Thanks for the feedback, guys I fancy trying something where I can weave through traffic, and just follow my nose ...
How much work does it take to do that?
As for bugs, guess I'll take my chances; I've enjoyed some very buggy games (hmmm, Atari, lol). On my (laptop) rig I'll just be running it at 800x600 with everything off ... eye candy can wait till I get my next full size rig
I did read part of the big thread, but mostly saw the guys running Beta comparing notes
When getting home from work I often fancy just having a virtual drive to unwind ... right now Test Drive Unlimited is looking appealing, but hows the driving experience?
On the TDU forums some people have said its halfway between sim and arcade handling (about right for what I'd like when not playing LFS), but there's problems when you change elevation (?)
100% agreed, I gave up watching after Nextel took over, apart from the occasional race highlights ... but it was best when they had to build the cars using production car bodies. It used to be unpolished, tough, fast racing, which was fantastic.
Nope, the FWD one had skinny tyres at the rear, and the RWD one had the trans on the back axle. Perhaps you should go read the complete article ... which funily enough has been on my website for a while now The author openly states that he is not a racecar driver, therefore you get an unbiased opinion of the differences.
I've not drifted IRL, but I've spun / slid / done a power slide in many cars; the slower cars in LFS feel about right I recon.
Remember that most cars made for 'drifting' have honking great alloys with rubber band tyres - that means when you loose it, it goes big time; back in the real world where cars have 50mm or greater sidewalls and 205mm or less width of tread (ie. where tyres cost less than £100 each, and are similar to those simulated on the slower cars in LFS), they are much easier to handle when sliding.
If course anyone that drives real cars would know that distinction ...
Compared to which other computer game forums are they more childish? Computer games by their nature attract younger people so it falls logically that the communities that surround them are inherrently childish
I'm not against removing it, this just ranks alongside the skin with blood splatters - complaining about other people's taste (or lack thereof). Easiest solution that would please both camps would be to disallow their use in single-seaters.
Super Sprint, Supercars, Super Offroad, Super Skidmarks - an evolution of the same basic idea, all great.
Frogger, Ranarama, Lotus Turbo Challenge, Starquake, Gauntlet, Hard Drivin', Pacworld, Road Blasters, Outrun, Doom 1 ... probably a bunch more if I start thinking about it!
I was hitting the top of 2nd, but not enough to warrant shifting ... I'm using the ratios from the 'easy race' setups, but with a slightly shorter final drive ratio
30fps is more than bareable, lol ... anywho, its not quantity but quality that matters, my cheapy Samsung laptop has 128Mb dedicated so I'm surprised a Powerbook would be available so lowly specced.