The online racing simulator
Quote from DavidTiger :Try moving the slider... That FIXES the problem, You just have to find the right value


I personally use 150ms and I can bounce on and off the limiter all day without it ever stalling the engine

with exe i should open? the 2.2OG or the normal 2.2??
Well 2.2OG uses OutGuage while 2.2 doesnt

The version u see in the image is the 2.2 Non-OutGauge...
Try 2.2 first and if not, try the outguage version
Quote from DavidTiger :Well 2.2OG uses OutGuage while 2.2 doesnt

The version u see in the image is the 2.2 Non-OutGauge...
Try 2.2 first and if not, try the outguage version

2.2 and 2.2OG doestn go ... everytime my engine is turning off when he should bounce .. doestn matter how much milli seconds i have in settings!
i had that problem with the old version, i was under the impression that the computer i was testing it on wasn't good enough... what's your specs?
what specs you mean?^^
Quote from bunder9999 :computer specs... what's in it?

My pc are.... Fujitsu Computer Siemens AMD Turion (tm) 64X2 Mobile Technology TL-50 1,60 GHz 1,37 GB RAM
Its a Notebook what do u think?
my specs are nearly the same
This addon is pretty nice
V3.0 has arrived!!


Not much has changed over the look of the program but I may have fixed the stalling bug!!

(If it still stalls with somepeople then maybe I havent but I think I have, Under my own tests :shrug
congrats on s2
with Version V3.0 my engine is turning off too
You still need to adjust the bounce timer! It has to be perfect to not stall
i can take every limiter time,everything my engine is turning off -.-"
Honestly Im gonna stop replying to you because you wont listen!!

Change the F*CKING bounce timer!
__________________________________________________________________

Ehrlich Im gehend zu stoppen Beantworten Sie da pflegt hören!

Ändern Sie den F * cking Bounce-Timer!


(Sorry for being so blunt but, I have said countless times the stalling was to do with the timer, move the slider so it doesn't stall!...
There is a place it wont stall 134ms does it for me)
What the hell did you translate that with? Google shouldn't be this bad from EN to DE
Thanks man, finally got it working Works fine, 132ms seems fine to me.
Also as I had some problems with it so I'll provide small tut how to run it:
1. Download OG version (outgage)
2. Make copy of cfg.txt (lfs install folder)
3. Open cfg.txt (original one)
4. Find lines which say "Outgage ..." and replace all of them (Outgage lines) with these:
OutGauge Mode 2
OutGauge Delay 1
OutGauge IP 127.0.0.1
OutGauge Port 35555
OutGauge ID 1

5. Fire up LFS, join track
6. Launch this app, set your bounce time (find such with which engine doesn't stall, for me it's 132ms)
7. Press activation button, by default it's "Home"
8. Enjoy!
Quote from iFastLT :Thanks man, finally got it working Works fine, 132ms seems fine to me.
Also as I had some problems with it so I'll provide small tut how to run it:
1. Download OG version (outgage)
2. Make copy of cfg.txt (lfs install folder)
3. Open cfg.txt (original one)
4. Find lines which say "Outgage ..." and replace all of them (Outgage lines) with these:
OutGauge Mode 2
OutGauge Delay 1
OutGauge IP 127.0.0.1
OutGauge Port 35555
OutGauge ID 1

5. Fire up LFS, join track
6. Launch this app, set your bounce time (find such with which engine doesn't stall, for me it's 132ms)
7. Press activation button, by default it's "Home"
8. Enjoy!

Exactly the way I do it, So if this way don't work for others they are doing it wrong :P


Quote from morpha :What the hell did you translate that with? Google shouldn't be this bad from EN to DE

Google translations suck I know but he wouldn't listen so I translated to German
Hi

V2.2 work perfect for me,i have installed the v3 for testing >> don't work

The program make nothing

Please it's possible make a link for the 2.2 version ? please
Hello, I tried 3.0 OG and non OG on my 1.3gHz DualCore.
OG did work with stalling (more or less due to bounce limiter settings).

Did you use comparision (<=;>=) of values or equality of values (==)? To me it looks like it turns the engine off, if RPM == turn_off_value and turns the engine on again, if RPM == turn_on_value. (equality) if i rev the engine to 8000RPM (FZR) and release the throttle it doesnt restart the engine at 7600RPM.

And what about a calculation of the limiter time by number of cores and CPU speeds?

Hope this helps
Hubert

Edit: The non OG version didnt work: car was recognized correctly but it didnt get the RPM-values

that was hardly german :-)
Quote from Trebuh :Hello, I tried 3.0 OG and non OG on my 1.3gHz DualCore.
OG did work with stalling (more or less due to bounce limiter settings).

Did you use comparision (<=;>=) of values or equality of values (==)? To me it looks like it turns the engine off, if RPM == turn_off_value and turns the engine on again, if RPM == turn_on_value. (equality) if i rev the engine to 8000RPM (FZR) and release the throttle it doesnt restart the engine at 7600RPM.

I used >= & <=
an example form the code:
ElseIf veh = "XFG" Then
If xfgrev.Checked = True Then
If newvalue >= xfgl.Text And newvalue <= xfgh.Text Then
Call keybd_event(key, 0, KEYEVENTF_EXTENDEDKEY, 0)
System.Threading.Thread.Sleep(bouncetimer)
Call keybd_event(key, 0, KEYEVENTF_KEYUP, 0)
System.Threading.Thread.Sleep(25)
Call keybd_event(key, 0, KEYEVENTF_EXTENDEDKEY, 0)
System.Threading.Thread.Sleep(bouncetimer)
Call keybd_event(key, 0, KEYEVENTF_KEYUP, 0)
End If
End If

Quote from Trebuh :And what about a calculation of the limiter time by number of cores and CPU speeds?

Purely done by the sliderbar on the program GUI, thats why its so important to play with it

Quote from Trebuh :Edit: The non OG version didnt work: car was recognized correctly but it didnt get the RPM-values

TBH im going to stop updating the Non-OG version because its much more accurate to read values from Outgauge than from RAM addresses

Im goign to tidy up the code and then release the source for the OutGauge version so you guys can play with the source and make your changes the way you want it

Quote from Trebuh :that was hardly german :-)

Yeh Google Sucks :P


Source Code Available On The 1st Post!!
Cool! You "open-sourced" it - but i think every improvements to the code should only be released inside this thread.
Good Idea never thought of it lol.. Added to the 'Agreement'
Updated to 3.2!!!

If you think the bouncing should be faster, increase the low values more close to thhe high values. The high values should be below the maximum value, because cutting the ignition takes alot of time to be save.

Change the bouncetimer if the engine doesnt restart automatically
20 ms worked for me on a 3200MHz mashine

E: Doesnt really work well because the VB timings differ from PC to PC

Question how can i drive the Timer dependent from CPU-Speed?
Attached files
RevLimiter_32.zip - 90.4 KB - 11361 views
RevLimiter32_source_compressed_with_7zip.zip - 1.3 MB - 468 views
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(Trebuh) DELETED by Trebuh

'Bouncing' Rev Limiter & 'Anti-Stall'
(226 posts, started )
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