The online racing simulator
Searching in All forums
(704 results)
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
How big is the computer case on number 2?
The graphics card is only 512MB. If the case is big enough, you could replace that card later.

You can always build your own computer, its a bit cheaper.
https://www.youtube.com/watch?v=nZUYymbCH1w
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
ANDREJ,

Where did you find LFS? Source?
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Forgot to say, we're talking about router firewall.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from MrSam :Try this maybe Smile
https://www.lfs.net/forum/thread/29454

edit : oops you are online, stupid me Tongue

Thank you so much, I disabled the firewall, went online and turned it back on.
Thats my solution for now, I'll have a look at the link.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from KlausAdam :I bet you've only stopped the firewall on windows but not the one of the router/gateway. Try to stop it and test again.

Otherwise try to ping a server outside your network (ex.
ping www.microsoft.com

).
If this works try if other games connect to multiplayer sessions.
This could be useful to get a more detailed description of your problem.

Its working with the router firewall off, LFS is the only game that multiplayer doesnt work on.
Tested 4 other games and they all seemed to work fine.

What addresses does LFS need? and ports? As I can't leave the firewall disabled, I'm allowing the ports needed.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from [RCG]Boosted :well...u could try to re-install.
also, check in the ehternet settings if there is any proxy set.

I don't think reinstalling would do any difference, I have other installations that I've tried, they have the same issue.

I also don't have a proxy set.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from Bass-Driver :turn off the Firewall to see, if that helps.

No luck, same thing.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from borja_s13 :Here it's working everything as how it should.

Try restarting PC/Router

I've restarted both, my computer and my router.
Same result.
"Could not connect to master server"
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Hello.

My LFS seem to not be able to load the list of hosts. Its just loading.
I obviously have internet connection. Anyone else having the same issue?

1) http://imgur.com/pEUNA4x
2) http://imgur.com/E3P5aZn
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
"I'll just be staying here."
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
DANIEL-CRO,

I may have found a bug.
Once I launch LFS, I go to servers (picture 1).
In the search box, I type a few letters and that works fine.

But, when typing more letters: I get this.. (stopped working message).
Oh yeah, it crashes right after I use the "backspace" key.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from volcomy2 :so far, but the idea to buy a license, first i want complite my cruisu insim, just for learning that type of programming, now I stop at reg/login system bug. If anyone could help me pm Smile

3 years later, still demo.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
+1
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from denis-takumi :Use LFS Polygon Draw to identify new areas (streets) without the use of nodes on opened track like FEX FEY (LFS Z30 or higher)
used jsDraw2D - http://jsdraw2d.jsfiction.com/
use FireFox, Chrome

Update:
add: json style output
add: multipoligon drawing

Site where u can draw polygons

GitHub

C++ code to find point in polygon


<?php 
x
,curent position

polyX
[] - array of X polygon points
polyY
[] - array of Y polygon points

polySides 
count of points

bool checkPosition
(int polySides,int polyX[],int polyY[],int x,int y)
{

    
int    ij=polySides-;
    
bool  oddNodes=false     ;

    for (
i=0i<polySidesi++)
    {
        if (
polyY[i]<&& polyY[j]>=y
                
||  polyY[j]<&& polyY[i]>=y)
        {
            if (
polyX[i]+(y-polyY[i])/(polyY[j]-polyY[i])*(polyX[j]-polyX[i])<x)
            {
                
oddNodes=!oddNodes;
            }
        }
        
j=i;
    }
    return 
oddNodes;
}
?>


a nice feature would be a list of "layers" if I can call it that. Just like in photoshop, once you've filled a Polygon in a layer, it'll stay in that layer, and if the layer gets deleted, the polygons in that layer will also disappear. Will also make it easier to use this tool.

EDIT: I tried to place some points and areas, and then press "Clear Previous Points", but nothing's happening.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from Racer X NZ :Smile That rates as an awesome sys admin response to a (l)user request, and it's from a programmer !!!

High five, man!
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
I think that, if the devs added a feature like this. Some, if not.. more demo users would pay for s2.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
The timers are enabled, because this code works:
http://prntscr.com/9lvdl5

(enables in the Form1_Load event)
I've also tried to send the button without the variable and with UCID on 255.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
I'd recommend using InSim.NET.
FGED GREDG RDFGDR GSFDG