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loopingz
S3 licensed
May be you can find a talented guy around the corner that can repair electrical motors for cheap. This kind of dude nearly disappeared in most advanced country (no offence here), but maybe there are still some remaining in Chile. Wiring (I mean coil winding) and (carbon) brush are two things that can die and that can be repaired.
Is there any trace of part number onb the motor itself?
What wheel and pedals can you get for 300euros?
loopingz
S3 licensed
Do I have alternative to logitech for this price or not?
My old momo is dying...
loopingz
S3 licensed
It is looking nice anyway...
loopingz
S3 licensed
Maybe with new physic it would be nice to switch physic to 120HZ for better lcd compatibility...
Fuel so far is just a mass, in fact it is liquid and physic is more complex (try to turn a hard egg and a crude one).
Maybe separate ai gfx and physic on different cores...
loopingz
S3 licensed
Thanks for the report like in the good ol time!
Appreciate it!
loopingz
S3 licensed
Nice progress, some really interesting new thing (monitor settings seems to be awesome). Really to nice to see regular update. Keep up the good work on the physic.
loopingz
S3 licensed
Go for it. You will have good online servers. S2 will feel cheaper when you put 12 more.
loopingz
S3 licensed
Thanks for the report.
Keep up the good work.
loopingz
S3 licensed
Quote from Bob Smith :I'm only aware of one game that uses more than a simple line collision for wheel collision detection and positioning. I had the exact same bug when pulling wheelies on the bikes in the game I'm working on but this was easily fixed by changing the maths that position the wheel after the line collision position has been obtained. I just needed to rethink the correct vector and it looks like LFS is doing the exact same mistake we used to.

If you have simple correction dont hesitate to send an email to Scawen!
loopingz
S3 licensed
It is sounding like good news. It was for sure a very hard bet to go rewrite all the tire physic stuff. It is good that you see the light at the end of the tunnel and that you have been working on the right direction (I hope I can trust the testers).
Thanks for the good work.
loopingz
S3 licensed
The pedals looks good. But I hate the way they give numbers. If the drivers sucks they need to be below 50! To obtain correctnumber maybe do (N-50)X2
loopingz
S3 licensed
It looks you have something running in background. I would check carefully the system. The only strange thing is that it does not appear on other games...
loopingz
S3 licensed
Thanks, the interview rocked.
loopingz
S3 licensed
At monaco gp2 are about 4% slower than f1, yes it is a huge difference...
loopingz
S3 licensed
LFS is good because it is finely tweaked, tuned, equilibrated, well coded. There is already a bunch of combination, not yet all type of cars but a good bunch. And as long as setup are widely open there is no need to add more cars. Just let the Devs work please.

edit: now that the first post has been edited, yes controlled new tracks could be a plus, even if, I think it will not happen.
Last edited by loopingz, . Reason : First post title changed
loopingz
S3 licensed
That is some cool news. Waiting for internet for private use is a pain. But for a professionnal it is even worse...
loopingz
S3 licensed
Keep up !
loopingz
S3 licensed
Old ABS at least will perform with around the same braking distance as locked wheel, a perfect braking without locking remaining a bit better. Now there are abs working better, the ones used in F1 were not so bad even if it felt strange to some drivers (pedal to the metal and dont think!).
Take a normal car on a gravel road, and you see how much it can suck...
loopingz
S3 licensed
It should have been a hard decision to take. Everyone and you (Scawen) are the first to be disapointed.
But anyway, shit happens, especially with coding. Keep up the clean work, now it is fine to release for my birthdfay (in february )... Just kidding dont give no date !
loopingz
S3 licensed
Pretty cool christmas gift... I need to ask Santa for a wheel...
loopingz
S3 licensed
Happy sunday !
Happy birthday Sc@wen !
loopingz
S3 licensed
Growing faster and faster that is cool ! I hope the ratio demo/registered is the same...
loopingz
S3 licensed
Enfine for aerobatic planes are not heavilly modified from normal plane engine. The main difference is for fuel alimentation, some tweaks for oil and let s go upside down.
loopingz
S3 licensed
Thanks for the devs to keep working hard. This future car is something good for LFS I think.

We are gonna see how the engine and the electronic are implemented in LFS. I did not find a post about the gearbox (I sure have missed some!), is it a normal manual box or a double clutch auto/semi auto (I think DSG in VW words).

Congrats to Jay, well done, that is a BIG price ! Was the competition times quite similar for top drivers or not? How much times did the competitors trained?

Nothing to do about LFS, but is the new scirocco inspired of the 206? Or I am must changes my glasses?
loopingz
S3 licensed
Thanks, you rock !
FGED GREDG RDFGDR GSFDG