The online racing simulator
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CoolColJ
Demo licensed
Quote from pearcy_2k7 :Please! I'll add you sometime later today

What would you like in return? I've got a shit heap of supercars that are tuned and a few sports.

Do you have an Enzo?


Quote from Boris Lozac :Why would i do that? If i can't win it without those stupid aids, then i guess i won't win it.. Skid recovery makes the game feel like Mario Kart. (but it's more then possible without aids).

If you just want the cash and experience, whats wrong with that?


Quote from R3DMAN :I've played LFS for years.. and done 1000's of laps hotlapping over the years but something in GT5 just doesnt add up..

even tho my laps feel very consistant with each other the splits are all over the place, one min in 0.5 up next time i know ive done the corner quicker im 0.3 down.

I was lapping Indy Road Course in my tuned mx5 (non turbo) and was getting 1'49.5's consistantly but couldnt quite get in the 1'48's.. I came away for an hour or two and then tried again, same thing i managed to improve to 1'49.2's but not very consistantly..

i started a race (online) and immediatly with the lap feeling sloppy and not really noticable smooth i got a 1'48.8 then another then another..

it feels like there is some sort of boost when racing with others.

Anyone else felt this?

Maybe you drafted someone?
Boost can be turned be set off, weak or strong for online. Check the room regulations, it's listed when you hover over the room in the list

Physics felt different to me online, harder, maybe because tyres are a lot colder starting off, or the extra weight of the fuel.

Anyway its seems soft racing tyres are far too grippy for anything under 450hp, but above that you can still lose it. I did using my NSX GT500 online yesterday at Fuji SuperGT race against a bunch of Japanese guys on the final turn
Nice race against those guys as always, they don't chit chat and trash talk
Last edited by CoolColJ, .
CoolColJ
Demo licensed
Quote from pearcy_2k7 :Has anyone got something they can lend me that will win historic races in b-spec? My Camaro just isn't cutting it Will lend you a choice of my machines whilst you have it

I think what you need is a Toyota 7, you win one of these when you complete the Like The Wind series in the B-Spec Extreme hall, level 21.

I can lend you mine if you want. my PSN - CoolColJ
CoolColJ
Demo licensed
Quote from Hyperactive :Took an awesomely crappy video of my focus st replay too. Notice how smooth and balanced jj72's car is while my focus understeers like a blind pig in a train full of waffles.


(did I already mention the awful understeer :razz

Video is underste.. uploading...

Try JJ72's setup at the end of his video, works pretty well
Much less understeer than the setup I was using
CoolColJ
Demo licensed
Quote from sinbad :If it's a qualifying tyre why does it not degrade like a qualifying tyre? You can't claim it's one kind of tyre based on one characteristic any more than I can claim it's an endurance racing tyre because it lasts 95% as long as a Racing-Hard tyre

Well tyre wear in GT5 seems a bit with with the racing tyres
At least offline, online things seem much different, even the the way the cars feel is different.

Online - Medium racing tyres, 4wd, and the front tyres started to go off after 5 laps
http://www.youtube.com/watch?v=rYE0Z1gE5P0

Quote from Matrixi :Someone explain me.. the Focus ST online season challenge.. what the F*CK?!

I'm pushing pretty much as hard as I can, upgraded the car as much as possible, and I'm still nearly 10 seconds behind the Focus RS when I cross the finish line.

Am I the only one who doesn't find these last-to-first-place challenges fun in any way at all? Yet they give so much cash and XP in so little time, that it would be a waste not to do it. Argh.

Turn on SRF and be happy - although JJ72 can do it without it
http://www.youtube.com/watch?v=2EkrJuAV40k
Last edited by CoolColJ, .
CoolColJ
Demo licensed
Soft slicks are qualifying tyres, and maybe too grippy even then, I can't even get a 320+ HP Clio v6 to oversteer with them, but I doubt anyone would use a qualifying tyre for a Ring time attack as they need a lot of heat to get grippy and might not last the distance

Anyway you'll note all the race events and Time Trials that GT5 have use the Hard race tyres only
CoolColJ
Demo licensed
M3 GTR race car showing in Used car yard, tempted, along with Peugeot Group B rally car

I rolled a new B-Spec driver for my 6th one, and his name is also like my real name, and exactly like my grandfather's
CoolColJ
Demo licensed
Quote from pearcy_2k7 :My Viper doing a stoppy On the hill it just floats away you have to go pretty slow up there.

Hitting the brakes and gas together will make the car land flat, according to the Apex booklet
CoolColJ
Demo licensed
Quote from JJ72 :yeah, but can't say I like how it drives.

Basically you brake in a stable manner, turn it in, mesh the throttle and let it work its magic, it just hooks and zoooommm there you go, however once in a while on some corner the magic doesn't work and you grab a handful of understeer. only happens 1% of the time maybe and on very specific corners.

I dunno, I seem to lose the rear end on the GT-R quite a lot under brakes, and that's with ABS on
See 4:31
http://www.youtube.com/watch?v=df2Z6RhP92I

The same thing is said to happen on the real car


Chrisuu01 - you need a capture card or device to upload replays
CoolColJ
Demo licensed
Quote from Mustafur :Why does the Nascar have soo much downforce?

It just takes 2 eyes to see it clearly doesn't have much downforce IRL.

I guess they did it to make the cars more driveable

The ones in GT5 feel a lot easier to drive than the one I tried in the older public demos! Those ones would spin on a whiff of throttle, and they felt really heavy and hard to turn....
CoolColJ
Demo licensed
Quote from pearcy_2k7 :Has anyone got something i can borrow for the DTM champs please! PSN: Pearcy_1991

Just use the Lexus IS-F concept in the Lexus dealership, I haven't bothered with that
CoolColJ
Demo licensed
I usually start at -0.05 front and +0.05 back for all cars as a default and go from there. If you want to drift then -0.20 at the back to start
Camber, 1.5/1.3

We need saveable setups soon....

Yeah the stock setup for all cars have no camber at all!
CoolColJ
Demo licensed
Quote from Boris Lozac :850k? I got a million..

Anyway, bought an Enzo after that, heard some nice things about it, but god i find it awfull, feedback is numb, understeers like a bi*ch.. pretty dissapointed tbh, but i do not regret it, one of my 'goals' is to get all the Premiums anyway..

Take out the rear +0.20 positive toe. All cars in the game have it. I guess to make the car stable on the straight and understeer to make it mainstream and novice friendly. You'll need the custom suspension upgrade though. You can reset the other settings to default, if you copy the values off the stock suspension.

The toe has a big effect on handling in GT5, change the +0.20 to -0.20 on the rear toe, and suddenly all cars become more agile, less stable and want to oversteer, but when doing so, less snappy.

Even adding an LSD was very noticable in the Mini I used for the seasonal event, compared to without. You can feel it with the wheel even though it's subtle thing.
Last edited by CoolColJ, .
CoolColJ
Demo licensed
Quote from chavm481 :yeah, i find the d-pad MUCH easier for drifting than a wheel, a wheel is fun for laps though.

D-Pad?!

I was thinking of the analog sticks for both steering and brake/gas
Then again the top 10 of the drifting leaderboards is mostly D-Pad and 200 degree wheels (Logitech Driving Force in 200 degree mode)....

Controller makes the drift replays look bad though, with the front wheel twitching all over the place
CoolColJ
Demo licensed
Quote from S14 DRIFT :Meh, I dunno about that. It's hard to drift with a pad because it seems that the wheels in the game don't do what you tell them to do. So you drift, apply countersteer, straighten up as the car does the same, only to find that the car flings the other way in a sort of pendulum fashion, until you crash.

The same happened in GT4

Tried GT5 on a friends' G27 setup at 900 degrees and was much more manageable, brilliant even.

That's because you over corrected, same applies to the wheel as well, probably more so. DFGT is a bit too slow to do drifting with lots of angle, and it's noisey as hell! Spins too slow to keep up with the physics, much slower than a real wheel, so fish tailing is more common as a result
CoolColJ
Demo licensed
Quote from logitekg25 :anything i can do to get anything else through facebook, or any other sweet bonus' any more. they have to be available with the US ofc.

Only for EU

Quote from S14 DRIFT :Realistic smoke is pretty frickin' awesome actually. Nice dorifto! Me needs wheel for this game

Drifting with a wheel is a lot harder than on a pad. You need a wheel that spins really fast.
Or use a wheel that can be set at 200 degrees
CoolColJ
Demo licensed
I have my Chromeline XJ13 sitting in my garage with cobwebs since I got it off the Facebook thing. I just haven't clicked with it

Plus the sound of it has too much phasing/flanging
CoolColJ
Demo licensed
Quote from Boris Lozac :Is Nascar on the Ring doable with completely stock car? A friend of mine gave me a car to tackle this event.. always seem to make a huge error by the end of the first lap but i can see myself catching the first guy..

Yeah stock, just increase the downforce to the maximum, and drop the gear ratio down

You need to get the lead time down to -20secs by the end of the first lap to have a chance
CoolColJ
Demo licensed
Quote from Zay :Hello.
Got GT5 along with a Thrustmaster ferrari GT experiance.
I have two major problems.
1. When I am not even touching the brake pedal ingame there is about a 5% of brake. I have searched a bit on google and apparently this is a problem with GT5, not my wheel, as there is no deadzone options. Is this true? If it's not, where are the deadzone options?
2. my weel turns 90 degrees left and right. I have to turn 70 degrees to get any ingame responce at all? Like i said, i am wondering if there is a deadzone option.
Thanks in advance,
zay

No deadzone options so far. You should have got a Driving Force GT wheel instead. I don't even think the wheel you have is officially supported
CoolColJ
Demo licensed
Quote from Mustafur :How do you get this track?

I have it shared under my profile in GT5 right now
I'm already on your friends list, click on the track icon under my name in GT5 to download it

Mount Murder SkyRing strikes again!
http://www.youtube.com/watch?v=nBlQC8sTVEc
CoolColJ
Demo licensed
Man Chavm481's Mount Murder Sky ring track does killer rolls and aerial flips!

I demolished or "melted" my GTR on it

Taking Nascars around it with AI = Major LOL!
Although standard cars wont flip I've found.
Last edited by CoolColJ, .
CoolColJ
Demo licensed
^ But your the Stig.....


Tuned Mustang GT - exhaust, and gameplay vs replay sound
Not the sort of car I would buy, but it's needed for the bonus online seasonal events. So I had to spice it up
Anyway there seems to be a difference between the sound in gameplay and replay. Listen to the warble in the gear shifts etc in the replay version...
http://www.youtube.com/watch?v=illDgA_jfoI
CoolColJ
Demo licensed
Pics look good

Online Kart racing at Corte D'Azur (Monaco), London, and Grand Valley East
Third race is the closest finish ever!

http://www.youtube.com/watch?v=S5u2OEO39mQ
CoolColJ
Demo licensed
I had the closest Kart racing ever just then, on another room. Got first place by .0004 secs

Not bad, I bagged myself 2 wins in a decent field, and almost had another on London by I spun on the final lap while in 2nd and finished 3rd. There are some nasty bumps mid turn on London

Vids to come

FFB on Karts is excellent, Wished they toned down the drafting though
Last edited by CoolColJ, .
CoolColJ
Demo licensed
Quote from proa2414 :I'm in !
Add me : proa2414

What happened to you? I started the race, and you were idle on the side

anyway the room froze after the race finished
CoolColJ
Demo licensed
Got a kart room up, if anyone is interested - CCJ in the title
FGED GREDG RDFGDR GSFDG