I have found another small issue.
3D is on. Launch LFS.
switch to 2D views.
Look axis are still asigned to VR axis and it can be a problem.
For exemple if you go straight to a replay now you see that the view is bad and only way to change it is to exit replay menu then go to option controls and unassign look axes. I know how to do it but some people will struggle on first time.
Suggested correction when switching 3D view to 2D view. Unassign VR look axis.
Other workaround less clean would be to allow remove axis within replay menu. but it is less nice imho.
Not huge priority but it would be nice. i might not be the only one who watch replay in 2D and play in 3D.
Yesterday I had TC on because I was with City setup and you cannot change it by button...
I could not stuck it today.
Default setups are pretty bad between 3 and 4 too much gap.
City and Road are inverted on final drive ratio. City should have a higher drive ratio: More torque and less top speed. Currently city tops out in fourth gear, the other goes to the max in 5 gear.
FFB is heavy (like too heavy) on turning but I don't feel much bump anyway. But the force are in the good direction which is good at least.
Did you remove the dirty skin? I could not put it today...
Just for info, I have the following controllers in my MISC folder (I had some controllers from 2006...) directory that are gamepads:
Controller_XBOX_360_For_Windows
Controller_Xbox_360_Wireless_Receiver_for_Windows
I tried yesterday. Nice work the interior is nicely detailed.
I guess I am not a bus driver but trying at AS2 I had some fun on almost a lap. Then after a speed killer last turn the engine was weird. Kind of blocked at 2k rpm. Clutching or changing gear did not work great either. Strange I don't know it is LFS or mod related. Maybe the slow reving engine is glitching the game...
Ffb is heavy yes but we'll it is a bus...
Mod columns are great.
For some reason I had no thumbnail on Toyate Supraze.
What about a 3wheelers filter?
Still have a lot of difficulty showing virtual keyboard in VR in mod menu ...
It is going the good way thanks for the good work.
The mods seems to be popular. The car is good looking, but the FFB feels extremely strange to me. At slow speed it wants to turn more. Sometimes with strange caster setting or strange front settings this happens...
I could not find or tweak a setup to enjoy it.
Regen is complex and affect brake balance a lot. It will be very different in full EV and in hybrid EV like current F1. It can even be mechanic I think williams developped at the beggining of F1 hybrid a mechanical regen device that could spin around 100 (or 150)krpm. It never went on the starting grid but it was something impressive.
It is also possible to regen by axle or by motor depending on configuration.
Anyway I understand it can be a headache...
It depends on the racing type and speed, if the prediction between packets is fine or not, like agressive trajectory on curbs will need lower ping to calm down glitches...
Anyway usually 500ms is usually the maximum you can tolerate, if everybody is around 500ms it will be complicated. 300ms is usually fine. 150-100ms is crazy good butter smooth racing, not a lot of huge fake high ping crashes. under 100ms is nice to have but almost overkill.