I don't see the Z factor being increased - because for the existing tracks the sky and scenery are placed so that from the highest piece of track, there are no blank 'walls' of nothingness for you to look at.
What would be better, and would increase content (!) would be a a giant type of box.
This would be just a large (1 x 1 kilometre) base, with 4 walls, each 60 metres high, and a sky lid.
There could be different configurations, with tarmac, grass, or sand/dirt as the ground, and perimeter scenery to match.
Or if this would be difficult because of the perspective of long walls of scenery, maybe a large diameter circular 'cake tin' shaped layout, again with choice of ground type.
I'd also like to see more objects, but if this was problem, more colour choices, at least for the concrete walls and chalk lines. If you can get 6 colours of tyres, why not more than 4 for walls and lines? Especially Green!
Not sure we'll get more Autocross objects - autocross is supposed to be about proper car trials (time, etc), and not stunt layouts. Likely we'll have to wait till there's a track type editor, when we can start using other objects, like lights, lamp-posts, trees, fences, etc.
You have to load at least one saved Hotlap onto LFSWorld to join the ranks.
Can be any car/track combo, including reverse config (but not X or Y configs).
The more combo hotlaps you load, the higher ranking you will get.
Ranking is achieved by both quantity and times compared to World Records. Lap times close to WR times will be shown with green background, and outwith a selected percentage (offhand, can't remember it) times will be shown with red background.
Click on 'S2 Hotlaps' app (then Ranks tab) on LFSWorld to see the full rankings.
Even if you only submit 1 combo within few seconds of WR, this will put you quite high up the rankings - just in the top 3000 out of (currently) 7795.
If you do one of 18 specific car/track combos, and load that hotlap, you also get on the Main Hotlap Rank (MHR) rankings. Click on one of the leaders in that section, and you will see what the combos are.
There is more than enough information on this part of the forum on how to use nodes and zones. It will require you to use the search function, as I have no wish to spoon feed you the information.
This was the biggest grass area I could find on the new Westhill, and I wanted to experiment and try something on grass as a change to all the tarmac routes and autox layouts I'd made previously.
As for the sinking and floating problem, I only noticed after I finished builing my original oval grass track (LINK) and started driving on it, and although it looks a bit weird, doesn't actually make a difference to the grip levels - seems same as the other parts of the grass track - poor. Even if grip was different, it's the same for all drivers going through the section where it happens, so no-one gains/loses.
Anyway, glad people tried it, and some even found it fun to drive.
Find the Node number (!node) at the point you want the message to appear, then use that number in a RegisterNodeAction script, with sub-routine to open private message.
There's an example to display speed in the original lfslapper.lpr file. You just want to change the speed to a message. Alternately, look HERE for example on this forum.
Have been playing around with Win 10 in VirtualBox for about a week now, and don't like it, especially the metro buttons in the Start menu, and the privacy issues.
At the same time, I've also been playing around with Linux Mint in VirtualBox using downloaded iso. Problem with that is that it has been laggy, freezes constantly, and keyboard (and especially) mouse are both unresponsive.
To really test Linux, thought I'd install as dual-boot with my current Win7 Pro, but having problems.
I've burned the working Linux Mint iso onto DVD, and it loads fine on booting up pc. But when I try the 'Install Linux Mint' from the desktop, it freezes after only a couple of steps...
Eventually, after few minutes, all clears and small command window opens up with error message about 'failed to idle channel', some numbers and something about 'nouveau'. Then computer hangs, and I have to reboot.
However, if I reboot, Windows finds disk errors and goes thru disk checks, and has to fix a number of errors.
Tried this 4 times now, all repeating same issues. Don't want to try it again in case disk errors muck up my windows installation or data.
According to what I've read, I should just be able to boot, run and install fairly easy, with Linux sorting the installation, disk partitioning (was going to set 100Gb aside on my 2Tb disk), and dual-boot.
Assuming no problems with the iso or the burning of it to dvd, any ideas what's going wrong, or what I'm doing wrong?
Doesn't seem to make a difference, even when using add-on scripts. You would have thought that the CatchEvent's and CatchSub's would slow things down, but they don't appear to.
If you have something that updates all the time, you get the performance problem.
I made a little bit of code to let me see the overall distance for some of my layouts, which showed distance updating as I went round...
... and I left this code in when I loaded a new layout on one of my servers - it only needed about 5 or 6 people to be on the layout, and lapper 'lagged' by in excess of 10 seconds - such as trying to get !top command, open or close a button, etc.
Another time, I had my drift scoreboard working giving live update of drift angle and score on one of my servers (without the distance code), and same thing happened when a few people on track at same time.
Fortunately, no problems if I use something like your pitboard, which only updates at sector splits.
Does it matter? Nothing to stop you putting something like "opb", then search and replace this with "openPrivButton". Realise this isn't exactly what you want, but...?