I love the addition of any new car. Especially if this is a decent looking, real production car. On of the downsides of LFS is the anonymity of the car models.
It’s not for me but it is for many other peoples. Anyone who loves the LFS as a project, can understand why it is good to attract a wider range of sim racers.
(Considering that, a real track addition would be awesome)
Taking it for my point of view of the sim, the addition of any FWD car and infact, any car right now is not what I need.
Especially FWD cars demonstrate in a very profound way the inaccuracy of the tire load sensitivity model…
It is that bad that I am getting sick every time I accidentally look the setup screen of an fwd car… not to mention driving it.
I realy can’t stand that out of space ability the tires have, to give sufficient grip no matter how high loaded they are. This makes anti roll bars and relevant spring stiffness a useless factor defying the grip distribution between the rear and the front axel. Bouncing, damping and diffs work really well… and that’s about it, the rest of the suspention only controls the bounce rate of the car, tire wear (oh yes) and grip distribution between the two driven by the engine wheels, making differentials the most effective factor of the car’s behavior.
What do we get by this? Exclusively locked diff setups with loads of under steer in the corner entry, even by just lifting off the throttle, not to mention braking… and plenty of oversteer (oh yeah in an FWD car) exiting the corner.
And how to reduce the corner entry understeer and give some more corner exit oversteer? Just increase the front arb stiffness and/or reduce the rear… put some more damping to the harder end to balance out the car’s hoping and weight transitions… and voila the perfect FWD setup.