1). Who said I don't drive on s2 cars/tracks? Just because I don't do PBs/upload Hotlaps doesn't mean I don't drive them.
And what's the problem if I normally race with XFG/XRG/FBM? I'm not allowed to? Because I'm S2 it means Im forbidden to drive these cars anymore? Am I part of the S2 elitism and I didn't realize?.
2). Sure, because we need to cover Tyre Physics, so we throw the "Graphical Overhaul" tarp over it and everyone is happy. This tale is pretty known to me
3). I'm not against adding new cars, but what's the point of adding more and more XR variants when the rest of cars are just there, begging for an update? XRG for starters, XRT is enough for drift, FZ50 if you feel extreme.
Why do you think XFG, XRG (adding FBM) and Blackwood were reworked? To make Demo "prettier", but then you buy S1/S2/S3 (except for ROckingham) and find out you have Minecraft cars available. It should have been reversed, updated S1/S2/S3 content instead of Demo. But I don't blame them, Eric is working like a carbon mine slave and nobody to aid him and make things faster.
4). Not my problem LFS was designed to be a Racing sim but ended up being a cruise & drift sim. Go blame the game, not me.
5). I'm not saying the ideas depicted here are bad and/or shouldn't be implemented, I like the idea of a XRT and XRR crossover. But IMO LFS devs should focus on updating the EXISTING content to match the actual standards before adding more things.
So we already have eternal Tyre Physics update coming in a aeon, and you want to complicate it even more? That will just delay things even more.
Tbh this idea is useless. Why make a total NEW car that looks identical to the XRR or XRT with just a tiny bodykit, a bit more powerful engine just to be Drift-exclusive? And in the other hand we have outdated af cars (UF1-UFR, LX4-LX6, RB4, FXO-FXR, FZ50-FZR, MRT) left to die. I'd rather focus on reworking these cars first.
None of these two will be added anyway. At least "Officialy", if not via Mod Support (if it will even be a thing).
This. You could save a replay of you doing a few laps so we can see your driving and etc.
216km/h-217km/h is easily reachable on both Blackwood configs, with and without chicane.
Edit: Also bear in mind that more fuel=more weight. For 4 laps its best to use 7%, or 8% as max, if you think you need 1% more.
EDIT2: (Discard Edit1) 4 laps is 6% fuel as Nova corrected me. My maths are rusty, just like the Volkswagen.
1) Racing Line (Where to brake, where to accelerate, where not to accelerate too much, how aggresive you should point the car into the corner, etc etc)
2) How Aggresive/Confident the player is with corners
3) Last but not least, a setup with correct gearing, downforce, suspension and etc, plus knowing when to shift up, when to shift down and @ what RPMs you should shift, what gear you should be in corners (generally it's 2nd gear in T1, and 3rd on the rest of the corners -last corner could be 4th even. But some setups have this "swapped", where instead of 3rd, they use 4th, and instead of 2nd they use 3rd).
[Shortly: A good setup]
Also Engine Brake is common knowledge if you are into racing (be it professional, casual or w/e)
4). Thousands of practice, just like anything. In my prime FBM racing I got into really low 1:13s, almost scratching 1:12s (on normal BL, not Historic). Even if I have like 2k laps with FBM, its still a highway to learn more about it ^^
Dunno about lucaf's idea tho. I mean, why have reserved server slots for licensed users if the race will be full the time 15 peeps are racing?.
Sounds more like trying to fill "empty slots" than something useful at all tbh
Scawen should do something like the cracked City Car Driving has, which after some time the car just bugs out and floats. It'd be fun af to see thousand of threads of cracked players asking why their cars are floating
Pic 1: I think the wall is there on purpose to avoid going OOB, hence even in this Blackwood, beyond that point there isn't too much to drive onto. Also one of those "emergency services" openings;
Pic 2: Misplaced collision;
Pic 3: Non-collision mistake;
Pic 4: That is suppossed to follow the railing, to avoid ppl from getting inbetween so easily (altho that can be done with a wheelie setup);
Pic 5: Supossed to be those "emergency services" openings, except this one doesn't have any barrier nor col wall;
Pic 6: That is an old bug, was doable in old Blackwood too. And that also happens with other spots too, like f.e. Blackwood Estate rocks in building's yards;
Pic 7: Non-col mistake;
Pic 8: Same as Pic 5;
Pic 9: Not that much of a "bug" imo, nor something to be worried about/need to get fixed.
Gyazo 1: Just LFS physics
Gyazo 2: Again LFS physics
Are those concrete slabs? If so then that's normal. Concrete slabs flicker when they are joined together, because LFS
If not, then try reinstall LFS and see if it still happens.
Personally if its a fun set (wheelie, super donuts and etc) I have no prob giving them to whoever asks for it. Same goes for drift setups.
But for racing setups Im not that open to give these sets. Even tho the people that gave me these setups are because its a "public" set and never told me specifically not to share them, I prefer telling these people to ask the actual person who made the setup to ask for it, to avoid problems and confusion basically.
Its up to the person if he/she doesn't want to share a setup, and begging won't make the situation better. If the person says "No", then you just say "np" and end of discussion. I have seen some people getting buttburn just because they didn't get a setup.
If not, then you could simply give the guy a similar set. If the person asking for a set is giving you a bad time, you can just give him a troll set. In the end he didn't specify what type of setup you need to send
>>The ones I can't stand are those who don't even bother to search first<<
Kinda disagree on the patriotism part. I mean, patriotism is present on EVERY country, except that if its from a certain country its good but if its USA's or European its bad and intolerant (I don't agree with this type of logic, but you know, XXI people offended by anything).
Either way I don't have any type of problem on these people making these skins at all, just giving out an opinion (maybe a bit harsh, but that doesn't invalidate it). They are just ugly for me, which doesn't mean they can't make them nor stop doing these skins. Maybe it also depends on the effort someone puts into these skins. It's not the same the effort skinners here put onto them, than just a casual doing one. Who knows, maybe they get into skinning, just like me. As with everything not everyone will like your work. I started the same way these people did, making those type of skins, but with time I started to like replicating liveries on LFS cars. I enjoy it, its also a way for me to kill time, and of course headaches when stripes don't fit because skin stretching, specially on the lovely FZ5
I oveshoot the corner a bit too fast with only specifying on "turks" tho.
*cracks LFS*
"Ama go post my cracked LFS gameplay on Official LFS Forums, nothing could go wrong".
I really don't know if they do this on purpose (which I think they do), or just a special type of people. Can't help but semi-laugh at these type of threads.
People nowadays want content, content, content, content, content, And crysis 3 graphics.
At this current state, with so few cars and tracks, updates are rare (they are "major" but not that major) and no Mod Support (this and content itself): there wil be an increasing in player base? -There will be an increase, low and slow, but will increase (I do hope so). But at the same time a chunk of that will be lost because of the aforementioned lack of content. So you'll see the triple of threads demanding content, and updates.
A point for adding to steam are the paying methods Steam has, which will benefit a lot of people from almost every country.
I agree that LFS is really open when it comes to InSim and etc, and has some features that outstand other simulators (Clutch for example, altho it needs a bit of tweaking to it), but in terms of content its really falling behind.
LFS NEEDS this tyre physics update more than ever.
They will end up leaving once they see how slow updates come.
The problem is that in case LFS wants to make it to Steam, the whole infrastructure would need to change, and the devs would need to focus on it 24/7 (not like abandon their life totally, but mostly). Mods will make LFS last a little bit longer, but it won't last forever.
I'm not saying that bringing LFS to Steam is bad, but at its current status its better not to. It won't make things better.
Only lately?? I'd say since the entire LFS' history.
I get it that not everyone is an artist to make skins (me included), but I agree, average turk skins on LFS are ugly af lol. Either badly done, stolen or renamed from XRT skins.
AFAIK there is already a LAN option, when you create a server you can choose between local-network-hidden.
LAN/LOCAL - Your host will not connect to the master server. Guests can connect by clicking on "Join Specific Host", selecting the "local network" option and typing in the IP address of your computer.
NETWORK/INTERNET - Explains by itself.
HIDDEN - Your host will connect to the master server but will not appear on the List of Hosts. Guests may connect to your host by clicking on "Join Specific Host", selecting the "Internet" option and typing in your host's name.
Some cars need a more durable clutch (XFG,RB4,FXO,XRT,UFR,FZR). I have the impression XFG burns more clutch than the XRG, and there is little difference between them, apart from weight, engine and etc. On the other hand, powershifting a RB4 or a FXO equals to clutch dead literally. UFR and FZR aren't a quick dead clutch, but it suffers, specially the UFR. XRT would be in the middle, not clutch-happy nor a durable clutch either. I get that with mouse its a bit easier to burn clutch, but still, these cars are clutch-happy, and sometimes you need to powershift, which CT makes the difference.
Because for ppl its boring to do jobs, and since on TC you only drive to make money, plus being a med or a cop, its far more simpler to adapt (makes no sense to me, as only driving gets boring after a while, and jobs add that bit of "fun" to it, same for bank and etc).
I already know about that, I use them on these random servers, but at the same time some servers don't allow players to block messages (If the server has an InSim they would put a message on screen to re-enable messages, or they would kick you or ban you if you keep on blocking messages), plus if I block messages a moderator/admin could be talking to me and I wouldn't notice and would end up banned thinking Im ignoring him.
+1 Some people are really annoying but at the same time you don't want to disable all messages in case somebody talks to you, or a moderator/admin is calling ya.
There could be a button on the Connections List to mute/unmute players.