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CoolColJ
Demo licensed
I did a search for BeamNG and nothing came up
Beam:NG - woah crash phsyics!
CoolColJ
Demo licensed
some of the most realistic looking crash and damage physics I've seen in a game yet!

http://www.youtube.com/watch?v=X77cThD4vj8

They should make a rally game..
Last edited by CoolColJ, .
CoolColJ
Demo licensed
Gameplay vid of the Goodwood hill climb - it does have 3D people at least
http://www.youtube.com/watch?v=trKlVlcyPvw

In any case there is still going to be a lot of new tracks. I have it on good word that Ascari is in GT6....
CoolColJ
Demo licensed
CoolColJ
Demo licensed
I guess this is what GT6 really looks like, vs the glitchy/flickering GT Academy demo we have
Or PS4 version....

The interior was also lot darker in the GT Academy demo in street 370z
http://www.youtube.com/watch?v=JQFUXGpZpeU
CoolColJ
Demo licensed
Physics testing with the GT-R this time.
It doesn't roll as much as the Leaf and 370z

Surprisingly neutral and agile, grippy, yet easy to drift thanks to the tricky 4WD system. It does donuts as easy as a RWD. All a first for a GT-R in a GT game, unlike the understeer heavy days of yore

Sunny day at Silverstone looks great. Suprised how long the tyre marks stay!
http://www.youtube.com/watch?v=OH010vLrkDQ

Also when the tyres heat up, they stay heated for far longer
Last edited by CoolColJ, .
CoolColJ
Demo licensed
Quote from Dennis93 :Sorry to ask, but what aspects of that 350z is tuned?

Suspension

Still you find lots of cars rolling a lot when driven really hard with tight turns





CoolColJ
Demo licensed
Quote from Boris Lozac :How's the physics of the leaves, do they gently roll on the track..

There's a few trees on Autumn ring that shower leaves like rain
CoolColJ
Demo licensed
Quote from Scatter :So wait a minute. The setup on the 370Z was stock right? If that's the case, visually the body roll the car is going through is way overexaggerated. It litterally looks like the wheel is rubbing the fender well on cornering and when braking hard (I didn't even know a 370z could squat that low.)

I believe the one without the spolier is stock
It returns to neutral much too fast, compared to a real car
Compare 1:00 of my video under braking to the real thing at 5:10 in this video - real thing is much more springy
http://www.youtube.com/watch?v=vo7MoX_Fuds


This is a tuned track car and it rolls quite a lot, just depends on hard you drive it
The short sharp turns we do in games will make the cars roll a lot more

CoolColJ
Demo licensed
Quote from atledreier :Looks like they finally started using your roadgoing setups, CoolCol! :-) Wasn't it you that made those waaaaaay back?

Loks really good in replays at least.

Not me

The suspension physics could use more springiness though. Looks too damped
CoolColJ
Demo licensed
Turning off the ABS makes a big difference, ABS to 1 changes things too much considering that is the lowest setting...

The changes actually make throwing the Leaf around quite fun, something that GT5 would not be able to do.

A video I made abusing the cars and physics

http://www.youtube.com/watch?v=apA7rZxWad4
CoolColJ
Demo licensed
Just playing with the control pad, the road going 370z feels good, and is quite easy to drift - feels different to GT5
The track 370z is pretty twitchy, quite prone to snap back oversteer when you try and drift, and you go into a tank slapper - this reminds me how GT5 felt with even road cars

The Nissan Leaf rolls a lot!

I had fun abusing the cars to see the physics - might post a video capture later of my exploits
The suspension movement looks really good over the curbs and what not, maybe more realistic looking than any other driving I've seen/played so far - visually that is

Not liking the the jagged/flickering lines and the less dense/realistic looking smoke compared to GT5.
Interior is fairly dark
CoolColJ
Demo licensed
Demo is up, at least I saw it in the PSN demo section
CoolColJ
Demo licensed
Quote from Bose321 :This is the best darn race game out there...


..If you like 2 second input lag.

These LCD TV do introduce quite a bit of lag though, nothing as snappy like my old Sony G520 CRT trinitron monitor
CoolColJ
Demo licensed
She's got nice skin.....

Team VVV E3 impressions
http://www.youtube.com/watch?v=5BoCn1WKRL4
CoolColJ
Demo licensed
New garage screen is a lot more streamlined

CoolColJ
Demo licensed
New tyre model at work
Tuned 370z at Silverstone, looks like an overcast day or dusk,
Guy yanking hand brake a lot...
http://www.youtube.com/watch?v=NJVzDjRDjQo

Original here if you can do 60fps
http://www.gamersyde.com/news_ ... ps_gameplay-14199_en.html
Last edited by CoolColJ, .
CoolColJ
Demo licensed
Willow Springs looks good - you can do a bit of off roading
http://www.youtube.com/watch?v=x6J-7WbAOAk
Deltawing
http://www.youtube.com/watch?&v=hHA9lPK4SY4

Autoblog liked the physics as well

Quote :
As is the franchise's wont, the physics behind car and track are powerfully realistic in GT6. Developers worked with Yokohama on a new tire model, KW Automotive on a new suspension model and refined the aerodynamic model to boot. The result, at least in our ten minutes at the helm, is remarkably true to life; satisfying to get right, and sometimes quite frustrating during the hard bits.

Last edited by CoolColJ, .
CoolColJ
Demo licensed
Quote from sinbad :Of course not! Why would I buy a racing game to take photos of cars which aren't real? Photomode in GT5 is the biggest cock-up idea they ever had, and the way the kids go mad for total bullshot (trademarked: Boris) pictures is mental. GT5 looks nowhere near as good in game as it does in the pictures, but at least a picture of a race tells a story, there's a point to it. The "Photo-Travel" locations really make me think that everyone else on the planet is insane. The idea that people would want (instead of a track to actually drive on) a landscape or setting in which to take pictures of cars which aren't real; Mind blowing.
All it proves to me is that GT5 is not much good as a driving game. People want to take all the driving part out of the equation.

Couldn't care any less at all about a livery editor either, but again at least there is a point to it

GT5 can look pretty realistic in certain lighting conditions
http://www.youtube.com/watch?v=FRBlQLBUg5Y

CoolColJ
Demo licensed
Well I guess you don't want to take any pics of your pimped up rides?
If GT6 has greatly expanded customisation and a livery editor....

official page
http://www.gran-turismo.com/gb/news/00_4937863.html?t=gt6

By the way this is worded, the other variants should be there

Quote :Of its many layouts, the circuit we are introducing this time is the main course, the “Big Willow”. At 2.5 miles per lap, it is known for its high speed corners and undulating terrain.

Last edited by CoolColJ, .
CoolColJ
Demo licensed
GT6 trailer from E3

see 0:47 mins
http://www.youtube.com/watch?v=DmoZAPDV3ew

I see Willow Springs

Edit -
official extended HD version
http://www.youtube.com/watch?v=_X4FCyI1SlM


Can't wait to see what GT6's Bathurst looks like!





New Photomode depth of field looks way better




New Fantasy track - looks like a mountain touge road





Autumn Ring time of day change - confirmed



That new lighting! Suzuka looks much nicer
Last edited by CoolColJ, .
CoolColJ
Demo licensed
Another 370z vid from the Silverstone event - they added a clutch bar/meter next to the throttle one, it blips on gear changes

http://www.youtube.com/watch?f ... mbedded&v=z8Ioh1_lGcA
CoolColJ
Demo licensed
I like how the suspension dropped down, with the wheels off the ground

--

A little edit I did
GT6 in Slow motion, twice the fun

http://www.youtube.com/watch?v=otcoMwyjk3M
CoolColJ
Demo licensed
google translate.

First lap of qualifying top 40. Front downforce missing in Flugplatz, GT-R had flying 15 meters. (Angle of the rear wing is 8 °)
It was also reproduced in the simulation of GT6 which was moving at the same time as the race.
It gets worse when you lower the angle of the rear wing. It does not improve if you do not lower the ride height of the front.
CoolColJ
Demo licensed
Posted by Kaz

FGED GREDG RDFGDR GSFDG