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GP4Flo
S2 licensed
Nice, but why don't you work a bit more on it? I think with some adjustments it could look really good.

For example the carbon structure on the side panels is too big compared to the dashboard. I also think, that the rightside drivers won't like the mirrored FZR text
GP4Flo
S2 licensed
Yes
LFS is too realistic
GP4Flo
S2 licensed
I think LFS has become too realistic. I've just had some great races on Blackwood Rallyx with a lot of fun. But then in the last race there was a three car pileup in the last corner before s/f. My car was knocked heavily into the armco and guess what: my wheel broke.

The addition of the new tyre physics to S2 is really nice, but I think Scawen went a step to far with the implementation of realworld damage. It's just too expensive to buy a new Driving Force Pro after each crash, so I'll step a bit back now...



... until my new DFP arrives

Edit: Some impressions from the race.
Last edited by GP4Flo, .
GP4Flo
S2 licensed
I think I joined somewhere around November/December 2002.
GP4Flo
S2 licensed
So, no one else interested to create a cover for the manual?
GP4Flo
S2 licensed
LFS did already have fog in an early dev version. Unfortunately it was removed, because there were some problems with it.
http://www.liveforspeed.cz/galerie/s129.jpg
http://www.liveforspeed.cz/galerie/s130.jpg

See here for more screenshots:
http://www.liveforspeed.cz/ukaz.php?cisloclanku=2004071801


I think the fog uses the same effect now known as "haze", just a lot stronger. With some hex editing of the trackfiles it should be possible to increase the haze so it looks like fog.
Last edited by GP4Flo, .
GP4Flo
S2 licensed
I'm using AntiVir PersonalEdition. It's free for personal use and works really well:
http://www.free-av.com/
GP4Flo
S2 licensed
Quote from Funnybear :Mate, that was slightly unfair. I love reading shit like this. I love finding our about the science behind everything. I'm not dissing you and wasn't even trying to derogate any of you discussing this aspect of LFS. I am actually following it in a fairly well eduacated manner, I may not have a PHD paper on advancing the weak force in String theory but for a layman I try very hard. I will tone down my humour, obviously some of it is escaping your monumentous intellect.

Please carry on with the science. I shall just watch and learn. Last thing I want is to hijack an interesting thread and turn it into a petty arguement about . . . . . random stuff.

Ok, sorry for the harsh words. I was just a bit dissed, because there are so many people around who talk about things they don't understand (just read the comments over at RSC à la "you would have to program gravity for each situation" or "gravity isn't important for a racing game". Then when there is someone like detail who knows what he is talking about and actually does some research about the subject, a comment like yours follows.

I mean this is just plain simple physics. Nothing complicated like "string theory", not even Einstein's theory of relativity is important here. We are talking about things Galileo Galilei has found about 400 years ago.
Last edited by GP4Flo, .
GP4Flo
S2 licensed
Quote from detail :1) gravity force can be calculated from absolute acceleration (a = F*m).

I think you mean a = F/m. I've just tested it. The tyre load on all 4 tyres is 6,3 kN according to F1PerfView. With a mass of m = 678 kg I get g = 9,3. Something's wrong there

Quote from detail :
2) Gravity constant is there in the memory, search for "-9.81".

That answers Tristan's question

Quote from Funnybear :See. Look at that. Somebody who is clever. I like clever people. More cleverness please. Bring on the Cleverness. More people who know about physics and science and stuff please. I like reading about clever stuff like that. Because I havn't a hope in hell of understanding any of it but it makes me feel cleverer just reading it . . . .

Big cheer for the clever people.

If there is something you don't understand, feel free to ask. But please don't post comments like this. It's not our fault when you missed the physics class at school
Last edited by GP4Flo, .
GP4Flo
S2 licensed
I just did a test and the values LFS shows in the g-meter and in the raf file are a bit strange: When rolling the car to it's side, you would expect the lateral acceleration to show exactly 1 g. But it doesn't, it just shows 0 g. Did you make similar experiences?

My guess is, that LFS removes the gravity acceleration from the g-meter and raf outputs. Maybe Scawen can confirm this?
Last edited by GP4Flo, .
GP4Flo
S2 licensed
It's really frightening, that there are so many people in the RSC forum talking about things they don't seem to understand. If you don't know what you are talking about, let it be or take a look at a physics book first. Gravity on earth is just g = 9,81 m/s². To calculate the gravity for a car you take it's mass and multiply it with g to get the downwards force. Nothing complicated, just simple math: F = m * g.

I can't really understand how you can program gravity wrong.


Edit: Thanks for the correction Frank.
Last edited by GP4Flo, .
GP4Flo
S2 licensed
Nowhere, except you manage to hack Scawen's PC.
GP4Flo
S2 licensed
Quote from KiDCoDEa :sorry, no PHP violation in this post

As we are talking about php violations:
http://www.lfsforum.net/showthread.php?t=5129
The new IRacing.com website
GP4Flo
S2 licensed
Take a look at www.iracing.com, really interesting things to read there:

Quote : iRacing.com Motorsport Simulations is dedicated to building the world's most advanced, most comprehensive PC-based auto racing simulations. The technical fidelity of these simulations will be the foundation of SimRacing with iRacing.com. PHP has encountered an Access Violation at 01AC0AFD At the heart of iRacing.com's efforts will be an official sanctioning body, offering professional administration and organization to help grow the sport. The sanctioning body, FIRST, will eventually manage the growth from amateur competitions through professional races.

Quote :iRacing.com Motorsport Simulations develops close working relationships with all of the manufacturers and constructors who build the cars that will be featured in iRacing.com simulations. The logic of this is simple. The engineers who design the cars speak directly to the engineers who code the simulations. ThePHP has encountered an Access Violation at 01AC0AFD result is a more realistic physics model than ever developed. The benefit is the most realistic driving experience in simulation history.

Last edited by GP4Flo, .
GP4Flo
S2 licensed
Quote from Mogar :And their argument that it's to avoid loosing their time, well, Scawen just spent his time writting one line and closing a thread. A much effective way to make ppl here shut up whinning would be spend this line with a kind of feedback for us.

Hm, let's try to think a bit:
Is this thread still opened for discussions? Yes.
Why did Scawen close the other threads? Because they had exactly the same topics.

So what's your problem? If you want to go on ranting and repeating arguments that have been written a dozens time in this forum, then feel free to do it here!
GP4Flo
S2 licensed
Here is your "progress report":
Quote from Scawen :The devs are all alive and working on LFS, and we'll post when there's something interesting to say. As ever, we are working on the things we've said we're working on, and also some other experiments along the way, sometimes giving rise to new things we haven't mentioned before. That's the way LFS is developed, it's the reason LFS is here, and the way it will continue.

And just something about people saying "We have paid for a full version". Please understand, we don't sell versions, we sell licenses. You paid for a S2 license, and you have it! That means you can unlock the S2 content in any S2 release that is available. There is no specified release date for the full version and there never has been.

I'm sorry we can't just bring out releases and improvements at an extremely high speed, but that's just not how software development is. Also, we don't want to keep posting progress reports, about nothing. So little noteworthy things happen in one month... but unfortunately the forum just flares up every month and finally i have to come here and declare that we are still alive, etc...

Again, we are working on LFS and will report when there is anything interesting to say! Thanks!

http://www.lfsforum.net/showthread.php?p=73202#post73202
GP4Flo
S2 licensed
Do you feel the silence? Well, then enjoy the silence!
GP4Flo
S2 licensed
With my Radeon 9600 I get about 40-60 FPS, with full details and 2x AA and AF, so there's probably something wrong with your settings. Check if Hardware Vertex Shading is enabled in the LFS graphic options.
GP4Flo
S2 licensed
What about installing LFS twice in different directories, so it won't get locked everytime you change the OS?
GP4Flo
S2 licensed
Very nice pic, but why did you disable the dashboard?
GP4Flo
S2 licensed
Back from Vienna I finally had some time to take a look at the photos. I'm still sorting them and writing a small report about the fair, but here is already a sneak preview
GP4Flo
S2 licensed
Quote from tristancliffe :I have Florians t-shirt, and I'll be bringing it over with me, so I can return it. I washed it too

Thanks. I guess the washing was really necessary after the karting race

Quote from tristancliffe :
I think Florian is doing something with CD's, so how are these going (out of interest)?

Yes, I've ordered some CDs last week, now I only hope that they'll arrive in time.


Anyway, looking forward to meet you on Saturday. I'll arrive around 8:51 at the trainstation west (Westbahnhof), you will probably still be sleeping at the time
Last edited by GP4Flo, .
GP4Flo
S2 licensed
No, there is an old freeware version (1.9D) available without the need to register.
GP4Flo
S2 licensed
Quote from three_jump :hmm, are you ready to meet the hacksaw?

Are YOU ready to meet the... uhm... Flo ?
FGED GREDG RDFGDR GSFDG