The online racing simulator
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TaiFong
S2 licensed
Quote from Fonnybone :This is MecaniK, not LFSTweak. MecaniK only edits cartype data and
the usefull stuff is pretty much there. I'll dig for the ReadMe...

Oh well, at least it works one person, two if i include myself :I

Oh I understand now. Well it's working flawlessly for me at the moment. Thanks again! I'll let you know if I run into anything.

By the way, you can override the decimal bug by simply copying/pasting the desired decimal value from another source. (The comments box works great for this)
Last edited by TaiFong, .
TaiFong
S2 licensed
Quote from Fonnybone :Ya that's a typo, i just saw it, it should read 0.5P.


Taifong, it works well for you ?
I'd appreciate if everyone who's tried it could tell me if it's working or not.
I need to know some of you have no problems too, i was starting to think the
download was just bad, but it seems to work ok for me.

Yes it works fine for me. The only problem I see so far is the decimal thing. I'm testing as we speak.

Are you planning on including the features present in your older versions? Namely tire/wheel adjustment, Cx adjustment, Turbo, etc?
Last edited by TaiFong, .
TaiFong
S2 licensed
Uhhh, why is no one going nuts over this!? Amazing! Thank you.
TaiFong
S2 licensed
Quote from Tweaker :Old light systems are like that here in the US, but many people figured it out a long long time ago, and they changed them all to ground sensors since then. However the Police, Fire and Ambulances can change them with a device or something.

Yeah this is right. Many modern signals still have optical sensors, but emergency units have a special light frequency emitter that is pretty much the only frequency that will change the lights. Someone was selling these units on eBay a while ago actually. Hehe.
TaiFong
S2 licensed
Just want to bump this because I'm a bastard.
TaiFong
S2 licensed
Quote from XCNuse :you sure its not CG? i always thought it was; how'd they get the wheels to go up like that is what i've always wondered..
as for the ending song; thats just Sugar Hill Gang - Rappers Delight

They counter weighted the tires from the inside with a bag of screws and assorted small parts since they were only using parts found in the car.
TaiFong
S2 licensed
Quote from Fonnybone :Although i know you are just teasing me, i'd like to point out that
both are valid. You guys are always backwards anyways

Yeah seriously. Not only do I like TIRES, but also enjoy looking at pretty COLORS, and driving on the right side of the road.

Just kidding...have a sense of HUMOR!

:monkey::woohoo:

PS: Wikipedia is awesome, I concur. I didn't even think to check there.
Last edited by TaiFong, .
TaiFong
S2 licensed
Damn this forum is awesome. Never have I seen a nicer bunch. Thanks.
TaiFong
S2 licensed
Thanks for the help guys, as usual.
TaiFong
S2 licensed
Quote from XCNuse :what kinda tutorials are you looking for? modeling, you can find thousands by using google, but i have pretty much taught everything i know every so often i'll look things up to learn how to do things complex (ei: tires and wheels which are .. not at all easy to do)
but so far on the model im working on now (even as i type this) i really havent used any tutorials, some are good, but when i first tried to learn how to model... they all are advanced, meaning that from the instant you install whatever program you use.. you have to know a little about it, because when i tried to make that Fiat model that many people learn from... i had no idea how to do alot of the stuff because it didnt really explain it; it was like 'cut poly here like photo is shown' and has a poly cut... well... it didnt say HOW to cut polys, so i basically just gave up for a while, and about 2 months later i got into it, and now im into it... nearly full time you could say

Yeah I guess that's similar to the problems I ran into. Too many things you needed to know already. I guess a good tutorial would be one in which you are guided step-by-step from modeling a simple object, to texturing, to lighting. Maybe one such as that doesn't exist and I should just involve myself in the damn program.
TaiFong
S2 licensed
This thread is really cool to me. Didn't know we had so many skilled modelers here. I have to ask you guys for your help!

I've wanted to get into 3D modeling off and on for years now, but every time I install 3DSMAX and try to learn it, I just get turned off by the complexity and all the new concepts and terms to learn. I'm fairly good with 2D graphics programs, so I figure I can learn 3D semi-easily, but no dice.

So...could anyone reccomend some good tutorials that are actually helpful? I would really appreciate it!
Science behind tire treads?
TaiFong
S2 licensed
Recently, I've become interested in how tire manufacturers design tire treads. It's interesting to me how precisely changing the design of the grooves in street tires can add or take away grip, along with the type and grade of the rubber compound of course.

Does anyone have any resources where I can read up on this subject? I've looked on howstuffworks.com, but they don't go very in-depth with their tire article. Thanks!
TaiFong
S2 licensed
Quote from ORION :exactly there's the problem

1. LFS is a sim, not a game
2. how do you want to get a feeling for a car which you have never driven ONLINE against others? Racing is something completely different than stpid hotlapping
3. buy the game if you like it, and dont say "wow this game is so cool" when you do obviously not have it

Ok, I just have to point out that I find it funny how you mentioned LFS as being a sim in point 1, then in point 3 you go ahead and call it a game twice.

Point being, just relax (that includes all of you who get technical with the genre of LFS). Game or sim, who care? Just drive!
TaiFong
S2 licensed
Quote from Gunn :There are no rules stating that you must speak english here, but failing that perhaps you could choose a language that somebody can actually understand. Also, I know some of us are getting a bit long in the tooth, but I can still recognise letters that aren't typed out in upper-case. Normal typing works just fine around here and I welcome you to give it a try.

For Chrissake it was a joke.
TaiFong
S2 licensed
OK THX 4 TEH RESPONSE BUT I WISH I CULD HAVE CARPET TAHT IZ LIKE 900,000 x 900,000 meters WITH LIKE 40,000 PILE AND KEWL STUF LIEK THAT!!!11!111!!1one1!!eleven!111
TaiFong
S2 licensed
Quote from tristancliffe :Scawen hopes to have a Beta of his kitchen done by the end of November, and perhaps release the full kitchen early in the new year.

After that, I think he's gonna work on Front Room, which is currently only on 0.04, and very very messy...

HAY KEN U TELL ME IF FRONT ROOM .05 WIL INCLOOD CARPET MODING SUPORRT? I H8 GAMEZ W/NO CARPET MODING.
TaiFong
S2 licensed
Quote from deggis :You mean they dumped the car to the junk yard or something? Why in the world they would have done that?

Maybe he was doing an engine replacement and that one had problems anyway. Nobody knows anything about the freakin video. I really doubt anyone would destroy an engine for shits and giggles.
TaiFong
S2 licensed
I'll add my 2 <unit of coined money> here. I don't like the fact that you can be going top speed in a high gear, and downshift like 2 gears down and the rev limiter will still somehow stop the revs from climbing. If I'm going 130mph in 5th gear and I downshift to 3rd, I want my engine to disintegrate into a pile of molten ash, dammit!
Last edited by TaiFong, .
TaiFong
S2 licensed
TaiFong
S2 licensed
Quote from Math302ho :My PB so far on the UFR is 46.92.

Had a lot of 3 wheeling going on too

Nice track.

But I think there is too much cone. It get confusing.. I do like the place where we slalom through tire tough.

Yeah I did use a lot of cones in some places. The reason being is when I went through it with less cones, I found you could get lost and confused sort of easily. I had to use more cones to fill in spaces and create walls so you could see better. Glad you like it though!
TaiFong
S2 licensed
Personally, I'd like to see an extremely long straightaway. Not only would it be fun to hit maximum high speeds, but sometimes when I get bored, I go to the dragstrip and pretend I'm driving on the street - with AI cars being regular people driving along (think GTI vs. FZR). Then I watch the replays and see how insanely quick I accelerate past them or how big of a lead I can catch them on. Good fun. (Oh, and forget I said this, but a straightaway would be PERFECT for playing with LFSTweak) :shhh:
TaiFong Autocross #1
TaiFong
S2 licensed
So, some of you guys were interested in some more pure autocross tracks. Well, I've made another one for you all. This time around, it's totally from my own head and not based on anything.

This course is more high-speed oriented than the last, but it's also a bit longer, so it takes around the same time to complete in a UFR. Also, I have widened the cone spread to accomodate the larger cars, although an autocross is still the most fun with small, nimble bastards.

Anyway, have fun and tell me what you think.
Last edited by TaiFong, .
FZ/FZR Carbon Fiber Interior
TaiFong
S2 licensed
The wood trim on these super sports cars bothered me since day one, so I decided to make a carbon fiber skin to replace the door, center console, and glove compartment trim. I'm not a pro, but I think it came out ok! Enjoy, and tell me what you think!

These 2 files go into your data/dds folder. REMEMBER TO CREATE BACKUPS OF THE OLD FILES!

UPDATE: So I liked the carbon fiber look, but I started to really hate the door when I had to keep looking at it. Soooo I replaced it with the door from a Porsche 996 GT2, carbon fiber armrest and all! Check out the new pictures below.
Last edited by TaiFong, .
TaiFong
S2 licensed
Quote from Vendetta :is it possible we could get a sample?

Click on the second file, the mp3.
TaiFong
S2 licensed
Interesting to see all these Georgia folks, especially a few that are so close.
FGED GREDG RDFGDR GSFDG