Only thing is that there's to much colour difference with the sidewalls/tires. You can see the whole Michelin 'stripe', where you only need the logo... Also, I don't really like the BF1 tyre pattern, but that's personal ofcourse. (also noticed a little bug in the BL1R skies, haven't seen them all though)
holy cow you seen gun in lfs ? interesting, if it was a shooter i wouldnt say what i said but its not a shooter so he shouldnt notice a ''big'' differences and games today 35 fps is enough caus the way they are made the aim isnt like urban terror counter strike or unreal tournament (high precision aim) now there's a lot of effect and movement simulation so it doesnt matter either with shooter, but depend which fps you play the only good thing with realy high frame per second is when it drop you dont notice but when your 35 fps start to drop now its a pain caus under 30 fps its lagy but over that i dont think we can say its ''lagy''
edit : i dont say i'm right and you are wrong, its from what i'v seen and played
Great job guyz, Esspecially LOVE the reflections.
Only thing i would like to see improved is to have some more interresting skies. Some of them like the overcasts and sunny weather need more clouds to make it more interresting.
i guess just reverse the center dash on the mapping in the dds the ''zone'' for the center consol. up to down you should have an option for that on photofiltre or photoshop or gimp and any other good image editor as only.one.ryder said just flip it but i dont think you need to do it on every part ^.^