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MikeB
S2 licensed
Quote from Polaxis :I'm really waiting for a black tea / coffee cup with the 3 color LFS-logo on it.
So I can start my day with LFS in a cup and end it with LFS on my screen

+1! Coffe mug is a must!
MikeB
S2 licensed
Uhm... just use existing patch W and you have the same effect.

(SCNR )
MikeB
S2 licensed
Question still stands:
Does FF work? Otherwise it is useless (at least for me...).
MikeB
S2 licensed
Man, this road looks GREAT . I'd love to take my Speed Triple for a few spins there, but it's a bit long way from germany
MikeB
S2 licensed
Quote from Easy_Mike :patch U30
when in LFS the game freeze up..imige freeze and sound loops back about ½ sec continusly..cant leave the game..hard reboot the only sulusion.
when it happens there isnt any overheating at all..other games works fine.
any more peps got this issue?

I'm running the test patches all the time and had NO crash of LFS ever.
MikeB
S2 licensed
Quote from bdshan :I just started playing around with this SDK. I noticed that when I get my PBs all the lapcounts are wrong. I looked at the data recieved back from world and it is correct, but when reading the results return by the function they are wrong. For example 43 becomes 4, 167 becomes 1. Has anyone else noticed this?

I should note that I changed the pubstats version to 1.3 from 1.2 and added my ident key. I got the same results both when using compressed and uncompress LFSWorld queries.

I got exactly the same problem. I resolved it using a simple "explode" statement instead of regex matching - i did not investigate further but I suppose filur/dygear had some reason to use regex instead of explode?
I am currently at work, i can post the change this evening if you need it.
MikeB
S2 licensed
Ahem, before this evolves to some flamewar maybe some background to my question :-)
Basically i am currently playing around with the pubstats and just wanted to test the different methods your SDK is offering. Having studied computer science and about 5 years of C++ experience in full depth in my job I have quite some knowledge of object orientation and the related paradigms :-)
So i totally agree that my code sample using global vars sucks So please do not take it as a serious approach for anything useful - i really just played with your SDK methods (and PHP in general).

(Now back to topic )
Having said that, i would agree with Anarchi:
Quote :However, scope should not matter. It doesn't matter if you are in calling from a function or a global scope, the code should still behave the same.

As i said i have no experience with PHP sof ar. I am using php5 as installed by my ISP. Is there anything useful i could do to help track this error down?
MikeB
S2 licensed
Quote from Dygear :I'll look into this in a moment. . . I've got some SimFIA stuff to do right now. Could you tell me what version of the script your running?

The file says:
@version $Id: LFSWorldSDK.php,v 1.4 2006/11/10 20:38:36 lur Exp $

And the package name is "lfsworldsdk-php4-cvs20061110".

Thanks
MikeB
S2 licensed
Hey, i am trying to get the list of teams. But it seems the parsing is going wrong. I already added some output to show me the raw string returned from lfsworld and this looks good. But there is something going wrong with the unpack stuff which i dont really understand (beeing a php noob )
Does anyone experience the same problems?

To be a bit more clear - i am using this small script derived from your examples:
Quote :
function teams_test() {
global $LFSWorld;
$teams = $LFSWorld->get_teams();
echo "<p>Starting teams list</p>\n";
foreach ($teams as $this_team) {
echo "-----------------------------------------\n";
echo "Team: {$this_team['team']} ({$this_team['tag']}) \n\n";
echo "Members: {$this_team['nr_members']} \n";
echo "Website: {$this_team['url']} \n\n";
}
echo "<p>Finished teams list</p>\n";
}

It is not related to tarpitting or my UserID. Other things i tried (get pbs/hotlaps etc.) work fine.
Last edited by MikeB, .
MikeB
S2 licensed
Unless there is some REAL progress besides of kitchen and other personal stuff i dont think he'll be back... *sigh*
MikeB
S2 licensed
Thats really a cool idea. You should post this to the suggestions forum
MikeB
S2 licensed
I repeatedly find me doing Throttle Blip while downshifting even from low speeds/revs - it has become so much of a natural thing i keep doing it without thinking
MikeB
S2 licensed
Is it just me? Or are the last few posters totally missing CLRs intention?
MikeB
S2 licensed
+1 from me
MikeB
S2 licensed
Personally i love locked diffs because they give you a big advantage while braking. You can hit the break very hard even over bumps and while cornering and get no flatspot on tires that may loose contact. With standard diff, even with high coast setting, you can never break so late...
MikeB
S2 licensed
Applied *crossing fingers*
MikeB
S2 licensed
Would also have been be my next question
MikeB
S2 licensed
Great stuff! Thanks Scawen
MikeB
S2 licensed
Quote from FlintFredstone :Bz z z z z z z zz zzz zzzz zzzzzzZZZZZZ<clink>Bz z z z z z z zz zzz zzzz zzzzzzZZZZZZ<clink>BZZZZZzzzzzzzz zzzzzz zzzz zzz zzz zzz zz z z z z<clink>Bz z z z z z z zz zzz zzzz zzzzzzZZZZZZ

Whats wrong with the current sound

:uglyhamme Nice one
MikeB
S2 licensed
Wooho, grats Biernot
MikeB
S2 licensed
Since there is no way to stop this from becoming a flamefest, please moderators, close this thread - fast

And people, please dont take politics into forums like this - it will not work.
MikeB
S2 licensed
Carlos: I fully agree. It is really a pitty that you have no chance driving FXR or XRR against FZR. I dont want total equality, but i want that there are at lease SOME tracks where the FXR is able to beat the FZR or XRR.
MikeB
S2 licensed
Quote from tailing :The way I see it hotlapping itself isn't very realistic so defining what is realistic behaviour when hotlapping is kinda a moot point.
If I happened to be in a "hotlapping" situation in real life I'm pretty certain there would be nothing stopping me from driving backwards or doing burnouts or whatever.
I dunno, I don't feel that strongly either way but find some of these discussions about what is and isn't realistic in a computer game a bit strange.

*sign*
MikeB
S2 licensed
Bah, i don't really care. Hotlapping is hotlapping - if you prefer to drive 5 laps to heat up your tires just do it. If you prefer burnouts and driving backwards to shorten the time for warming up - just do it .
So where is the problem? Everyone can do it the way he likes. In the end there is only ONE rule that counts: HLVC.
Hotlapping is all about ONE lap. I dont care how the lap is started, i even would say respect to people that have some creative lines and techiques. Just watch, learn and improve
MikeB
S2 licensed
Quote from LRB_Aly :But one thing that I've seen is that the FZR's fuel consumtion changed. Don't know if other cars also changed. Ky GP FZR before patch: 6.6-6.8/lap Now: 3.8/lap

Thats quite a big difference!
FGED GREDG RDFGDR GSFDG