The online racing simulator
Searching in All forums
(918 results)
TagForce
S3 licensed
Quote from Tweaker :I don't think this is needed at all Scawen. I think the problem lies within the people making the comments NOT KNOWING that the sound is drastically different when in the cockpit versus external reference points. People are saying the sounds are way too muffled, but that is because you are inside the car and a lot of things are harder to hear.... If you made it any less, then LFS is once again back to its typical loud engine sound that you can hear perfectly clear while inside a car, which is wrong.

People testing this need to hear the car from the cockpit, then see what it sounds like in chase cam. Of course the car will always sound better from the outside (have more clarity), but that's the way it is .

There are a miriad of sounds you can hear from the cockpit. It's not just the engine sounds (which indeed is muffled), but seeing that the biggest part of what is between you and the engine is metal, the sound does not get dampened to the point it is now. It sounds like it's put in an air-tight box that's covered in bitumen. I know from experience that as the sounds get louder (ie, you go through the revs while accelerating) the treble also goes up as insulation is less effective at higher volumes. It just doesn't quite do that now.

I think what we want is that the current sounds are kept in a safe place, a new test patch is released with higher frequencies to keep the majority happy, and the current sounds are re-implemented when there's a system in place that creates more of the cockpit sounds (like bodywork flapping, suspension working, all kinds of shafts and stuff spinning, brakes straining, stones hitting, etc).
TagForce
S3 licensed
@MyBoss:
I think I know who you mean... Can be one of two guys, actually. Both of them starting to annoy me to the point I was ready to just make them eat a tirewall... Luckily I got silver in time, and it never came to that.
And... When are you going to set up a date for me and your avatar?

@Tweak:
Yeah, same here... Strange thing is though that more often than not, when they do accept your apology at the end of the race you end up chatting after every race and compliment eachother's driving... Makes me think it's not my problem if others lack patience and forgiveness.
TagForce
S3 licensed
Quote from Tweaker :I don't have "Sorry" bound at all. Not that I don't feel 'sorry' if an accidenet happens, I don't want to reach for anything while driving. Especially be addicted to making myself always seem guilty to a crash, even when it wouldn't be my fault.

Sometimes if there is a big crash and I know it is my fault, I take the time to type "sry" or something quick. Also at the end of the race I'd say sorry to the person(s) I had an incident with.

But I also don't have "Hi/Hello", "Bye/Cya", "BLUE FLAG MOVE OVER!!!!", or any of those other common binds. It's just not necessary.

Same here.
I can't reach my keyboard... And unless it really was my fault and I definitely ruined someones chances of having a good race I won't apologise straight away. I can find the time to type "t np <enter>" occasionally when someone tapped me just enough to get me wobbly every so often, just to ease their minds, but that's about it.
TagForce
S3 licensed
Quote from mrbogeyman :The external view sound is obviously the same engine noise as in-cockpit, but with the cockpit noises removed. Therefore my conclusion is that too much emphasis/volume has been put on the effect noises rather than engine noise.

Or, there are too few effects/cockpit noises. If you listen to a real onboard video you can hear all kinds of stuff going on, which you can't in LFS. Also, the sounds lack treble. Everything seems to be muffled, even though that's not the case IRL. If there's some high frequency noises added throughout the resulting samples, the sounds will be so much better.

My verdict: The sounds are ok, but they need a whole lot more artifacts per cycle in the higher frequencies to make them sound authentic.
TagForce
S3 licensed
Quote from Shotglass :good idea lets remind her each and every day how old ... i mean young she is ... very gallant

Women like that, didn't you know?
Especially when it's done by someone substantially younger than them... ie, not me (me thinks).
TagForce
S3 licensed
But now for the real question...

Would any of us rather have a wart, or THAT on our finger?
TagForce
S3 licensed
That is not to say it is not plain wrong in LFS... But that would account for my inability to speed shift

Speed shifting in real racing is supposed to be faster... But in LFS it's anything but.

EDIT:
I have just tried it with the GTRs, and they're much easier to do it in. I blame the travel of the G25's shifter for the remaining missed shifts... I can't shift that fast in my real car.
Last edited by TagForce, .
TagForce
S3 licensed
Quote from 5th Earth :Your real car probably has a syncromesh gearbox, which helps a lot. Granted the "road" type cars in LFS should have them too.

No, my car has a lightweight flywheel... Which means that as soon as I lift off, and yank the bastard out of gear, the revs drop like mad.
Sounds cool, and brings the revs down to match the gears a bit quicker than in LFS. Which is probly why I can do it in my car, and it takes forever in LFS.
TagForce
S3 licensed
Quote from AndroidXP :I guess there are harder languages to learn, I mean English, Dutch and German seem to be quite similar in many ways. Now Finnish or Romanian or such other moon languages... duuuuh.

I guess I'm quite okay in English (and of course German), as long as you don't ask me anything about grammar, that is.

English is in ways harder to learn than either Dutch or German. English has roots in both germanic languages and latin languages like french.
In the end, all languages come from a single mother language spoken some 20000 years ago. Gradually, our language changed to the first semitic language right up until the tower of Babel ordeal, and we got genuinely screwed over by whoever decided it was a good idea to confuzzle our language (be it God, Enlil and the other Anunnaki, or whoever you believe it was).


Quote :
At first I thought it's going to be the novelty gimmick accessory that is fun for five minutes and then starts collecting dust in a corner, but today I found out, besides making me somewhat inconsistent, that it's not completely impossible to use AND be quite competitive. Downshifting is still more a random act of erratic spasms and I completely disregard revmatching, but the immersion gained from it is enormous.

Keep at it for a few weeks... I started out being some 3 to 4 seconds slower using manual everything and heel-toe, but I'm now beating my old PBs using it for the road cars... In S-S cars it's still a bit strange, though.

Quote :
The shifter itself is nice, though the buttons are a bit too obscured for really quick access, so I only use them on a long straight with plenty of time for messing around, though that's probably not going to help much if I need the horn or handbrake

I don't use the horn or the handbrake... Not even on rallycross tracks. Practice it, and it should be fine (got my silver license on a rallycross track, to show you don't need the handbrake to be fast).

Quote :
What made the shifter feel much more useful and better overall, was creating an "adapter" for my nearby drawers that allows it to be mounted roughly on the right height of a real shifter, instead of besides the wheel which felt awkward.

Yeah, but even that is just a matter of getting used to. Planning on modifying my setup to include an axis handbrake, though, and with that, the shifter will move near the handbrake about 40cm lower. In my real car the shifter is only some 20cm below the steering wheel anyway, and the handbrake is to the lower right of the shifter, almost next to it.

Quote :
Can't say much about sequential mode, but the feeling I get from it is quite icky, so it's probably going to be H-gate/paddles only. Speaking of that, it might be a good idea to give the paddles a function if I'm using the shifter

Sequential mode would've been better if the travel of the stick was larger... Now you just have the feeling it'll shift when you blow at it. Another thing I noticed was that in LFS it sees the FO8 as being a paddle car, yet it won't engage the F1 style clutch/throttle lift system... Is that true-to-life, or just a useless and weird setup?
TagForce
S3 licensed
Quote from alliennas :in your country is everything legal, that in others just isn't

All we need to do now is convince our government that speed limits on freeways are for babies... But I somehow think that they won't fall for that.
TagForce
S3 licensed
Happy day-after-birth, Tiny...

(we're not doing this for every day of the year are we?)
TagForce
S3 licensed
See... I'm doing something wrong... It just never engages the next gear, no matter what revs I use. Either way, it's just too hard and too easy to mess up in LFS, whereas I can do it in my real car quite easily.
TagForce
S3 licensed
Not that I noticed... It might though.
Flatshifting used to damage the engine, yes. But since the introduction of rev limiters for some reason it doesn't at all or as much.
TagForce
S3 licensed
Clutchless UP shifting doesn't work in LFS for some reason... It will just stay in the same gear as long as you're on the throttle, and drop to '-' when you lift.
Or I could be doing it all wrong, of course.

And yes, manual clutch is faster... Especially with button clutch. You can delay the actual shift with manual clutch by shifting but not yet clutching, at least if you have an H-gated shifter. Just shift up, and when you're ready to go to the next gear, tap the clutch pedal/button.
TagForce
S3 licensed
Why can't you Germans just see the light and start speaking dutch?

I've tried to learn German, but I failed miserably. There was only one language I was worse at... French. I totally rocked in English class, though. A+
TagForce
S3 licensed
Quote from rc10racer :The right one from the video is the primitives version it starts singing around 9 sec and ends with the car's engine reving and you better get that song the legal way

Downloading it now... And yes, that IS legal here
TagForce
S3 licensed
Let's see... I'm in Europe and here it is tomorrow, but there it is still your birthday, so technically I ain't late yet...

Happy Birthday, Tiny. I'd come over and do it in person, but I'd be late then
TagForce
S3 licensed
Well, trying to connect to a server shouldn't be hindered by this message... I mean, it's near impossible to DoS the master server that way (since you can't click it more than once every 10 seconds by definition as that's how long it takes to figure out you can't connect). Have it on the server list buttons though.
TagForce
S3 licensed
Now, BBT, I know you are dying to get to the bottom of the centrifugal force thing... But THIS isn't the right way...

(God puts some strange people on the face of this earth)

Edit: removed wrong smiley and replaced it with no smiley
TagForce
S3 licensed
Wheel.. Is that MAIL order or a typo for MALE order? If it's the first I might just click that link.
TagForce
S3 licensed
BBT, You've hit the jackpot... You've just discovered why it never rains on an oval while cars are at race-speed.

It's 3 things...
Centrifugal force, air movement, and air pressure that's pushing everything inside the vortex to the outside (hence it never rains on ovals, air pressure and air movement pushes it to the outside, much like the eye of a hurricane)
TagForce
S3 licensed
Quote from Funnycat :Can you provide original cyrillic text?

I could try, but that probably would be spelled all wrong (it would be, trust me, I can't even spell Da Svidanya, although I know the ya part is an R in reverse).
Other than that, there doesn't seem to be a cyrillic version around (even the cover in the CD is in latin script).


Edit: Is it до свидания?
Last edited by TagForce, .
Translation question to any Bulgarian readers...
TagForce
S3 licensed
Could any of you provide me with a translation of the following text?
I have one, but it doesn't make a whole lotta sense (well some parts do, other parts seem to be translated by babelfish and are as alien in english as in bulgarian).

Thanks a million...
PS. It's the lyrics to a ladytron song called fighting in built up areas.

Zavarshva
Proletta ne chakam
Mostet e zatvoren
Pushyek ne vidya, a oganyat goreshe
Slantseto iznika, nishto ne zapalva
Pushek ne vidya, a oganyat goreshe

Pushek ne vidya, a oganyat goreshe
Relsite se slivat
Patyat pak izchezva
Pushek ne vidya, a oganyat goreshe

Zavarshva
Zashtoto zashto...zavarshva
Zashtoto zashto...zavarshva
Zashtoto zashto...zavarshva

Sedna da vecheryash, dumi ne razmenyash
Pushek ne vidya, a oganyat goreshe
Symna pak blesteshe...ne razmenyash
Pushek ne vidya, a oganyat goreshe
Prasti v dzhoba kriesh, dumi ne razmenyash
Pushek ne vidya, a oganyat goreshe
Syanka v slansche tarsish
Syankata namirash
Pushek ne vidya, a oganyat goreshe

Zavarshva
Zashtoto zashto

Zashtoto zashto...zavarshva
Zashtoto zashto...zavarshva, zavarshva
Zashtoto zashto...zavarshva, zavarshva
Zashtoto zashto...zavarshva, zavarshva, zavarshva
Zashtoto zashto...zavarshva, zavarshva
Zashtoto zashto...zavarshva, zavarshva
Zashtoto zashto...zavarshva, zavarshva
Zashtoto zashto...zavarshva, zavarshva
Zashtoto zashto...zavarshva

Zashtoto zashto
Zashtoto zashto...zavarshva
TagForce
S3 licensed
You need the game to actually watch the cars go around on the track.
You could export a replay lap and load it into a replay analyzer without the game installed though. Those analyzers need some additional files which can be downloaded from liveforspeed.net.
TagForce
S3 licensed
Manual clutch is faster than auto-clutch... And set the clutch type to 'button' which is faster because it's almost instantaneous. Unlike your foot moving 4 inches back and forth, which takes time.
FGED GREDG RDFGDR GSFDG