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MaKaKaZo
S2 licensed
About the discussion about "español/castellano" I'd like to give the point of view of a Spaniard, with some links and info too.

Extracted from a nice article from wikipedia:

Quote :Las academias de la lengua de los países en los que el término castellano es usado corrientemente (como Chile o Argentina) han adoptado la denominación de idioma español. Para estas academias, que fijan el léxico normativo de su país, el término es de origen filológico y no tiene connotaciones políticas. Por ejemplo, según la Academia Argentina de Letras[4] :
En el uso general las denominaciones «castellano» y «español» son equivalentes. No obstante, es preferible, en razón de una más adecuada precisión terminológica, reservar el tradicional nombre de «castellano» para referirse al dialecto de Castilla anterior a la unificación, y llamar «español» -como internacionalmente se hace- a la lengua que desde entonces lleva en sí, junto al viejo tronco, los múltiples aportes que otros pueblos de España y de América han dado al «castellano»
Por su parte la Asociación de Academias de la Lengua Española mediante su Diccionario panhispánico de dudas[5] , que tiene carácter normativo, ha declarado:
Para designar la lengua común de España y de muchas naciones de América, y que también se habla como propia en otras partes del mundo, son válidos los términos castellano y español. La polémica sobre cuál de estas denominaciones resulta más apropiada está hoy superada.
Una vez asentado que ambas formas son válidas, todas las academias de la lengua española, a través del DPD, recomiendan en general el uso del nombre español:
Aun siendo sinónimo de español, resulta preferible reservar el término castellano para referirse al dialecto románico nacido en el Reino de Castilla durante la Edad Media, o al dialecto del español que se habla actualmente en esa región.

This comes to say, basically, that the terms "español" and "castellano" are equivalent in all Spanish speaking countries. Anyway it's preferable to use "español" (Spanish), and leave "castellano" for referring the old language that originated in the Kingdom of Castile during the middle age.

This is the posture adopted by the "Asociación de Academias de la Lengua Española", which includes all official "Academias de la Lengua" of all Spanish speaking countries.

Anyway it seems that for cultural reasons people in Argentina, Perú and Chile prefer the term "castellano" because "español" has some bad connotations related to the Spanish colonization. Anyway, this does mean that "castellano" is NOT only preferred in Argentina, but also in other countries, and the fact is that the Argentinian dialect differs from the ones from Chile and Perú as much as to the one from Spain. This means that a LFS player from Perú could interpretate "castellano" as incorrect for "standard Spanish" as it's the name of his own dialect as much as an Argentinian do.

Anyway, in Spain we use both "español" and "castellano" in some regions with the same meaning, the only difference may be that "castellano" is often used as a more polite/formal word, but we use them as equivalent words. In other regions that are bilingual, where they use their own regional language, they generally use "castellano" to differentiate it from their regional language, as those regional languages are "Spanish languages" as well. In the most nationalist regions of Spain they don't mind using "español" because they consider themselves a separate nation from Spain.

So, in all regions of Spain when we spot the word "castellano" we think about the official language of the country, not about the dialect they speak in other spanish speaking countries. In fact, I can tell that most people here in Spain don't have a clue about other countries considering "castellano" as the name of their own dialect.

The reason that in LFS it appears as "castellano" may be because of that, and most importantly because there's also a Catalonian translation of the game, and the common thing in this cases is to use "Castilian/Catalonian" in opposition to "Spanish/Catalonian".

According to the official institutions the most correct would be "español" for Spanish and "català" for Catalonian. In case of a custom Argentinian translation, it should be as they do with USA and British English:
"Català"
"Español (España)"
"Español (Argentina)"


This is a good read (in English) about the topic:
http://en.wikipedia.org/wiki/N ... n_to_the_Spanish_language

PS: Too much of a post, I know...
MaKaKaZo
S2 licensed
I'm looking forward to the new release. Lately I've had a couple of replays in which people started the race from pits -they were in boxes when the race was restarted but clicked on "participate" before the lights went green, thus beginning from the grid as everyone else- and they were selectable in the combobox, but didn't appear in the resulting mpr files.

I hope the new method works around this as it seems by your latest blog update -there's actually people who check the site!
MaKaKaZo
S2 licensed
Quote from ethan520 :Only using VIrtual Dub and After Effects???

Yep, and I think he only uses virtualdub to adjust the speed of the captured scenes -which he captures at x0.125- and for encoding. ALL the work is done with After Effects. No Premiere, Vegas, VideoStudio, etc.

PS: There was no need to quote the whole thing
MaKaKaZo
S2 licensed
Quote from DeadWolfBones :English translation is pretty good. Great movie.

Thank you I did the translation. Though I wasn't satisfied with the part "DRFIT is ... aiming for the perfect drift". Didn't feel like thinking of anything else anyway. I'll try to have unokeva look for a native speaker for his next movie.

Quote from Mp3 Astra :The clouds though... I think filters have also been applied to make the game look more pretty

MANY filters as he has shown us in a little tutorial he did a while ago. Also there's effects to make background and rotating tires blurry, as well as clouds, UFOs (not in this one though)...

Some of us think he overdid it with contrast in this movie. The overall lightning is pretty dark, and there's too much contrast in most of the scenes, most noticeable in dark zones (ie, the scene in SO in which the cam travels from the end of the grid to the front row).
MaKaKaZo
S2 licensed
Quote from Spangler_CZE :Can somebody upload the English version to some other website, I cant download it from the megaupload

They are trying to upload it to stage6 but there are some unknown problems at the moment. Check back later and maybe it will be solved.
MaKaKaZo
S2 licensed
Woooh the English version is cooler The new effect used for the text looks better and some typos were corrected. The translated text probably could be better though. I guess if the new version deserves its own thread... maybe some people who have already commented here won't check the thread again and realize there's a English version available

Mola mola! Jajajja el efecto nuevo de las letras muy wapo y el texto en inglés aunque no sea perfecto le da un toque más vacilón jajaja. Espero que no se quejen mucho de la traducción Quizás deberías abrir un nuevo thread o anunciar de alguna forma que hay una versión nueva, que seguramente mucha gente no se entere. Ere un cráhr!
Last edited by MaKaKaZo, .
MaKaKaZo
S2 licensed
Nobody wants to contribute to the English version?

http://www.lfsforum.net/showthread.php?p=697554#post697554
MaKaKaZo
S2 licensed
I made a draft translation for unokeva for the English version of this movie. As you've already seen it i don't consider this will be a spoiler for you people. I'd just like to have some native speakers to have a look at it and point out any mistakes or things that should be changed

Quote :Every morning you wake up with that need...
...for speed
To be able to step on the pedal not fearing...
...to be fined
We have the solution...
...to your problems
A simulator to quench your thirst...
based on realistic physics...
where you'll be able to drive a car...
with more than 500 horsepower
You won't be able to tell the difference...
between reality...
and fiction

There's still more
A simulator especially devoted...
to online competition
Now you can show...
that you are the best pilot

Do you know the word...
DRIFT?
Sliding along the corners...
without losing control...
aiming for the perfect drift

Welcome...
...to the best simulator in HISTORY

Please reply ASAP or maybe it will be too late to add changes
MaKaKaZo
S2 licensed
Quote from Lynce :My next video will be delivered soon and only have one goal: To be the best video LFS of all time. I am very competitive.

Lynce haz caso de lo que te dicen y busca alguien que hable inglés como lengua madre la próxima que vayas a meter texto en inglés en uno de tus vídeos. Lo mismo que le dije a unokeva te lo digo a ti: tienes que ponerle mucho mimo a TODO el vídeo, y eso incluye también los textos; sobre todo si pretendes que tu vídeo sea considerado "el mejor" Thumbs up
MaKaKaZo
S2 licensed
Quote from banshee56 :I also no suspect that the fast lap display was wrong too, since it really only processed one sector.

This is a bit tricky. As a example, if you want to have only lap 20 in the result mpr file, you must use this values:

start: lap 20, sector 1
end: lap 21, sector 1

This means that the mpr will end when lap 21, sector 1 begins, not that lap 21, sector 1 will be included in the replay. I think this is what you were refering to. It's a bit ambiguous right now.
MaKaKaZo
S2 licensed
This tool is freaking awesome and it's working quite fine right now, at least with mpr files which contain full races (that's what I've tested).

Suggestions:

- Possibility to create several files at one time. Like, you have a '+' buttón below the main pilot/selector that when pressed adds another line in which you can choose another pilot and beginning/endind point. You can add as many as you want and they are created as "filename_#.mpr".

- Possibility to create a single mpr file with the content of some laps concatenated. Based on the idea above, you select a few intervals and decide to either create separated files or one file with all the contents that would simply "skip" the parts not choosen.

- Cool icon

Maybe the second idea could be a work-around for the issue of people who won't appear if they joined the race before the begining of the split part. I mean, I want to see my lap 30, but I joined on lap 15. Then I create a file that contains lap 15 and 30, and as the file contains the moment that I joined the race then I will appear when lap 30 comes.

I have several ideas for a graphical interface to choose the sectors/laps based on clicking/dragging with the mouse, but I doubt they'd be taken into consideration in this early stage of development.
Last edited by MaKaKaZo, .
big team asks for a base skin
MaKaKaZo
S2 licensed
Hi, I don't feel commfortable at all asking for a skin, but maybe I can find some help this way

We are a top Spanish team, and recently I suggested to my team admins (I'm not one of them) to renew our base skin, which we have been using for almost two years now. They told me that if I find a nice base skin it will definitely be an . We are actually two teams, but use the same skin with a different blue tonality (we had to split into two teams of 20 people each due to our league rules).

This is the skin we've been using:

Original one (Q3 team):



Darker one (MTK2 racers):


We are looking for something that would somehow keep blue as the main colour, but looks more like a "serious racing team" and more "modern/futuristic" -ie getting the flame out of the hood-, if possible with just a few-or no- ads as we have our own sponsor (not shown in the pics above).

WHAT I ASK FOR:

I don't want anybody to start something for us at all, but if you already have something that you think approaches to the description above and would look cool in blue (other secondary colours would be ok) just post some pic and I'll have my people take a look at it. It doesn't matter if it isn't blue, we'll just imagine how it would like We wouldn't even need support for it, I think we could just take a base skin and adapt it to all the cars when needed.

We have people who know how to edit skins, but we don't have much time to create something from scratch, and neither we are ones to steal work from others, so that's why we ask for help from the outside.

Thanks in advance

PS: I've seen some skins I like in the "master skinnerz" site, but I don't think I'd be welcomed if I just registered to ask for skins.
PS2: Your skin would be featured in cool movies by unokeva (example), and maybe some WRs! (right now we only have one though :shrug
Last edited by MaKaKaZo, .
MaKaKaZo
S2 licensed
Quote from Victor :I've attached a test version that displays the packet rate and how much the mci timer offset changes over time. Please give it a go and let me know if those that had bad car movements still do (or hopefully not )

The attached version is definitely smoother than the one online right now for me. I've tried connecting to the same server with both of them at the same time and switching between them, and it's very noticeable, the dynamic mci offset thing works
MaKaKaZo
S2 licensed
Quote from Victor :Here's a Windows .exe

It works fine Now we need to make a cool icon for it (and different to the game executable icon). What I'm thinking is that maybe small updates would need to recompile and publish the exe again, so it would a nuisance for Victor...


A couple of suggestions:

- Possibility to sort servers using the current columns (name, track, players, demo/s1/s2).
- Possibility to filter servers similar to the in-game filtering system (by car, track, cruise, canreset, private/public, etc.)
MaKaKaZo
S2 licensed
Quote from Victor :yeah. I actually assumed everyone who has flash installed through their browser would have the standalone player too. But maybe that's not the case. I'll remember to put up a note and link about that somewhere when it's finished.

It looks like there's the possibility of downloading a separate standalone player for flash 8, but with the coming of flash 9 there's no standalone player, and it's only available for debugging to developers in the flash SDK. I've tried lots of things and searched quite a lot and didn't find an esay way to open the swf file with official flash software (looks like there's some other applications to do it but I don't know if they would work with flash 9).

In the end I just put a shortcut to the URL in my desktop, which opens in firefox
MaKaKaZo
S2 licensed
Quote from sil3ntwar :right click save as http://www.lfsworld.net/remote/remote.swf

Thanks, but now it tries to open with a video player. I guess I need some flash runtime libraries or the like to have the swf executed in my desktop properly, don't I?
MaKaKaZo
S2 licensed
Quote from Victor :In fullscreen mode, keyboard doesn't work. Only the escape key works to take you out of fullscreen. That's a flash limitation. If you download the swf file and run it like a normal application with flash, you get full control (so you can actually put this on your desktop as well).

How can I download the swf file?
MaKaKaZo
S2 licensed
I'm just freaking out, this remote thing is giving me the chills! Not only it's awesome and works greatly for something "unfinished", it also has so many controls and options... it's just an outstanding piece of work. Thank you Victor

Quote from St4Lk3R :EDIT: one last small suggestion: please, scale the driver names down in higher resolution levels. it is somewhat annoying that they get so huge (size of at least 48 pt here)

I second that, with "small cars" names are bigger that some of the cars, like the XFG

Oh, and a curiosity: how are colors picked? Randomly? It would be great if racers of a same team (which can be retrieved from lfsworld) could appear with the same colours.
Last edited by MaKaKaZo, .
Text unreadable after reinstalling WindowsXP
MaKaKaZo
S2 licensed
I had to reinstall Windows and this is what has happenned to LFS:

http://i111.photobucket.com/al ... ed/LFS_letras_chungas.jpg

I have LFS on another partition which wasn't affected by all the installation.

I downloaded the full game again thinking that reinstalling would work but it didn't. I unzipped the exe to the same folder overwriting all the older files and it didn't work. Then I tried installing it to a new folder, rebooting, reinstalling directx9 and none of that worked. I have also tried selecting other langauges to check if it had to do with character sets or the like.

The computer specs are:

Athlon XP 2400 (or so)
768 MB RAM
Ati Radeon 9250 (installed the latest drivers available from the official site).


I don't know what is wrong but this way I can't pla. Please help

EDIT: Solved. I had to downgrade the ATI drivers to the ones I got with the card and now it works.

EDIT 2: Any way I-d like this to be moved to the graphic cards subforum now I know the problem are the drivers, so maybe someone will read it and tell me a way to make LFS work with the latest drivers
Last edited by MaKaKaZo, .
MaKaKaZo
S2 licensed
Could you people give some detailed explanations on the things you used and where to purchase them?
MaKaKaZo
S2 licensed
Quote from SpikeyMarcoD :Well there is also software (freetrack) that achieves the same with a simple webcam that most of us probably have already.

How come I didn't know about this??? Researching... Thank you for the info and sorry for starting a new thread
MaKaKaZo
S2 licensed
I searched just for TrackIR with no luck. I guess the magic word was "wiimote"

Anyway, someone do it!
Got a Wii? Got a TrackIR!
MaKaKaZo
S2 licensed
My brother sent me a link with some cool stuff that a guy is doing with his "wiimote" and I instantly thought in the connection to LFS. Check this video:
http://www.youtube.com/watch?v=Jd3-eiid-Uw

You can find clips with other cool features at this website:
http://www.cs.cmu.edu/~johnny/projects/wii/


When I saw that one clip It reminded me of that TrackIR thing that I had heard about before. Isn't it the exact same thing??? The guy provides examples and tutorials on how to connect the Wii controller to a PC using a bluetooth USB device. Would it be possible to make a TrackIR clone out of a Wii controller and make it work in LFS?

PS: I'm sorry if this post shouldn't be in this sub-forum
MaKaKaZo
S2 licensed
Most people don't understand what the demo version is meant for. The demo is just a "hey, take a look at this and think of what you will get in S2". But the worst thing is that demo players think that they should be listened, when the only thing they want is to have the demo version as they would like it so they don't have to buy a license.

With the demo as it's right now you get enough feel of what LFS is about: racing and racing. You have a FWD, a RWD and a low-powered single-seater able for beginners. You have one asphalt track and one rallyX one. Drifting? This game does not pursues drifting simulation, but racing simulation. It just happens that when achieving good physics the possibility of drifting comes by itself.

The demo version is much better now. If demo drifters don't like it, it will be all good if they're gone. I knew I wanted an S2 license after just driving the XFG at BL1.
MaKaKaZo
S2 licensed
If you get the time issue solved this will be an exciting tool.

Some suggestions:

- Add an option to split the mpr file into X separated mprs of the same size automatically. Let's say you have an mpr which is an hour long race. You execute "mpredit path_to_mpr -split 4" and then it generates 4 mprs which are "approximately" 15 minutes each.
FGED GREDG RDFGDR GSFDG