The online racing simulator
Kunos Simulazioni - Assetto Corsa
(8882 posts, started )
Turn the cheat line off if you're going to crow about a world record on Youtube.
Thumbs up Good moan

On or off doesnt make a difference for me, its only there as visual aid for the viewer.


Dreampack2
Quote from DIE PEST :

Dreampack2

Is that car in the 2nd pic a ruf of some sorts? The dash vents look a bit porschy. Where did you find that pic? Smile
I thought Dream Pack 2 was to be focused 'only' on Audi / Lamborghini (and Catalunya).
Yes, it would be interesting to know where you did find these pics Wink
Quote from Storm_Cloud :Turn the cheat line off if you're going to crow about a world record on Youtube.

Ok ok Mister cloud, can You abide now?

Holy no oh no - no virtuel racing line and goes faster still? Good point cloud, I like that arrogance..Nod

What happened to the tachometer HUD?
Quote from lamerr :The new update is really great..

Did a lap in the Mazda 787B around Nordscleife.


Fast lap! Well done.

One thing about AC though is that the ambient sounds are way too loud.

If you were in this car in real life with a helmet on (and presumably ear plugs in) I imagine you'd hear a more muffled version of the screaming engine and hardly any of the ambient squeaks and squeals you do in the game.
I wish they'd simulate this better in the game.

(and don't get me started on being able to hear the crowd clapping you on some circuits!)
Well I personally prefer to hear the cars as they sound and preferrably little more aggressive and raspy to compensate for their loudness (or lack of in sims). I don't like for example how in iracing all the cars sound too clean. Like the audio guy went and took away all the irregularities and small defects from the samples.

And I like to keep my audio levels reasonable because I don't want to get kicked out from my apartment Tongue. So some kind of "faked loudness effect" is fine for me.

I'm not fan of dynamic sounds either as I like to set my sound volume so that it works throughout the rev range. Not so that I can't hear anything at low revs and then go deaf at high revs.

Also if you want to hear how it sounds with earplugs then wear ear plugs Smile. Should not be difficult with headphones.

Personally I really like the constant squeking and squeeling sounds the cars make. I'd wish they'd make these kind of sounds all the time and had more nuances to them. And not just when you hit a relatively big bump. All those noises are a distraction in the real cars and it should be like that in a sim too I'd imagine (never driven a real race car).
Quote from lamerr :
Holy no oh no - no virtuel racing line and goes faster still? Good point cloud, I like that arrogance..Nod

Really no reason to be cocky about two flawed laps with the exact same count of mistakes. 2c
Quote from lamerr :
Quote from Storm_Cloud :Turn the cheat line off if you're going to crow about a world record on Youtube.

Ok ok Mister cloud, can You abide now?

Holy no oh no - no virtuel racing line and goes faster still? Good point cloud, I like that arrogance..Nod


Nice to know I was living rent free in your head all yesterday afternoon.
Quote from Hyperactive :Most of the time bumps need to be added manually and some modders then overshoot and exxaggerate the bumps. The pukekohe track for ac is good example of this.

Not whats said by people who drive the track in real life !

"Doing the perfect lap is near-on impossible but there are the keys. Turn 1 is notoriously bumpy which adds character. You must have your car set to ride those bumps. You need to just clip a serious bump on the inside without running over it.

Turn 8 is a famous piece of track where the surface is probably the worst on the circuit. Getting in there on brakes late and turning is where it's all at. Maximize the braking but still getting the car turned and accelerate to build speed. Any wheel spin will work against you here."

Greg Murphy, the "King of Pukekohe"
http://www.stuff.co.nz/sport/motorsport/9960607/Pukekohe-circuit-cannot-be-tamed-Murphy

Beautiful work! Having been driven on the track in real life, the bumps are pretty realistic. Pukekohe is sort of known for them. Hope to see more New Zealand tracks in the future
http://www.racedepartment.com/downloads/pukekohe-park-2013.5067/
Quote from Storm_Cloud :
Quote from lamerr :
Quote from Storm_Cloud :Turn the cheat line off if you're going to crow about a world record on Youtube.

Ok ok Mister cloud, can You abide now?

Holy no oh no - no virtuel racing line and goes faster still? Good point cloud, I like that arrogance..Nod


Nice to know I was living rent free in your head all yesterday afternoon.

Yes for the whole 6:04 mins during the next lap You were in my head("such clouded arrogance is fuel")
So no I thank You.
You're welcome. Glad I could provide you with the motivation to do it properly.
welp bought Assetto corsa without the DLC ( DLC Next week ) so if anyone see me on track that's me

some noob question

Any recommended App?, already got stracker
Any recommended mod?, downloaded Porsche 550, Mazda miata, caterham academy, Mazda 787
Any website where i can download setups or a pack with several setups?

see you on the track
Whatever they did in the last patch, the feel for the car is completely gone.
Strange; I spent 6 hours hot lapping the past few days and felt completely the opposite: best yet. The nuances of each car, throttle steer, feeling under braking all seem the best they've been yet from my perspective. Mind you, this is road cars only not GTs or open wheel or anything. That's more my cup of tea.
Quote from ATHome :Whatever they did in the last patch, the feel for the car is completely gone.

raise tu FFB overall force by 10 or 15% compared to the previous version.
Still using the ol' DFGT here, and activated the experimental gyro setting in the ini. It feels like I can countersteer more easily now, as if the wheel offers less resistance while moving fast. Dunno if I just placebo myself here...
Quote from Ball Bearing Turbo :Strange; I spent 6 hours hot lapping the past few days and felt completely the opposite: best yet. The nuances of each car, throttle steer, feeling under braking all seem the best they've been yet from my perspective. Mind you, this is road cars only not GTs or open wheel or anything. That's more my cup of tea.

This, overall better feel, much better bumper to bumper racing.Thumbs up
Quote from Inouva :welp bought Assetto corsa without the DLC ( DLC Next week ) so if anyone see me on track that's me

some noob question

Any recommended App?, already got stracker
Any recommended mod?, downloaded Porsche 550, Mazda miata, caterham academy, Mazda 787
Any website where i can download setups or a pack with several setups?

see you on the track

YOUUUUUUUUU!! How are ya? Remember the GTR2/PnG headaches? Haha.

Sorry I really don't have an answer for any of your questions (All the mods I have, you just mentioned), but It would be nice to link up with you on track in AC Thumbs up
There are a lot of really nice tracks available on the official forums and/or race department. Keep away from car mods with Forza ripped models, mist of them have shitty or stolen physics, and drive really bad.

Have fun Wink
damn, barely gonna buy the first dlc on Friday and already planning to trow another one, wooohhoooo!!!

Cant wait to have nordschleife

Kunos Simulazioni - Assetto Corsa
(8882 posts, started )
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