The online racing simulator
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loopingz
S3 licensed
Proposition here not necesary but it might be something to think about as we are currently near 200mods. I think it will go over 1000 next year so we need more filter and way to display them.
These are my ideas, can be taken separately, discarded or improved...
More columns would be a great start. It can also be on the website and not ingame and vice versa.
The filters could be be the number of wheels. 2,3,4 currently
For 4 wheelers RWD, FWD AWD
Engine size displacement, power, torque (could be a bracket min max), n cylinder, fuel type/electric, power ratio.
Open wheelers/closed cockpit.
Racing categories/vehicules categories (that might be various for some cars): drift, track, rallycross, rallye, kart, open wheelers, 4x4, late model/vintage, law inforcement (or vehicules with flashing lights in general (cops, ambulances, safety cars), exotic supercars, fun, heavy or utilities, buses, dragsters...
Rating bracket.
Date modified bracket.
Date first release bracket.
LFS cars could also host some families, like a LX derivative is LX family. XF, XR...

Also the filter might also appear on server list like mods: all or p166t or drift or whatever.
loopingz
S3 licensed
I don't know. I had the same problem once for the RC car without bodywork. As it is an open wheeler, it is easy to look outside at least in VR.
loopingz
S3 licensed
I have seen in Indonesia buses without bodywork. I think they were moving them between two factories, one doing the chassis and the other doing the bodywork. It was really looking like mad max. Maybe it would have similar weight. You could it as your drift bus and do this one more physic correct. It is fun seeing it around anyway!
loopingz
S3 licensed
Tried yesterday. Drives nice. For some reason I could not see my wheels...
loopingz
S3 licensed
I tried again. I compared value between cars everything looks stable maybe even too much. Anyway going out of the pits feels insane and the force feedback feels backwards. Then at speed the ffb is heavy but in the correct direction. It is driveable and enjoyable.
It is strange but the car is good.
loopingz
S3 licensed
I am pretty sure there is something off that makes the reaction going the wrong way. I wish this car to handle right. It is nice with ffn off.
loopingz
S3 licensed
I am surprised by PopnLochNessMomnster because I tried yesterday night... I don't know if I did not receive the update or what but the suspension is not stable. The force feedback is pulling the wheel away from center. If I turn right the wheel puts more force to the right. Not driveable with FFB on. Wheel offset looks odd negative offset. It might be just one parameter off.
loopingz
S3 licensed
I am not a big fan about the car look (personal taste no offence). But it is a fun nervous car to drive on the RX track!
loopingz
S3 licensed
Nice work. I think that most original work end up best rated than tweak mods... So yeah people notice the hard work!
loopingz
S3 licensed
Very pleasant to drive. I went manual clutch and shifter and damn that was fun (even if slower than sequential). I did not hear too much the tires squeal maybe I should check my sound option.
I would not mind another one with atmospheric engine and less power.
Overall excellent.

Édit: I need some skin with handwritten Cammera on the lower door 😎
loopingz
S3 licensed
Wow cd and cassette player nice! I hope it also has extra cd charger in the trunk! ;-) RB4 is looking much better thanks for the update.

I had also noticed some buttons numbers changed but I thought it was because I had added some peripherals... Not a priority at all but the button numbering is not very clear. Like if I have for example horn button 864, I would rather have 3-012 3 being my wheel controller. I try to play lfs with the same setup all the time, but if there is one more extra (joystick gamepad, whatever), I have to remap because it shifts the buttons or axes... No big deal to keep it like this anyway.
loopingz
S3 licensed
Oh yeah! Let's cross finger and hope they can do magic someday!
Current capacity of modeller for weird 4 wheelers?
loopingz
S3 licensed
I wonder if lfs is currently capable of modeling weird 4 wheelers like diamond shaped car.
For example Man-TX https://www.alain-deveze.com/man-tx?lang=en
Or older stuff like: Gordon-Diamond https://www.nasshan.com/en/autocult/ac06007-gordon-diamond-sedan-1949-usa

I would also love to see that one on ovals: Kenny Reece Supermodified 3-1 https://drivetribe.com/p/uneven-speed-kenny-reeces-1979-Yzkjb-AeT9WwdrXcf0_cFQ?iid=Wll256hGTHKVmnNFups4ng

And on a different note is there any wild trike in the work? https://s3.eu-west-1.amazonaws.com/cdn.motorbikemag.es/wp-content/uploads/2017/07/5d2b8425-67a0-4160-b91e-890a04320a72.jpg
loopingz
S3 licensed
Well I think it has more to do with the spindle geometry than the overall suspension. Caster and wheel offset have a huge impact here.
loopingz
S3 licensed
That looks nice. Having the mapping mask and shadow is the first step for a good skin, so I am all in for that. Looks like you are managing to hide the seams, so that is perfect. Skins that are done fast without shadow are usually fast pbrush jobs, it can be ok, but will lack some finesse.
Anyway I hope you can finish this new version and enjoy some quality time for christmas!
loopingz
S3 licensed
I tried yesterday without the bodywork. Handling is good but for some reason the wheels did not appear, only their shadow...
loopingz
S3 licensed
It is extremely fun to race on short races. I kill my tire smiling! Yummy!
Last edited by loopingz, .
loopingz
S3 licensed
I see online a lot of picture where your wheels size looks right. But would be interesting on narrow and bigger tire like 13 or 14 rims and not much width, like ice wheels...
loopingz
S3 licensed
FFB is extremely heavy with a lot of torque steer.
Interesting car overall!
loopingz
S3 licensed
FFB feels extremely soft.
Other than that it is a really nice car!
loopingz
S3 licensed
I tried the hard track basic setup yesterday at fr rallyxgreen and it was a pleasure to drive.
loopingz
S3 licensed
No crash so far.
Yesterday I got annoyed testing the drag mods at the drag strip. I set a server with no restriction (I mean reset allowed mods allowed and so on). There is a restriction like too soon to restart. Come on it is a less than 10s race! Could these restriction be easily removed either by host option or by detecting drag strip and adapting?
Not urgent but definitely something to look at.
loopingz
S3 licensed
Would it be possible to have an unrealistic variant without the windshield?
loopingz
S3 licensed
Yeah bring on the group B!
FGED GREDG RDFGDR GSFDG