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kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v3.0:
- chat_messages.txt now only shows messages sent my players.
- Added insim_messages.txt, which only contains messages sent by insim or server.
- messages when players connect/disconnect now shows up in chat_messages.txt
- Selected button ID messages are no longer showing.
- Changed message color to white.
- Added auto updater.
- Fixed car contact bug displaying the wrong name.

The files are now too big to upload to the forum, so I'll be using download links from now on.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from ultrafastdriver :Actually i play this game more than 10 years. And only created this account for the forum.
rane_bg wrote me that devs has many thing to do. But you give me link into post when one player has 100 many stupid and useless wishes. I think much better move would be give clear sign to devs about dynamic and rainy weather. And make only this one thing.

Is there a reason you use a another (demo) account to use the forum? Your main account has full access to the forum.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Imo the biggest feature that LFS has that other sim's, or games in general haven't done yet is insim. Opening up an opportunity for the community to itneract with the game.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from Menticek :Hey! I have an error, when i click on Customise UI or Settings, LFS Companion crashes (InSim connection), and it's stuck in "InSim is not connected" loop. Can't exit it normally.

Any help?

Screen of error under.

Its very likely this error occured when you switched server. I'm aware of the error but haven't found a permanent fix. Here's a temporary fix:

1) Open your task manager (CTRL+ALT+DEL)
2) Find "LFS Companion.exe"
3) End process

The reason why the error cannot be closed is because the insim is technically running and not crashed, so the timers are still running =D
I'm hoping to get this fixed in the future.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v2.9:
- InSim now sends updates from spectators.
- Reward button now appears in spectate.
- Fixed menu buttons getting stuck. Now hide/show as they should.
- Fixed mph showing '0' upon car contact.
- Removed custom commands (through application window).
- Bug fixes.
- Added logs for chat messages and car contact.
- Added Autoupdate
--> Now checks for newer version at Load
--> Downloads, extracts and installs new version.
- InSim buttons can now be toggled with SHIFT+B.
- Decreased insim update interval to 40ms (was 60ms).
- Improved Json checks
--> Json files are now validated at startup of application.
--> Json properties will be replaced if they are missing.
--> Json files will be created if they don't exist.

Important note:
If you wish to save your old button locations and in-game settings, all you have to do is copy over the new .exe and .pdb file into your old LFS-Companion directory and you should be good to go.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
No, the developers don't hand out discounts for the game. Though, there are giveaways ran by community members. I did my own a while back, but it does cost and does not benefit my wallet a whole lot. So I've paused that for now.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v2.8:
- Bugfixes.
- Strobe is no longer displayed in "customize ui" if module is disabled.
- Added datetime button.
- Datetime button is now customizable as the rest of the UI.
- Added setting to set datetime format (date and time, date, time)
- Fixed 3 bugs with messages not being copied to clipboard via application interface.
- Menu buttons are no longer disappearing in spectate.
- Added an icon.
- Clicking on interest reward now shows how much it is in chat.

Note: The RC Helper module is a feature for the cruise server [RC] Reality Cruise. The module can be turned on in the in-game options.

EDIT: Someone reported a bug that caused the entire insim to lag out when the server full of connections, just a little quickfix. I've attached v2.8.1
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Hello again.

I've just checked, and it seems that functionality is for licensed users only. Which make sense.

If you wish to upload files to LFS Forum, you're gonna need to purchase an LFS license.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Hello.

You can upload by either dragging the file into the "Drag files here" area or by clicking Choose Files and selecting the file(s) yourself and then clicking Upload / Update to upload the files.

I've attached two files displaying how its all done.
On the 2nd attachment, you can see what it looks when the file(s) have been uploaded successfully and added to your comment/post.

If you mark the Del checkbox, and click Upload / Update (in this case it is Update). The selected file is gonna get deleted.

Hope this helps.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from loopingz :Does it have or will it have a feature like the best lap recording comparing and estimate timing?

Displaying lap times is no big deal, that's fairly easy. But for recording laps, comparing, or displaying best lap(s) it is slightly more work. I can say for sure I'll be displaying laptimes, I'll think about it.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote :A fully working, commercial, alpha version of Stage 2 was released on June 24, 2005.

See quote. It makes sense to only allow the latest features to S3 and S3 only. My guess is that other than LFS licenses, they're not profiting much from LFS servers. It does cost to have them running as well as other LFS services.

Either way, I doubt LFS Mods will be made available for S2 users.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from Scawen :I don't have a plan for that as my main focus is to release what we have as an official version ASAP (early in the week). As always, there are a lot of things (maybe hundreds) that are important to different people but I can't do many of them, as each small thing takes a long time.

I really have to stop working on the mods, so I can sort out the tyre physics and then we can release the new graphics. So there has to be an end. And I still have a couple of important things on my list.

Anyway, is there an appropriate InSim packet that your requested data values could be squeezed into? It's always a lot easier to use some unused bytes, compared with adding a new packet or extending an existing one.

Understandable.

I see the OutGaugePack has a spare bit available. Seeing all the packets and spare bits, i couldn't find any better solution than the bits for the OutGaugePack. Unless anyone else has a better solution?
I see DL_OILWARN is there, I've done some testing with it but has found out that it does nothing (unless i am missing something?) Perhaps it was just reserved for later use? My proposal is to use oilwarn (if not used for anything) and the spare, for clutch slip and engine damage.

// DL_x - bits for OutGaugePack DashLights and ShowLights

enum
{
DL_SHIFT, // bit 0 - shift light
DL_FULLBEAM, // bit 1 - full beam
DL_HANDBRAKE, // bit 2 - handbrake
DL_PITSPEED, // bit 3 - pit speed limiter
DL_TC, // bit 4 - TC active or switched off
DL_SIGNAL_L, // bit 5 - left turn signal
DL_SIGNAL_R, // bit 6 - right turn signal
DL_SIGNAL_ANY, // bit 7 - shared turn signal
DL_OILWARN, // bit 8 - oil pressure warning
DL_BATTERY, // bit 9 - battery warning
DL_ABS, // bit 10 - ABS active or switched off
DL_SPARE, // bit 11
DL_NUM
};

kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Do you have any plans on giving insim developers access to clutch slip or engine damage?
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Fun car to drive, but the front lights doesn't work. I'm guessing its the configuration im using?
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from BeNoM :The constant updates are amazing, good stuff! Proper Lazy competitor.

Thanks, I appreciate it. Lazy is an amazing piece of software, and I'm not planning on taking over/replacing it. More like just covering more customization than Lazy was able to.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v2.7:
- Users can now use kmh or mph in options.
- Fixed minor bugs.
- New option that allows you to always show menu buttons, or only show while standing still. (Customize UI and Options).
- Moved Car Contact and Object Contact buttons to Messages.
- Added ReCon module (not ready yet).
- OutGauge Port is now customizable in InSimConnection.json.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
This looks amazing. I'm looking forward to trying it out. LFS lacks bigger vehicles, but i suppose i can't say a whole lot until I've tried it. Good luck!
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v2.6.1:
- Improvements to options panel.
- Moved modules to options panel.
- Removed modules panel.
- Warning messages for low fuel is now customizable.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v2.6:
- Users now have the option to customize insim connection settings in InSimConnection.json.

Configurable options:
- Host
- Port
- Admin password
- Prefix (not needed as there are no commands, but added anyway)

I've attached the new files here as well as the #1 post.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v2.4:
- Fixed Car Contact message not displaying properly.
- Fixed Object Contact message not displaying properly.
- Fixed car speed, no longer displaying in m/s. Now displays km/h.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from Gutholz :Ah yes, outgauge settings. Looks like this now:
OutGauge Mode 1
OutGauge Delay 1
OutGauge IP 127.0.0.1
OutGauge Port 30000
OutGauge ID 0

but still only zeros are displayed. Even when in cockpit view.

What I mainly want is small displays for: gear, rpm, speed.
Because some mods do not show that in the cockpit. I would like to disable all other messages/displays.

/edit:
Now it showed this attached error.
The german part reads: Usually every socket adress (protocol, network adress or connection) maybe only used once.
Maybe some sockets are not closed correctly?

Sadly i don't know enough german to read that entire message. But i see words like socket exception, and binding. So I'm gonna guess its failing to connect to the insim port. Have you set /insim 29999 in-game?

Keep in mind that if cfg.txt is edited, you're gonna need to restart LFS.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from Gutholz :The app told me:
"InSim : password does not match your multiplayer admin password"
So I cleared the password I had set in "Start Server" menu and it worked.

In the pre-race screen, it should hide itself. (It makes the startgrid list disappear.)

Ingame the displayed numbers are just "0" "0,0" and "0,00%"?
They do not change when driving.

1) Yes, I'm aware of this. I'm planning to allow users to set ip, insim port and admin pw. Coming soon!

2) I don't really race myself, but will look into that pre-race thing.

3) Thanks for the feedback, I can tell you right away that the reason its just display 0 on everything is because you most likely haven't set the following outgauge settings in your LFS\cfg.txt.

OutGauge IP 127.0.0.1
OutGauge Port 30000

kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
New version is out.

v2.2:
- Added options panel.
- Added fuel warning.
- Added button to hide UI.
- Added modules panel.
- Added car contact (on/off).
- Added object contact (on/off).
- Added laps info function (on/off) [disabled for now].
- Added strobe functionality for tows/cops. Doesn't full work yet.

EDIT: Added a seperate file to save user settings.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from GT4_PL :Do have Gear Ratio show kph/mph?

Gear ratio does not display speeds in the garage. If such thing isn't aquired through insim packets, i probably won't be "hacking" my way there. But will look into it.

EDIT: I believe top achieved speed for gear ratio is gotten only through memory. This won't be on the top of my list of priorities, but will look into it later on.
Last edited by kristofferandersen, .
LFS Companion - Local InSim Application
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Hello everyone,

I'm excited to share LFS Companion, a local InSim application that I've been developing over the past couple of years. Its primary purpose is to enhance your LFS experience by improving chat visibility, providing an in-game UI with essential driving data (RPM, speed, gear, fuel, etc.), and offering various customization options.

This tool is designed to be useful for the average LFS driver, making gameplay smoother and more intuitive.

Open Source Project
LFS Companion is completely open-source and available here:
➡️ GitLab Repository

Features
✅ Chat Window – Read in-game chat directly from the application.
✅ Customizable In-Game UI – Displays speed, RPM, fuel percentage, lights, handbrake, average fuel, and more.
✅ Full UI Customization – Use InSim buttons to adjust the in-game display.
✅ In-Game Settings – Customize fuel warnings, kmh/mph units, automatic lights, and more.
✅ Hotkey Support – Use keybinds to interact with the InSim easily. (WIP)

Setup & Requirements
📌 Connection Settings – Configure InSim in:
<LFS_Companion>/Config/Connection.ini

📌 .NET Runtime Required – If you don’t have it installed, LFS Companion may prompt you to download it.
➡️ Download .NET 8.0

⚠️ Important: How to Enable OutGauge in LFS
For LFS Companion to read your speed, fuel, and other data, you must configure cfg.txt in your LFS folder.

Once done, type /insim [port] in LFS where port is the port you specified in the connection configuration file. 29999 is default.

Set the following values:

OutGauge Mode 1
OutGauge Delay 1
OutGauge IP 127.0.0.1
OutGauge Port 30000
OutGauge ID 0

Download (windows and linux)

Final Notes
LFS Companion is still in development, and I’d love to hear your feedback! Feel free to report issues, suggest features, or contribute via GitLab.

Happy racing! 🏎️💨
Last edited by kristofferandersen, . Reason : Re-write of initial post
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