,

Seen this livery? I would LOVE it on XFR
Anyone up for it?




http://www.twowheelsblog.com/g ... g/rossi-ford-fiesta-wrc/1
BlueFlame
S3 licensed
I dunno why people say it's ugly, I think it's awesome, looks alot like the Mosler MT900 at the back.

http://4.bp.blogspot.com/_zYdK ... 600/Mosler-MT900-Back.jpg

I think it's better looking than the old DP. I think it's better looking than alot of things. In that blue livery, to me it kinda has a Dauer 962 flava about it.
Angry Angus Racing
jmeade
S3 licensed
Background:

Angry Angus Racing was established in 2005 between Jared Meade and Rejean LeBlanc of New Brunswick, Canada. Both met at the kart track. Jared was the wily old veteran of the kart club and Rej was the newbie teenager with a rusted out 20 year old chassis which a previous owner had painted "Angry Angus" across the back of the seat. Jared started his karting career in a very similar fashion with a 20+ year old kart and still to this day takes on factory supported super-teams with essentially left over parts found kicking around on the paddock. Jared took a liking to LeBlanc (sporting an afro at the time) and the two made a pact to work together.

Nascar Racing 2003 Season

Jared and Rej picked up another local kart driver Brent Roy to take part in the New Brunswick Virtual Racing League. This is a small Nascar league that attracts only 8-12 cars each week. Over a 4 year span, Jared won 8 series championships including going virtually undefeated at any road course. Brent Roy won several races and Rookie of the Year before retiring from sim racing to take part in other hobbies, Rej lacked interest in Nascar and was mostly a road course ringer. In the summer of 2010, Jared looked to get away from circle track racing and he found Live For Speed. Jared was intrigued by the Racing Minds 16 Hour race but was unsuccessful in forming a team to participate in the 2010 edition. The hope diminished and was all but forgotten.

Live For Speed

In December 2010, Jared and Rej spent some time together and decided that they WILL race in the 16 Hour in 2011. That spring the team was officially listed as a recognized team on LFS World and the recruiting began. The team brought on Jonathan Bjornson (GTAL racer) and Zoltan Gacsi (Hungarian LFS Cup racer). The team was built with the intention to run the 16 Hour race so anything that came before was to be practice for the 16 Hour. Jonathan advised the team to enter the GT2 World Series. Jared and Rej were both LFS rookies, but had significant other racing background. Zoltan is a relatively inexperienced LFS driver so the 3 of us were relying on the more experienced Bjornson. Round 1 of the GT2WS was approaching and Jonathan was not available to drive. It dawned on the 3 just days before the opening round that none of us had ever raced a GT2 car, none of us had ever run an endurance race, Rej and Jared have never run ANY LFS series before...this would be a trial by fire. The team wanted to gain experience, qualify for every race, finish as many races as we could and maybe beat at least one other team. We came out of that first event with a 18th place finish. By the end of the series, we finished every race finished the final series points 19th overall, a result we are extremely satisfied with also considering Bjornson withdrew from the team after Round 2, so 4 of the 5 rounds were driven by the 3 rookies.

Racing Minds 16 Hour

The team ran in the NGT class with Peter Toth as a 4th driver who signed up for the one-off ride with the team. Peter qualified the car 3rd in class and we finished 3rd in class (26th overall) in our first NGT race and our first 16 Hour. That goes down as the teams first podium finish, and you can't pick a bigger race to get you first podium.

Team Activities

As a team we pride ourselves on maximizing on the little experience we have. That attitude is deeply ingrained back from karting where Jared and Rej ran old karts with old engines on warn out tires against factory teams, and managed to week in and week out compete with these teams. Right now we realize that we are inexperienced drivers but we are willing to enter the big events to see where we stack up. We use smart driving, planning and efficient communication to maximize our performance. Jared acts as the lead strategist and a calculator is never far from his computer desk. Jared use a method of calculations and projections to predict race stint outcomes, and uses effective communication to relay necessary information to the drivers before and during the race. In the Racing Minds 16 Hour, we completed the 3rd fewest pit stops of the 30 finishing teams and every driver exchange occurred as planned (no driver was abandoned for hours on end to hold up the fort), with a back-up system in place at all times. Even thought there was a backup driver available at all times, every driver got a full nights sleep and no one had to drive fatigued. It is that type of planning and execution that we use to overcome our lack of experience.

Recruitment

The team would like to find a 4th and maybe 5th driver. We are targeting intermediate level drivers. Top level drivers are more than welcome if you want to help build up the team. We do not require world class pace, we do not require hours of testing for races, we only ask that every driver give their full honest legitimate best effort (whatever your best effort is). Try your best, and communicate effectively with the team. If you want to join with this plucky band of drivers as we take on some of the biggest events in LFS contact me through facebook, e-mail, LFSforum private message. We stick together and feed off of each individuals strengths to create a more powerful outcome than any individual effort. Zoltan is the consistently faster driver so he usually does the most driving, Jared is the communicator and planner so he is the strategist and spotter and Rej just loves to race so he usually puts a lot of laps in to de-bug setups.

We run a facebook page that we complete live blogging during events http://www.facebook.com/pages/ ... us-Racing/173430552708247

---

Angry Angus Racing: A Somewhat Legitimate Racing Team Since 2005

Specializing in: 4 cycle Go-Karts, 1:18th scale RC Race Cars; Simulated Stock Cars, Touring Cars and Open Wheel Cars; Engineering, Design, Fabrication of components; Sponsorship planning and Livery Design; Driver Coaching.
Lack of clutch after several laps.
TrackCarFan
S2 licensed
Hello,

I am enjoying LFS quite a bit now but I have discovered a worrying problem. When I have done approx 5 laps around a medium length track the clutch goes...dead...out of nowwhere. The revs shoot up, but my car gains no speed. I can go back to the pits then exit straight away again, but if I am in a race I'll lose my position. I am using a sequential gearbox with the clutch on auto. Not really sure what to do on this one, maybe the clutch is cutting out after a certain amount of the fuel has been depleted?? Just so you know I do mostly GT racing and have got the GulfMclaren Livery, it's great

kind regards,

TrackCarFan.
TrackCarFan
S2 licensed
Right, this is now officially FIXED XD

No more problems will arise regarding controllers, I have got my favourite livery for the FZ50 GTR (BMW Z4 GT3) and have been having a blast on the Super GT Lfs servers. GT racing is the way for me. Nothing beats 420BHP and a sequential gear box. :auto:

With many thanks,

TrackCarFan.
TrackCarFan
S2 licensed
Fixed, controller working like a dream. Mclaren f1 livery equipped for the formula v8. That's the car i'll be driving from now on.

Best. Racing. Game...EVER!!

Thanks a bunch!
TrackCarFan
S2 licensed
Another 2 problems have arisen. God knows how I have managed to do this but somehow I now have only two options when moving the car off from a standing position. I can either choose between an inverted handbrake or an inverted clutch. Either one I choose will cause the other to come into effect, and I stall and look a right banana. I have set the handbrake to button mode and the clutch is on automatic. I am using sequential transmission using the G25 shifter. I have got my LX4 with a gulf livery, and I have tweaked the engine sound, and got my own race setup.

But I can't drive it! I would be most grateful for people who are more expreinced than I to step foward and hopefully give me some help. Just got LFS S2 a minute ago as well.

Thanks,

TrackCarFan.
Gabkicks
S2 licensed
cant wait to make some slo-mo tire deformation videos




Build 81 (28/10/11, Team Member+)
DX11 HDRControl updated to matched optimised bloom threshold and downsampling shader.
The "Texture Filtering" option (set via "Help & Options / Video") was being ignored by DX11 renderer. Now Fixed.
Fixes for WDF lighting menu, to allow extra entries to load/save
Added various HUD tacho variations (Nuke 3, and Kart)
More exhaust smoke for the Kart
Fixed Kart Ai volume and increased the rev limit to 18000RPM
Fixed ambient shadow width and tweaked gearstick movement (Nuke 3)
Changed default livery for LEONUS F68 CROMWELL V8
New Racer V8 RS and L4-RS exports
Upped LOD distance for CALIPER (Nuke 3)
Completed reverse AIW for Connecticut Hill Reverse, and Connecticut Hill Short Reverse
Temporary AIW for Bologne Reverse. Basic path and 32 start spots.
Added track groups to save on build sizes and also organised both tracklists in alphabetical order
Changed loading screen music

Build 80 (26/10/11, Manager+)
New tracks in, Bologna Reverse (prealpha), Connecticut Hill Reverse (prealpha), Connecticut Hill Short Reverse (prealpha), Glencairn Reverse (alpha), Glencairn East Reverse (alpha), and Glencairn West Reverse (alpha)
New export of Asano X4 (beta)
New export of Bologna (prealpha), and Connecticut Hill (prealpha)
Removed slip audio effects at low speed
Fix for shadow mapping 'black edge' around car bug
Added grip points to debug physics screens
Some bug-fixes and performance improvements for RenderContext setting in DX11
Fix to enable loading of WDF files on the F1 debug menu from the 'lighting edits' directory within my_documents/cars/
Formula B: multi-part chassis collision for more accurate shape
Improved carbon shader
Improved Fresnel paint
Fixed names of the Leonus cars to match the forum

Build 79 (25/10/11, Senior Manager)
Improve the lift off over steer
Option to turn off cockpit mirrors in options
Fixed issue of 'reset' button still being active during the steering/pedals calibration process
Fixed right front suspension geometry for LEONUS F68 CROMWELL V8
Telemetry screen layout change
Added engine mesh for the RACER V8-RS
New Aussie Hill export
Last edited by Gabkicks, .
Hyperactive
S3 licensed
Quote from R34GTR :Just did a lap in the Mustang at Laguna Rival event, the person who is now my rival (but not on my friends list)...

danowat32 what are the chances!

I did the nascar infineon hotlap and my rival was shaun from SRT. Had to do another lap just beat him

Anyways, I just uploaded my replica (real life alike specs and livery) of ATCC 1989 Ford Sierra RS500 Cosworth to the club garage. Probably not much use for online but it's a neat car. And relatively quick and scary

Going to do another livery for it and then do the ATCC 1989 volvo and M3 and a 1992 bathurst skyline.

Any ideas why the car shows just as black box in the garage? Basically the specs and the thumbnail just doesn't load for whatever reason but the is usable and drivable just fine me thinks... Maybe it is some xbox setting? There is one other car shared by someone else that isn't showing up correctly either...
tristancliffe
S3 licensed
Yes, I found that!!! It's amazing, but a touch out of my league...

The thing is, I want to design the livery and have the spacings and what-have-you about right so I can show the people who make the design. Hence needing an F305/6/7 model. I would settle for a 302/3/4 or 308/9/10/11 as well if needs be. But not for more than about $30!!!
tristancliffe
S3 licensed
Thank you. It's very low poly though, which is annoying. Is it possible to extract the nko files used in netkar?

Essentially I want a line drawing of car from the front three-quarters so that I can sketch out some livery ideas. As I'm no line drawer, and don't have the time anyway, I thought I could import a 3d model of a suitable f3 car (2005/6/7 ideally), and create a 3D view of it in Autodesk Inventor... That way I can print out images for colouring in, or create an image file and play with it on a computer.

Hell, I'd actually go so far as use an nKP Skin Viewer if there was one!
FGED GREDG RDFGDR GSFDG