You can get some setup data from wr replays by exporting a raf and then analysing it in f1perfview or wsinda's LFS Replay Analyser. Check trhe addon forum for it. But as has been said, you'r better off using the setups from inferno as most if not all wr sets are there.
Don't use it like that, it'l be very rough. What you should do is use the pen tool to draw a shape and use the wireframe only as a guide. Hope you know what I mean. Instead of selecting or useing the select tool use the pen tool to draw your shape. Otherwise if you prefer to do it your way you can always use the lasso to select the unselected lines.
Yes it is possible but it'd very slow. You need something that reacts quickly and the slider is too fiddly. Just recalibrate your control in lfs and see which axis the slider is moves and assign it to the accelerator. You will need another to use it for both gas and brakes unless you assign brakes to another axis.
Why don't you use up for gas and back for brakes on the joystick? Hard at first but after some getting used to ou'll have much better control.
Sounds like what I when I was enocding an xvid movie. Another program was using all the available cpu power so lfs didn't have enough and started lagging and sputteriung all over the place. CTRL+ALT_+DEL to bring up the task manager and check to see if anything is using your cpu cycles. Do it while you have lfs running, window it and then check then.
Make sure that it working properly in windows first and that when centred it is actually centred etc. Then recalibrate in lfs and set calibration to lock on after recalibrating. Also set the rotation to the appropriate amoutn of degrees. Play around with the reduction also.
Not too bad, however it doesn't look very realistic for some reason. I just can't pick it, the shadows or or something? Yellow interior is strange too. Otherwise it's good. If you used the cmx importer to make the scene that'l explain the crappy reflections ont he hood, the smoothing groups aren't right there and need some adjusting.
Spam, Bob you can't be serious? I answered the question and just look at the dreadful spelling. Bringing it to attention might make the guy realise there's always enough time for a spell check.
That's where other peoples downloaded skins go. Your own skins go in skins. When you get S2 you have to upload your skin the lfs server so that other peopl e can automatically download it when they see your car.
The engine is still turning if in gear so you can still hear it. Blipping the throttle opens the butterfly and makes the engine louder. This is what you're hearing. Press the clutch in and the engine will die when the revs drop
Salga el cfg en la carpeta que lo está en y puso apenas las opciones. En la carpeta de "bin", corra "NetStartDefaultbat" para obtener lfslapper ir. Si usted tiene todavía el poste del problema una captura de pantalla del error.
Not a track I like, there's no room for error so you usually win because someone infront crashed not because of great racing ability. It's also easy to take other people out by squeezing them onto the wall even if you didn;t mean it sometimes side by side racing is fun but not at so.
You only get one username and password and you use this to unlock the game. I wouldn't share these details with anyone because they're likely to steal your account. The onyl way to unlock is to use these details. You can unlock as many times as you like. However you only get an extra unlock every week. So after your first 3 are used up, you only get 1 every week after that. Use your unlocks wisely, account sharing is frowned upon unless in the same household.
The jet setup off inferno is pretty darn good. Don;t be alamred if the tyres go a little orange as long as you're not sliuding excessively and they go into the red then you should be fine. I think R3s would last around 25-30 laps around there. A lot of the guys doing moe would know better though.
Check the renderer properties for CSG server under brazil. Here's a basic render showing the differences betwen the two methods. Top is using the ground plane, bottom environment.