The online racing simulator
Searching in All forums
(690 results)
RevengeR
S3 licensed
Quote from The Very End :May I request it as one package? All layouts in one zip?

See 1st post. Also, 2 tracks added.
RevengeR
S3 licensed
Quote from Gabkicks :can you still play multiplayer if you use crack? I was unable to connect to the social club all day, but it just worked for me now. if anyone wants to add me, my name is xGabkicksx

Yep, you can, if you can activate the game. You can play online with several accounts with the same serial..
RevengeR
S3 licensed
Don't expet too much from that config. Even on my E8200@4ghz, 4gb ram HD4850 pc it struggles to give enjoyable fps online. In single player its around 30-40-60fps, but online it often goes below 30-25. At minimum graphics of course.
RevengeR
S3 licensed
Mine :P
RevengeR
S3 licensed
Ask for a kart server then, not for soccer.
RevengeR
S3 licensed
See, that's why It's not a rewarding job to make anything for the community. Theres a bunch of layouts, all of them are quality ones, a kart set, and everything thats required for some organized karting, and you ppl ask for a soccer server. I had the same experience 2 years before, and as I see ppl hasn't changed much...
RevengeR
S3 licensed
Alltime classic
RevengeR
S3 licensed
New one in the list. Well, I don't like narrow tracks :P
RevengeR
S3 licensed
Quote from Crashgate3 :If you use coolant that's below the ambient air temperture, you start to run into major problems with condensation forming on components inside the case. Unless you're prepared to waterproof your entire motherboard (down to individually coating each component) it's just not worth it. And yes, it'd burn out a mini-fridge - it's just not designed for that kind of heat-dump.

Back in the old AXP days, I used winter for my yearly OC session. I just put the case out in the -10 -15 C temperature, and let it cool down. Then turned on, ran the tests. It didn't even have time to warm up hehe Suprisingly, the mobo read correct temps even under 0.
RevengeR
S3 licensed


RevengeR
S3 licensed
New track added. I'm planning to make more narrow ones than the first few, because it's a lot easier to make chicanes and corners that are actually chicanes and corners, not just liftoff-flatout ones.
RevengeR
S3 licensed
Quote from (FIN)Eza :QX9650@4.1ghz + oc'ed 9800GX2 gave average ~62fps in benchmark and when cpu was running 3.6ghz, fps jumps between 30-60 in game.
With E8600 minimum fps was around 20 and that's only difference comparing to quad. Just average fps was 5-10 lower.

I play with:
1920x1080
texture detail: medium
render quality: highest
view distance: 40
detail distance: 100
vehicle density: 100
shadow density: 16

Still, I'm stuck at the fact that vista64 is that much slower. If I'm correct, which I am I guess Haven't really noticed this level of slowdown in other games tho.
RevengeR
S3 licensed
I've run the benchmark. With mininum graphics, I almost have the same avg fps as Eza, but on max settings I get 100 fps avg compared to Eza's 146. I think I can only blame Vista64.
This makes me curious how GTA4 would run under XPSP3
RevengeR
S3 licensed
Quote from GrIp DrIvEr :This is going off topic in a off topic thread, but i was just re-capping some old Top Gear episodes, and I saw the TVR Tuscan 2 one. I was just wondering, how do you start the engine on one of those?

See, thats why you have failed..
RevengeR
S3 licensed
Mine looked like this in my old case. Had to sell it because of an upgrade, and new blocks would've been way too expensive.
RevengeR
S3 licensed
New ones added.
RevengeR
S3 licensed
Thanks guys. Hope I'll have time this evening, and make some more. The problem is that it's really hard to make a layout thats fun to drive, not too hard and has many overtaking points, which is important for a fun race. Usually it takes around 3-4 tries to get the one I want, which is quite a lot of time, and I'm running out of ideas...

Tracks need fast corners, with more than 1 ideal lines, slow corners, hard braking points, where drivers can overtake each other. It's really not easy to make a track that suits everything..

ps: a new track added
RevengeR
S3 licensed
I had several watercooling systems before. First I started with a home made stuff, back then it was quite good, could handle those power hungry 1.4 athlons, and AXP over 2.7-9ghz.
Then I switched to branded one. Had dangerden blocks, pump, radiator and stuff. Dont know the current prices, but if you want a quality system, that does work well, it can easily cost you around 150-200$ at least.
About the noise. Pumps can make noise, especially if they vibrate in the case. The fan can make noise on the radiator. Although my system only had a 12cm fan at 800rpm.

BUT, and theres the but. If you arent doing extreme overclocks, its just unnecessary. Expensive, and its usually a pain to maintain (rearranging pc, cutting tubes, cleaning the block,s tubes and all that stuff). I had them for over 4-5 years, never had any problems with it. No leaking or anything. So I can call myself a WC fan. Still, Id recommend good air cooling.

I have this one:http://www.thermalright.de/Kue ... nk+++IFX-10+-+Bundle.html

And keeps a C2D @4.0 at 1.35 around 50 at load. So WC is just not neccessary, unless you do some hard oc, or just want it to look cool.
RevengeR
S3 licensed
Looks like this I guess. Actually, I don't work :P
RevengeR
S3 licensed


and

rev's layouts
RevengeR
S3 licensed
Quote :Here you will see layouts and sets to get the most kart-ish feel in LFS. It's a balance between realism, and fun. Most of them are between 30-40 secs long, ideal for bigger grid. Also, not too hard, to make them enjoyable for the public, but lots of fun online.
At the moment, they are the prototype of a kart-like cup, which is planned to be a fun cup in the hungarian championship.
I'm looking forward to any ideas or criticism. More layouts will come in the future.

As LFS now gives the opportunity to use some new objects, and up to 800 of them, I updated some of my old tracks. Nothing fancy, just some facelift. Further improvements might come as we race more on the layouts, as the new barrier physics already helped a lot and nothing is final yet. We will see...

Now they all have a dedicated pit area, where cars spawn in practice mode:



Grid slots for 16 cars:



Entrance to the grid - race mode - thru the pit box:






And here are the tracks I updated so far, some others will follow:

01 - Hidden Kart Track




02 - Hiddenlike Kart Track




03 - Short




04 - Nonet




05 - Goodmorning ring




06 - Classic re-revised




Setup:

I use a 50% restricted MRT with a hard suspension, and brake bias mostly on the rear. It's recommended to use a 1 gear setup for the best experience, since the tracks are made for speeds under 100 km/h. I use a very short 1st gear to avoid clutch burning after spinning, and then a longer secound gear with ~80 km/h topspeed.

Setup is in the attackments.


How we race:

After a couple of practice or qualifying lapslaps we set a number of laps to race, and then approach the start-finnish line, and everyone takes his spot. Then I write something in chat, and we start when it disappears, simple as that.


Download links:

www.mediafire.com/lfs

Enjoy
Last edited by RevengeR, . Reason : new track added
RevengeR
S3 licensed
Same, even when just sliding around in the car park. Got used to it, cant get rid of it now.
RevengeR
S3 licensed
Quote from Bose321 :What does that have to do with X2 and Quad core?

Shows the differences between dual core and quad core. Really impressive tbh. Even with my E8200 clocked at 4,5ghz I have some fps problems when it starts to rain, or doing some intense chase. Wish I bought a quad back then, but they were just insane on the price.
RevengeR
S3 licensed
Quote from Woz :If you can say that you fail to underdtand the difference between a slush box and LFS gear help, they have NOTHING in common at all

Think of the LFS gear help as a "robot" that operates the clutch and gearbox for you. Do you see the difference now, not a nasty slush box in sight

The day the LFS devs implement a slush box is the day they lose sight of the product they are actually producing. Knowing about Scawens stance on driver aids it will not happen, cut and blip help used to exist but were removed to force people to drive correctly.

I know it's not a proper auto, but its still not a manual. I'll call it robotized gear help then. Didn't know it's such a sin to call it automatic :P
RevengeR
S3 licensed
Quote from Woz :LFS does NOT have an auto tranny at all. There is a helper to change the MANUAL gears for you, VERY VERY different.

I hope the devs do not waste time on a real auto, it is pointless

Autoish then, since its not manual :P
FGED GREDG RDFGDR GSFDG