The online racing simulator
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Nard
S2 licensed
roffle mao zedung.
Nard
S2 licensed
Woot
Nard
S2 licensed
Where is the Black T color but long sleeved...I'd want that!
Nard
S2 licensed
It is, but 3 people, you included threw it at Kemo, so I made sure to include the notice anyway. No hostility aims, just denying that response from the get go.
Nard
S2 licensed
Yay for physics flaws!!!
Nard
S2 licensed
If you look at this movie from an academic perspective, you can divide it into different aspects, but overall, this movie still is pretty bad. My critique goes pretty much like this:

Screenplay/scenario: 6/10
Technique: 5/10
Titles/FX: 5/10

I'm sorry, but this is far from being an exceptional creation. The idea about aliens is funny, but it was misused IMO. Your movie could have been a lot better because the only thing I understand from the story is that Fluid are fast drivers and they will be back. Doesn't take 4 minutes to tell me that, people are able to condense more complex ideas in 30 seconds TV previews and make it more exciting.

(btw don't throw the 'try to make movies' argument at me, I do, and I have no pretention that they are masterpieces)
Nard
S2 licensed


Farewell James.
quote from those little shorts BMW had made back in 2001-2002:
"I can't do the splits no more!"

He'll be looking down/up at us from wherever he is, making cartwheels and splits now!
Nard
S2 licensed
Well, I'm happy to see this pick up. Free bump to the top and I state my support is whole again!
Nard
S2 licensed
Well that's the difference between real and sim racing.

We're playing a sim/game. We will always take more risks, always try weirder but unsafe setups, always push the driving to the limit, or past it, than in real life racing. We can just crash our car 100 times until we manage to make that world record. In real racing, you can't afford that. That's why really fast RACERS are the ones that are technically excellent. They can keep the car on the limit without making many mistakes. World record drivers are fast drivers, but they'll try a million times just to get that record, whatever the price is, be it spending a month trying, crashing ten thousand times, etc.

You can't deny we are playing a game, and as long as the simulation isn't a 100% representation of reality (physics-wise mostly), anything goes. The ultra-fast drivers are just people that push what they are given to the limit, but with great technical prowess.
Nard
S2 licensed
I'd have to agree with everyone here...start with slower cars. I started playing S2 on the XFG and even if it's slow, it's loads of fun and a great way to learn LFS' game mechanics.
Nard
S2 licensed
Actually banshee, that league Le Kid started (and that I joined mid-season) had two parts. The MRT and also a GTR (FXR only) panel.

At the final event, 16 people started on the grid, all from Quebec, french-speaking province of Canada. Of course, let's say the skill and lap times were spread on a wide line, as it was open for anyone, but I'm obviously proving how the idea that Canadians don't want to race seriously is wrong. If we can get 16 people from one province only, we can definately get more if we include the whole country.

Knight, PM me or mail me, I'd be ready to help you out to start something. Considering I already have started to know some of the LFS people at Quebec Racing and that the majority of that community wants to have GTR2 take the road/circuit racing niche (it's something about filling grids up instead of splitting them between sims, so majority decides what game gets to host what type of racing) I know some die hard LFSers will want to be part of another league if it disappears.

About this thread, I stubmled on it right now by mistake as it appeared on top of a search I did. So don't assume people aren't interested as I am TOTALLY in but didn't even notice that post before.
Nard
S2 licensed
Quote from Jarod.Yi :english is poor

better be poor and intelligent than rich and silly?

Nard
S2 licensed
Hell yeah, one of my trip plans is the BRP. My father cycled it north to south (he's crazy) and brought back pics that made me wanna drive it so bad.
Nard
S2 licensed
Hmmmm, that road looks killer. I'd really want to drive it.

I had my personal playground, because I grew up in the Ottawa Region. We are lucky to have a national park that actually stabs INTO the city, complete with roughly 25kms of 'promenade' roads. That means, in the summer only road cars/bikes/cycles are allowed, no commercial (anyway there's no deliveries to do in the middle of nowhere), and in the winter, those promenades become cross-crountry ski trails. The asphalt is pristine, and the sides are grass, mostly level with the road. Just look at this



It's not a racing road as on a typical sunday, you have a bunch of pappys driving at scenic pace in their huge caddies and cyclists (they are actually more dangerous, once a RCMP officer tagged a 40-men strong pack that churned a corner at 40kph and at the same time didn't obey the stopsign and gave them all a ticket) but some less dense times of day (like dawn) this road can be really entertaining.

This is all in very hilly terrain, there's a 8 km climb/descent at 5-10% average. What's fun is you can plan a 42.5km run without having to stop and turn around on the road and come back to your start point. We used to do that on our road cycles each thursday night when I was in shape with the cycles club.

Take a look at that asphalt!!!
http://www.ottawafreelance.com ... llpaper/Gatineau-Road.jpg

And take a look at the map!!! (there's a red X marked at the bottom right, that's my parents' house)

http://img95.imageshack.us/img95/2797/gatineauparkfa6.jpg

The parkway's in white, there are a couple intersections, but minor stops to do.
Nard
S2 licensed
So yeah, let's divert this thread into how I just turned the quarter-century mark a couple minutes ago.

My resolutions this year:

Stay as clean and civil as possible on LFS servers.

Take steps into getting RL racing courses in the future.
Nard
S2 licensed
Damnit...I wake up to find I missed the ONE post I would have wanted to read... hey it's my birthday today...can I get a PM of that message Tim edited?
Nard
S2 licensed
Thing is, any discussion has to evolve and diverge from the original topic, or it gets boring fast. That rule applies to forum threads as well as real life discussions. Ever try to talk about your favorite race sim to a girl at the bar for 2 hours?
Nard
S2 licensed
Quote from kart38 :Can't the game provide folders based on track name in which to store relavent setups?

I agree there, this is true, sometimes I'd like a better setup management, especially some way to show folder trees inside of LFS. let's both go make the suggestion, usually when it's a valid suggestion, Scawen puts it in a couple patches down the road. But also look at it this way, Windows provides you with an image/music/video file manager. But most people will just deal with their file management themselves rather than use the premade ones because sometimes, the premade doesn't allow you to do some more advanced things.

Quote :Another issue is how the online pick-up races work. I have not come across a server yet that actually has practice, qualifying, and race session. All of them that I have seen are in a constant loop of running 5-10 lap races.

Well, pick up races are by definition quick matches. Don't expect endurance races to happen every day of the week with 60 minutes quals and practices. Here's how I see those kind of servers. I practice offline, and work my setups offline. Then I get online on empty servers (where you can usually set practice and qualif sessions to your needs) and work on my lap times and line finding. THEN I go do pick up races. See those races as events where you need to have practiced and worked your setups BEFORE you go race there. The idea is to get fast paced races with as few downtimes as possible.

Quote :Why does the game even allow people to actually join the race after it has started? Joining the server is fine, but there is no need for people to join the actual race once it has started...they have no hope of winning.

Simple...would you want to join a server and find out you need to wait 15 laps of 2 minutes until you can actually join the race? That's half an hour until you can join...I can't see why this is a flaw rather than a strenght.

Quote :How about the cars? Could we work on making the cars more accessable as far as setup options? The "street" cars in LFS have more setup options that most race cars.

That is also a somewhat valid point, but that's a grey zone. Road cars don't have more options that's for sure (no downforce adjustment and a few others) but you do have options that you'd usually find only on upgraded parts. All I see there is giving racers cars that seemingly have some upgraded race parts (like adjustable camber and suspensions). I personally completely love LFS' setup interface, most of my personal setups have independent settings for each axle and tire. I refined my tire setup over hundreds of laps to find the best balance for ONE race last week.

I do know there are little things that bug me and other people in LFS, but in comparision with thing I don't like in other games, they barely classify as flaws.
Nard
S2 licensed
One thing that might be why LFS'ers have no problem with bashing other 'sims'.

Most ISI titles are released like any other game. You install it, and the first thing you see is a flashy composited intro movie, a masturbation of epic proportions that shows how great their game is. I loved to watch the GTR2 intro movie, flashing quotes from 'magazines' (everybody knows anyone can launch an online mag and make it tell anything these days) about how it is the most advanced crappity crap crap ever made, the next step in evolution of driving, the missing link between the ape and man, etc.

THAT way to make software is what draws the LFS crowd to bash other sims. Scavier, even if they do expose the awards they win in mags on their site, do not shove their greatness and their completlely miraculous skills at making software down your throat. You just get a game that works well. No flare, just delivered goods.

This is just one of the numerous things that makes LFS'ers more prone to bash other titles. When a developer makes a claim, and that claim is not quite holding to the test, here come the bashes. LFS doesn't make any claims. The RACERS make the claims (based on their experience).

So in retrospective:
LFS racers are flamed for their claims about the game.
Other games are flamed by LFS'ers for their claims.
LFS racers get flamed by other racers for flaming their games.
What's missing? No one flames the other racers that much because their flames are usually not based on any solid flaws LFS has. More like "LFS sux m4 bA11s" flames

I think the only person I saw actually bring valid points up against LFS was Richard Towler.
Last edited by Nard, .
Nard
S2 licensed
Well, I have no easy solution to your problem. basicly, you're just finding out why racing requires great physical fitness.

Exercise and keep in shape and the effects of long racing won't show as much.

(ok, we're just sim-racing, we don't endure Gs and such, but being cramped in the same position is easier to bear when you're in shape)
Last edited by Nard, . Reason : moo
Nard
S2 licensed
Well, maybe Tim's research was actually done properly and that's why he excluded LFS from his marketing plans from the beginning.

Funny it took us 3 pages to conclude LFS doesn't fit in R2P.
Nard
S2 licensed
See, this is the major problem in your argument Tim. We are not all stubborn and unobservant goons. We actually have spent time on your site, trying to find valid reasons we would need it, and we haven't found it. We asked you, but all you did is repeat what's already written and that we have already read.

I think the fact that any argument you come with we can say "but it's already being done for free elswewhere" shows why most of the 'professional' sim racers don't need R2P. In the end, you'll find it's aimed far more at casual racers than hardcore ones (and I'm talking about all sims, not only LFS)
Last edited by Nard, . Reason : added a parenthesis
Nard
S2 licensed
Sam, your logic touches the part of my brain that makes me giggle. Reminds me of when I invited Disciples of Jehovah in for a chat. Not sure they'll ever come back.
Nard
S2 licensed
What I find pretty ironic is that R2P will charge people that want to use custom skins just to be able to participate in leagues.

It's a good example of how LFS has a divergent view on what a simracing community should be. Even if LFS' core cannot be modded (which is partly untrue if you consider the outgauge components), the basic idea that people will want their custom skins to be readily and easily available being put to use with a custom skins downloader embedded in the sim itself shows that being forced to pay to have access to this ability is ridiculous.

In any case, why would people have to spend hours downloading car packs before being able to just participate in a race when a league usually has no more than 25 cars? A 1024x1024 skin weights under 400k, that's such a small amount of bandwidth and server space, I have no idea how it can justify charging for it.

All I see around the R2P website is a collection of overdone arguments and justifications to charge money for a service that's easily done for free. I have really tried to find a valid reason to use R2P, but I just can't find it. I personally am part of a community that somewhat operates like R2P (a provincial thing, which is multi-sim and which is paying also), but the only reason they will ask members a fee is because they rent their own servers. All the leagues' administration, results gathering, site building is up to the league organizers, but you're not paying for more than the cost of renting race servers. And even then, the LFS section of this community is still non-paying, because we have a kind member that hosts races himself for free, because we just love racing on LFS.

All in all, I would pay for Quebec Racing (the community I'm talking about) because I know the league organizers are in for the fun and can adapt to the racers' needs. I wouldn't for R2P because it is just a way for the site owners to relax and watch money come in. They do nothing more than charge you for a membership to a site that dictates the rules, dictates what you can do with your league, and dictates what you are or aren't entitled to do as a racer. This actually gives no benefit, only limits.

My honest and objective two cents.

***edit***

Ok, I know other games are very backwards in that aspect of custom skins management, but you just shot yourself in the foot with the league-hopping argument. How professional does it look when you can just hop from race to race without any restraint or actual qualification requirements? I'm a little lost there. Usually, if you register for a series, you're in from the beginning until the end, and you have to earn your spot in the series (for bigger ones, where there is actually more people than race spots). I'm not sure a community where you can just meander like a butterfly from race to race promotes professional racing.
Last edited by Nard, . Reason : new post before I finished writing
Nard
S2 licensed
yeah, I have no idea how LFS doesn't have an automated results system...

I mean, one of the best features about LFS is lfsworld. No one needs to upload anything, race results are there, how much more work would be needed to extract a little bit more info out of races automaticly, I mean, with outgauge, you could make a 3rd party app that each racers ahve to run besides LFS that records race data and then uploads it to a server...

You could even have individual racer stats done automaticly, I am certain of this.
FGED GREDG RDFGDR GSFDG