The online racing simulator
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nacim
S3 licensed
You want real speed and fun on Multiplayer ? Seriously, buy an S2.
When I was Demo Racer (long time ago), I was playing with Tweaker and shit, but it's totaly useless when you have GTRs and Formula.
nacim
S3 licensed
I also think that Westhill is now finished but they are waiting to finish the DK2 support and 3D mirrors to publish 0.6G, so we have to wait a week or two I suppose.
I've been waiting for 6 years for a great update, I don't really care waiting 2 weeks more
nacim
S3 licensed
[QUOTE=sinanju;1865600]If you look at the LFS Options Settings Survey HERE, you'll see that only 1 person out of the 130 who've filled in the survey has opted to play music ingame, so I wouldn't think it would be used much.
[QUOTE]


This person, it's me
I like the music that Victor created for LFS (the music addon pack). ^^
nacim
S3 licensed
But it can be an option, for example /radio on a server, not forced song, and why not an option in the Audio menu 'Allow server to play songs' [yes/no]
[INSIM] Play song in multiplayer
nacim
S3 licensed
Hello !


I was wondering, why does LFS don't have a Insim option to Stream music or song from server to clients, so it can create a custom racing channel (with differents types of songs, so the song adapts to the Sounds volume settings). It could be nice on every type of server, from cruise to race and drift ones.
Cromo wheel HD
nacim
S3 licensed
Hi guys !

So, today I was installing HD textures for LFS (because somes LFS's textures never changed since S1 and are really bad) and I wanted to publish my Cromo wheel witch I quickly reproduced in a better quality. I hope you like it, and enjoy.

Screenshot (click for full size) :

Version 1 :






Version 2:




Credits :

- GRIP : Jamesisinthehouse12 (G25 texture mod)
- Wheel : Nacim

Download :
Last edited by nacim, . Reason : Updated to version 2
nacim
S3 licensed
Quote from okijuhans :Read again, please!

My bad !
nacim
S3 licensed
It also create sickness of ugly things with my display
nacim
S3 licensed
When you say "head movement", it's the classical left-right movement like buttons, or full head movement in position and rotation ?
nacim
S3 licensed
So it need to be updated... That's bad, this mod with DK2 would have been so great
nacim
S3 licensed
Quote from farcar :... as soon as they're caught red handed breaching the license agreement.

True.
nacim
S3 licensed
True, computers and displays too.
LFS's high-resolution skins are basicaly low resolution texture of recents games !
Update maximum resolution in LFSW
nacim
S3 licensed
With nowaday screens (1080p for example), car skins in 1024px are too bad, and LFSW compress them too much (it's less important for helmets for example, nobody look at other's helmet ).


It is possible to increase the size to 2048px and with less compression (for example JPG with 80% compression (approximatively 400ko per skin) ?


Times changed sinces the start of LFSWorld, and quality need to be reajusted. What do you think LFS community & LFS devs ?
nacim
S3 licensed
Quote from mattyeatsmatts :watched a couple DK2 live for speed videos on youtube today and your game is blowing peoples minds

I've watched some too, it's really funny to see people trying, it makes me jealous of their DK2

This one this really funny, Scawen, Watch this : https://www.youtube.com/watch?v=MeKjVWIbwzE


I'm sure that the Occulus Rift support will make tons of new players in Live for Speed really soon, and the HD remake of tracks, cars and drivers finish making LFS on his new era
nacim
S3 licensed
Nice to see that companies use and respect LFS and devs
nacim
S3 licensed
It seem to have also a AA problem, like reported in the "Bugs - Program" section :

Quote from DANIEL-CRO :Problem itself is that AA is on in garage regardless of AA setting in Options. On slower computers problem is noticeable as I warned in test patch thread.

nacim
S3 licensed
Thanks, I've got this problem too when ALT+TAB
nacim
S3 licensed
Yep, need reupload here !
nacim
S3 licensed
Quote from DANIEL-CRO :Infact it's quite simple if we get mirrors like real cameras (every mirror has its own camera). Its just like invert one bit. Also don't forget sky in mirrors.

Oh yeah, I almost forget it !
nacim
S3 licensed
Quote from Scawen :
What is the AA filter fix? I haven't heard of that.

Sorry, I meaned AF, this bug :
Quote from Flame CZE :
Seems like the AF bug hasn't been fixed in this test patch, not sure if you know about it.
https://www.lfsforum.net/showt ... php?p=1864096#post1864096

----

Quote from Scawen :
Can I switch off pixels faster?

I don't think it's really possible

Try to check why it do theses lags when with VSync


----

Quote from Scawen :
P.S. I certainly haven't forgotten the 3D mirrors, they are the most interesting thing on my list!

Try to do them as realistic as possible (we can see the interior of the car with the mirror at the center) if you can do it easily
Last edited by nacim, . Reason : somes mistakes
nacim
S3 licensed
Finally ! 3D mirrors !
Does the mirrors are relative to head position in VR ?

---- Little suggestion here : ----
When you'll code it, can you add an option to enable mirrors in pursuit view ?
If you can do it quickly, an option to show our own chassis in the mirrors (so we can see a bit of glass and interior in it, it's more realistic) ?

Sorry if I ask to much, I just want to have cool mirrors for our favorite game
Last edited by nacim, .
nacim
S3 licensed
Yeah ! DK2 support !


Next steps :
Chromatic aberation, AA filter fix, DK2 blur fix, and then WESTHILL !

Oh, and don't forget the 3d mirrors I've been waiting for years !


Great job !
Last edited by nacim, .
nacim
S3 licensed
Oh, okay


But where have you readed about differents shaders for differents parts ?
The custom shaders thread
nacim
S3 licensed
Hi everybody !

Recently, Scawen has opened car shaders to the community, and we started to see some cool shaders being developed. So I naturally thought that it could be cool to find them all on one thread. Smile

So people, show us your programming skills in HLSL ! Thumbs up


My shaders (version 1.2, compatible with 0.6R, 0.6R10 version available too) (download in attachments, shaders_v1-2_0.6R.zip):
Spoiler - click to reveal












Shader pack including shaders above + ReShade preset (shader-pack.zip or shader-pack_NoDOF.zip (recommended)):

Comparaison 1



Comparaison 2
Last edited by nacim, . Reason : Added 0.6R10 hotfix version
nacim
S3 licensed
Hi Scawen,

I'd like to thank you for theses updates, and Eric for the Westhill update that will come soon. It's a really cool you add some new tech for LFS (even if I don't have a Occulus Rift or a 3D screen, like most of the people). Updating the game to DirectX 9 increased my FPS by 10-20% (now 400+ FPS ).

I think that now the 3D patch is ready, and the DK2 support will not take long time (you have now experience in VR ), and I really want for LFS to go S3 for the end of the year (I know it will be hard). I'm sure that the community can help you with your problems, so don't hesitate to post them here (we want to develop LFS with you ! ).

By the way, can you give us a progress report about the tyre physics and other S3 content (and Westhill too) ?

So thanks again for getting back on LFS developpement !


(Sorry for my bad English)
FGED GREDG RDFGDR GSFDG