Hi, these were the first two skins I did in lfs ... or at least the first ones that looking at them did not make me want to vomit. I am satisfied for how they were, since I do not waste much time doing skin's. I did them and published with the sole purpose of having a pair of skins of a pilot that I admire and I never found any skin of "their cars".
Using a program called paint.net is free and works with layers, is easy to use and extremely simple compared to photoshop. I also use photoshop, but I'm not very good with it
I can not spend more time on them ... I also published them, so that those who believed that they could improve it do so
I made them with the base of the skin by default without any help, every logo I placed tried it with the CMX viewer until it was the best I could. At that time I did not know the templates with frimeware, and now I do not think to do them again or try to fix them, and they cost me enough headaches, for being a "hard head"
Kind Regards: Gabriel
Hello Aw3som3G4m3rzYT, I am willing to make you your design for 3 GBP in the form of a LFS gift voucher. This way i can claim the voucher and get HD skins from other players! If you are willing please send me a Direct message via the forum. Make sure you do not post the voucher code here but send it private along with more detials for your request!
Hi, long story short - i needed an FXR skin, so i made this replica, if you played Gran Turismo 2, you surely remember this car
I think it's as accurate as i could get given the differences in chassis shape.
Get the skin in the attachments under this post, currently uploaded to LFSW, but no guarantees i won't remove it at some point in the future.
Enjoy!
Hi, good effort,
but i noticed that both are missing quite a bit of the sponsorship logos (FO8 - bottom of the sidepods, engine cover, nose - FOX - nose area, headrest, etc...)
Just 2 tips:
1. not sure what software you're using, but if it supports layers and can open PSD, get the master skinnerz templates - much easier to skin a car
2. use this when fitting decals on the car, LFS stretches the skin to wrap around the car model, if you just paste the decals without adjustment they end up stretched ingame - you can see it on the FOX's ANCAP logo https://www.lfs.net/forum/thread/64975-The-Stretching-of-Skins
Your skin file needs to be saved as a JPG - it goes in the ...LFS/data/skins folder. You will need to restart LFS, whereupon the file will automatically convert to a useable skin in-game. In the pit screen, click 'new colours' under the list of skins, a list of all of your installed skins will be shown with your new skin listed at the very top.
they need to be uploaded before they can be used online, for that you either need to buy a license, or charge your LFS account and buy some skin slots.
Ye, kinda that. Skinning in LFS is complicated at first, as the templates are taken from a Beamer/Projector (Which I'd like to be a 1:1 template with the car, no stretching no nothing) and they aren't 1:1 with the car, so there will be different areas where they will mismatch if you are trying to make a line across the car for example, or logos.
Wirekits also can help to see where the skinned part is and correct it on the skin. HQ WireKits: https://www.lfs.net/forum/thread/68788-High-Quality-Wire-Kits (they are 4096x4096, but you can resize them, or use the wireframe that already comes with the Skin Kits).
Mind that this needs time to get it right, so expect to have some patience getting used.
I might be wrong, but I read somewhere that you can add 1024 iirc to the skin's width to compensate it, but don't take my word in this one, but feel free to try it.
You couldn't have gotten any lower by denying the facts. It's so obvious that it pains me. Unless of course, by "discrepancies", you meant : "exactly the same skinkit and absolutely everything possible is at the same exact pixel", but then, you've got the wrong definition.
Oh don't worry, I can see those slight differences in stickers and black carbon hood, but yet everything else is at the very same place and at the same definition. What bothers me the most is that all these are just depending on different skinkit parts, Tady's Hood, black windows panel etc that only removes a part, but does not add anything yet the remaining kit is still the same, and main livery goes along with it the same as it does on your skin. As for the other skin, let's just call it bad luck (or plagiarism, whichever fits you the most).
EDIT: Credit the person who made the skins for GTA5? Oh and also GTA 5 wasn't available on PC in 2014, meaning they couldn't have done the same.