Ok so the new patch has been out for a good while now, and I can say hand on heart that I've never noticed a difference between high and normal resolution skins.
Yeh new drivers don't solve 100% of issues, but ring any support line and the first question will be "how old are your drivers?".
And in my case updated drivers fixed a BSOD issue, so unless you KNOW that a newer driver works its always well worth a try.
I've seen that before, I know what you mean. Unfortunately I don't know how to fix it but will follow with interest. HOWEVER, drivers are at v162.18 so yours are very old. Get the latest ones from here; http://www.nvidia.com/object/winxp_2k_162.18.html (they are WinXP drivers).
I'm not keen on using another utility, nHancer no exception.
As LFS doesn't have AA settings, if I want to do it in the nVidia control panel, surely it has to be set to the opposite of "let the application decide"?
Not really a cry for help, just pointing out something about a new graphics card;
I've gone from an ATI X700 which is over 3 years old now to an nVidia 8800GTS. Remarkable gameplay improvement with the likes of BioShock and MOH Airbourne... but not so much in Live for Speed.
Difficult to describe - I could run both cards at maximum settings up to a resolution of 1600x1200 and the X700 just looked better. Frame rate isn't the issue I'm talking about, just how it looks.
Possibly the 8800GTS is 'clearer' somehow and looking at examples like the barriers in the distance and the steel framework of the structure overhanging the start/finish at Westhill I get horrible moire patterns.
I'm guessing this is to do with anti-aliasing ... does LFS have anti-aliasing settings within the game?
Had a quick search but couldn't draw anything of use...
With the new patch I'm trying to get AI on Aston Cadet Rev in the MRT, I've driven a few laps, driven through the pits etc... but when I try to add an AI driver and start I'm told; "AI drivers can't yet qualify or practice because they don't know how to drive through the pit lane".
Slightly enbarrasing for them so how do I teach them?
Thanks VoiD, according to the WIKI then I have intermittent lag between me and the host (I'm not getting the other players' game packets). An extreme of this and I will time out.
Only thing it tells me realy (I THINK) is that I'm not getting replies back from the server (all others at the bottom and only my green one going up).
I'm having an issue with LFS at the moment and I wondered if anyone actually knows the mechanics behind this... I'd like to understand it.
Sometimes my green bar will rise and rise, then drop back to normal. All the cars drive normally however the messages will pause and then all appear at once when the bar drops back down. Also if the start of a race happens while this is going on I'll miss it - neither can I jump back to the pits, etc....
Sometimes that bar keeps rising and I eventually I will get disconnected.
What I need to understand is what this is actually showing. While this is happening, the cars around me are driving normally, *not* jumping around like I would expect if I was loosing data, but as I say above I am loosing the messages.
So with this in mind, what is my lengthening bar telling me and why does it not affect the other cars?
Dave
PS I have reported this to my ISP but it is off their network.
I'd played the demo but was very bored very quickly; I thought it was just a car park with a hatchback!!!
I actually jumped straight in and bought S2 a long time afterwards because of comments/reviews about it when I was looking for something realistic. I didn't realise the two were the same game until I got S2, how bizarre is that?!