Only problem I had was a silly one on my part; I've been getting into the habit of renaming all my LFS.exe files based on their update letters/numbers, e.g. LFS_6E17.exe, LFS_6E18.exe, etc, on both desktop and taskbar, and although I updated to version 6F, the 6E18 version was still in my LFS folder, and was being used when using desktop or taskbar shortcuts, and then when LFS opened up, going thru the update prompt routine.
Only took me going thru the update prompt routine 4 times before I realised how thick I was!
With the Westhill updates, looks like the New Open Track Configurations (Track maps and layouts) post in the AutoX Layout sections will need updating soon.
With an i7-3770 CPU @ 3.40GHz, with 12Gb RAM, 1.5Gb GPU, running LFS on 64bit Win7, with all LFS display settings maxed out, including mirrors, I haven't noticed any graphical or other problems in any of the recent test patches.
Unfortunately, I can't test the 3D effects as I don't have any of the necessary hardware or better than a cheap 60Hz monitor.
I've put the Clockwise version of this layout on my server (as at 23/06/14), and with over 100 recorded timed laps, here are the current posted top times;
* Fastest Anti-clockwise time recorded on server [all drivers] - times in RED are faster than achieved in anti clockwise direction
Top Drift score
10,413 - XRT - B.U.G Mafia
Layout
I've made some small changes to layout, mainly cosmetic, including recontouring inside wall of 1st turn, but also moving splits slightly, so copy amended layout file attached. .
Last edited by sinanju, .
Reason : Added additional laptimes / score
Would be time consuming to convert to lines, tyres, bales, cones or whatever else you have in mind, but you can download it and do it if you feel up to the task. The hard work's already done; all you need to do is replace barriers with whatever you feel appropriate.
AutoX layout, which has very few straight lines in the track perimeter, but because the track is approx. 12m wide, there are a few places where you can go in a straight line for a bit.
Might be hard work for any keyboard racers though.
And couple of corners may be bit to sharp to make it a good drifting course.
Made 2 versions of same layout; one clockwise, and other anti-clockwise.
Will be putting on my server shortly (just got a bit of work to do on my Insim first - mainly putting in some speedtraps), but once I've got some times on the board, will load guide lap times.