Now back to road cars, where my interests lie, the ultimate Cobra has to be the 260 - fantastic ballance and more elegant than the brutish 427 (which was a 428 from the factory - big difference!). And thats coming from someone that likes brutish cars
So you prefer the one that looks like a wang on wheels to the one that looks like it rolled off a sci-fi B-movie set?
The Corvette is great when talking about performance and handling, if you could master driving a big block C2 around Riverside (with the cross ply tyres and drum brakes all round) then you could handle anything!
Nobodies said anything like a Westfield, Radical or Ariel Atom, which is surprising since they're the epitome of cars worth driving.
For those wanting a car that'll put hair on their chest - Hennesey Twin Turbo Viper, '85 Porsche 911 Turbo, '69 Plymouth Roadrunner 6-pack (400hp with drum brakes), Shelby Super Snake (or Daytona or 427 GT500 (none officially made)), '68 427 Chevrolet Corvette (or LT-1 Camaro), '69 Plymouth Hemi Barracuda, Aston Martin V8 Vantage ... and so on. Now those cars have balls.
(edit: Jensen Interceptor FF can go on the list too )
I've been on the gantry when this one's gone underneath - your feet get warm, so its definately one of the hottest cars out there ...
On an easy run it'll do the quarter mile in 5 seconds with a terminal speed of 280mph, so the performance is pretty good too Off the line the gantry sways about 6" back, from the blast of air ...
Yeah, good point, why am I even bothering to build a car to compete in hillclimb competitions, it wouldn't be fun or competitive to take part in that form of motorsport at all :chairs:
I have long fingers, the original XBox 1 pad is the only gamepad that feels like it fits in my hands comfortably. It works nicely in LFS, the only problem I have is the springing is a bit too heavy for long races.
I tried the rFactor demo too, hated the menu system (very bling bling and slow for no good reason), and couldn't work out how to switch off the driver aids so I could give it a proper spin ... anyway, got LFS, thats enough game to keep me going for the next few years, lol.
Yes, but then making tracks is half of Trackmania; generally only good tracks get voted for, or get used on servers (at least the ones worth playing on).
The serious hillclimbers use open wheelers, often ex-F1 cars. Some of them manage to traverse corners that I couldn't with the Shelby on its lowest suspension height, and thats a road car!
Mislaid the pic from the new car, here's the old one - the Pro-comp is 1 1/2" bigger diameter, and the shift light is about 1" accross ... either way, much easier to make out at a glance than the regular LFS gauges ...
Then you don't remember for long ... it only hit about $2 o £1 in January, not long ago it was $1.40 to £1. Sorry, but saying its expensive because of the exchange rate won't wash when console games cost $60 there anyway!