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mcgas001
S3 licensed
If InSim applications are now becoming unstable and are starting to crash on a regular basis, Then this is an issue. I don't beleive many people know how to corupt the TCP packets but it seems only a matter of time. I also don't beleive this will be fixed anytime soon.

I guess all you can do is make your own protection, or just suffer the crash's.
mcgas001
S3 licensed
Quote from Nathan_French_14 :Sorry for sounding rude, but is there any new's about Foobar being implemented into this insim?

Tbh, I'm not sure If I will ever do one. Mainly because there is no SDK for Foobar that is in C#. I would have to make all the functions myself, and lets just say. That isn't easy..

I'll have a little play with Foobar and see If I can make a SDK for it. Its not a major media player really, So there isn't much around for it(Programming wise). Like I say, I'll have a little play and let you know.

[Edit] - You don't sound rude, Don't worry.
mcgas001
S3 licensed
If you Google 'ASP Text file', You can find some very good information of how to read/write text files with ASP.

http://www.codeproject.com/KB/asp/readfile.aspx

HTH
Last edited by mcgas001, . Reason : Moderators on this forum are far too quick...
mcgas001
S3 licensed
Quote from Andy King :Hi,
Done that I get the display in LFS, and connection says connected, all the buttons work, Play, Pause etc etc but they do not control WinAmp, seems like its not talking to WinAmp. Sorry

Not acutally sure what you can be doing wrong tbh. No one else has reported issues with LFS Winamp. I have also tested it myself using the lastest version of winamp and it works fine (See attachment).
mcgas001
S3 licensed
Could it be that its the MSO spam killing the InSim connection, or are you sure its a funked up TCP packet? There have been known issues with too many messages between client and server creating the INSIM ERROR : WOULDBLOCK.
mcgas001
S3 licensed
LFS Winamp and LFS iTunes work a lot different to LFS WMP. LFS WMP is its own independent media player that uses the WMP runtime. LFS iTunes and Winamp only control your existing player from within LFS.

DieKolkrabe: Try load a playlist in Winamp then control it via LFS Winamp.

Andy King: Try restarting Winamp then loading LFS Winamp. Also make sure LFS Winamp connects to LFS InSim or else it wont even get to the part of trying to find Winamp.
mcgas001
S3 licensed
Scawen - I'm sorry to post here(I just see no other place since the previous thread was locked), but there is still speed hackers in lfs. I'm not sure what you did to the cheat protection system but I downloaded Y21 to test FPS changes etc etc, Went to ConeDodgers 1 (Theres normally a lot of people there, so good for testing), And a guy was speedhacking. He was only using it in very small bursts but it was definitely speedhacking. I have the replay avaliable if anyone needs it.

[Edit] - This is in no way a criticism, I'm just saying, People are still using the same cheat online and they need to be banned from everywhere possible.
Last edited by mcgas001, .
mcgas001
S3 licensed
Please, There is no need for huge red text. I had a friend try it on his machine(x64), and it worked fine. I'm not sure what the problem is at the moment, Although I will keep trying to find out.

[Edit] Spoke to someone else, They are fairly positive its to do with your operating system, Not with my program. I will still continue digging though.
Last edited by mcgas001, .
mcgas001
S3 licensed
Quote from Andy King :Hi,
It says 3.5 in Control Panel Add/Remove Programs as not sure where else it would tell me.

I'm guessing its an X64 issue, There have been known .Net issues with X64 (Programs compiled on a NON X64 then run on a X64 machine, dont work). I will do some research and try get a friend to try it on his X64 machine. I'll let you know what I find.
Last edited by mcgas001, .
mcgas001
S3 licensed
Quote from Andy King :Hi,
Still not working O/S Windows XP x64 will that make a difference.

Edit: Just tried LFS WMP and that crashes with the windows reporting error signature

What version of the .Net framework do you have installed?
mcgas001
S3 licensed
Quote from Andy King :Hi Angry (lol),
Still no joy, does LFS WinAmp need to be anywhere specific like in WinAmp folder/LFS folder.

Frustrating

LFS Winamp will work fine providing you have opened the correct lfs port, and you have winamp running. There have been issues with it before, Maybe try back tracking the thread. If you see your issues explained then your ok, If not. Ask again, Explain a bit more. I should be able to help now.
mcgas001
S3 licensed
Quote from elmohellno :Ever fix the car renting problem? Just wondering before I spend time fixing.

I don't know what you mean by 'Car renting problem', but there is a little bug I found in LFS_External when I used to use it. I thought It had been fixed, but I just checked and it hasn't. Anyway, Look for the following code in LFS_External....

[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]private[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]void[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] TOC_PlayerCarTakeOver([/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Packets[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]IS_TOC[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] TOC)[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2] Players[GetPlyIdx(TOC.OldUCID)].UniqueID = TOC.NewUCID; [/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000]// Update Players[] list[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2] Players[GetPlyIdx(TOC.OldUCID)].PlayerID = TOC.PLID; [/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000]// Update Players[] list[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] // Your code here[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2]}[/SIZE]

Once found, You want to change it to the following....

[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]private[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]void[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] TOC_PlayerCarTakeOver([/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Packets[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]IS_TOC[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] TOC)[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2] Players[GetPlyIdx(TOC.PLID)].UniqueID = TOC.NewUCID; [/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000]// Update Players[] list[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2] Players[GetPlyIdx(TOC.PLID)].PlayerName = Connections[GetConnIdx(TOC.NewUCID)].PlayerName; [/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000]// Update Players[] list[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] // Your code here[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2]}[/SIZE]

That should work, Although I don't use LFS_External any more now. So I cant say for sure.

Hope that helps.

[Edit] I'll give T-RonX a little nudge about this when I next catch him, Maybe he can fix it in a future release or something.
mcgas001
S3 licensed
Quote from Pantera70 :Excellent work... We have added it to our server and it works like a dream.... So a big thanks from ICON Racing

Thank you.

Quote from Pantera70 :
Is there anyway of displaying a message once users are in the server explaining the restrictions we've applied?

I could add this into the next version I'm working on, Although when you leave the pits, If the restriction is wrong or too low. They will receive a message telling them to check "restrict" menu.

Quote from otolikos :nice programm

but with a vote track like type !votefe2 fpr Fern bay club or !votebl1 for blackwood gp , you will be my GOD

There is a possibility for me to add this, I will have a think. And possibly add it to my list of stuff todo.

For anyone interested: I am still working on V2, Only I have 101 different things to do at the moment. Like find a job, and other projects(Life ). It will come soon, Just be patient.
mcgas001
S3 licensed
Another one. I catch him out just after 3 minutes, 50 seconds. Although, I watched the replay again. He was using it pretty much all the time.
mcgas001
S3 licensed
:bump:

XNA 3.0 Community Technical Preview (CTP) has recently been released. It works with Visual studio 2008 and C# Express 2008.

XNA Website
XNA Team Blog - Explains XNA 3.0 a little bit.
mcgas001
S3 licensed
If you have 100mb connection, Why arnt you making money from it?!?
mcgas001
S3 licensed
If he has to unplug his router, Its most likely ports.
mcgas001
S3 licensed
Pre Y18 demo racer = Totally untraceable.
mcgas001
S3 licensed
I always remember Sega GT 2002 on the Xbox when it came out. Was an ok game back then, Dunno how it would fair in todays world though.
mcgas001
S3 licensed
Depends what he is on about really, There is a hidden Go-Kart track aswell. He could mean that...
mcgas001
S3 licensed
Spiders defy gravity.
mcgas001
S3 licensed
Quote from wark :two months ago? :tombstone

Quote from Gabkicks :R.I.P makes me wonder why you are making a thread now when it happened march 11th...

Exactly what I thought. I atleast had to respect keep my mouth shut though....

R.I.P
mcgas001
S3 licensed
Thats pretty cool Dygear.
FGED GREDG RDFGDR GSFDG