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LRB_Aly
S2 licensed
Very nice addition. Good work
LRB_Aly
S2 licensed
A fast edited picture from one of my practice sessions. Aston Historic on top of the eau rouge car was the FZR.
LRB_Aly
S2 licensed
Merry Christmas devs, you deserve it.
LRB_Aly
S2 licensed
Ok I've tested some more of this patch, did some online racing and offline hotlaps. Well I love it, now it's really fun to drive the XRT the way it's supposed to be, with H-gated shifter and manual clutch. I don't know but I can't confirm that LFS got harder, but I can confirm that it's even more fun then it used to be.
LRB_Aly
S2 licensed
Quote from bbman :http://www.lfsforum.net/misc.php?do=whoposted&t=34831

I see, by the number of pages I would have guessed that there are more people in it already.
Mmmh I have one more race under old X patch to do and after that I can fully enjoy the new physics too.
LRB_Aly
S2 licensed
Is there a list of the "We're glad LFS is harder and more realistic now" club members?
LRB_Aly
S2 licensed
Quote from Mako. :

The thing that amazes me, is just how freaking blind I used to be!
Perhaps living in America has infused me with the "it's only a videogame" opinion way too much, because I havent taken LFS as something to do almost professionaly.


Ok I didn't read the whole thread, just wanna answer to your post. That it's only a videogame mentality is not only common in America but also here in Europe (especially in Luxembourg). I'm one of those mad STCC drivers, and a lot of poeple understand all the effort I put in practice for such races etc... . Though there already are poeple seeing positive things, like " at least your not burning fuel like the real motorsport guys" or "with those fuel prices we might better be off with watching racing sims then real racing" etc... .
LRB_Aly
S2 licensed
Quote from Niels Heusinkveld :rFactor is NOT improving Lococost! LFS is improving slowly, like the gearbox improvements we have now. rFactors base code has been the same for years, most of it comes from F1 2000 which came out in 1999..


I always thought that the first in the series was Sports Car GT?

Well I use R-Factor out of fun, and that's all it is for me, fun. I mainly drive F1 1979 mod also online, I'm doing my own sets (like I do in LFS too). I know you're gonna think, wth has that to do with the BMW Sauber, well it has nothing to do with it. But I wanted to talk about driving on the limit in both sims.
No matter what I did in R-Factor in terms of controllers and or setups, I never "felt" the car (even with real Feel). It's just a matter of how fast I can react to the visuals rather than to what I feel on the steering wheel. In LFS it's the other way around, first I "feel" what the car is about to do and then I see it. Which means in LFS I can react to the car rather then to the visuals. And in that matters I like LFS over R-Factor.
LRB_Aly
S2 licensed
Quote from csurdongulos :

I hope I'll get as much coverage in the last race as I did here, will be a good show Smile

Hehe I hope so too, I think this was probably the race I got the most coverage so far. I have to admit this was also a great fight, I was sweating like crazy just to keep you behind me.
LRB_Aly
S2 licensed
Until now I never burned the clutch, it just heats a bit at the start and then it stays.

But there's a question I'm asking myself: Is flat-shifting still an option (not for FBM of course) on a single qualifying lap? Has anyone tested that? Well I sure will this afternoon on a long track (Fernbay Black rev) with LX6 to see if the clutch can cope with that.
LRB_Aly
S2 licensed
Count me in

Though I don't really get the feeling that it's harder now, but that may be because I blipped already before the patch and I used analogue speedos too, so there's no real change in that matters for me.
LRB_Aly
S2 licensed
Quote from Scawen :That is not possible if you install the patch properly. It must be saved into your LFS folder and run from there.

If it correct you will get a warning about overwriting files. The answer to that is "yes" or "yes to all".

I also had that problem. Had to make a proper fresh install of LFS X and then updated to X30 for it to work.
LRB_Aly
S2 licensed
Good luck with your team. I'd say start slowly, get some poeple in your team and try to practice with them, so that the team will improve as a whole over time (and as a team).
I'd say don't look too much for speed, rather look for team players, and for that you need time.
LRB_Aly
S2 licensed
Quote from deggis :Addition to what Tristan said, people sherlocked from the language translation files (updated for the new patch) that there are five different kind of gearboxes: H-gate full manual, motorbike gearbox for MRT, sequential, sequential with ignition cut (does cutting automatically, likely for GTRs) and semi-auto sequential (does blip and cut automatically, for BF1). So the problem you saw does not exist. Difference will be now that the blip/cut on cars is a feature in the gearbox instead of driving aid (incase the cut/blip options gets removed).

Thank you
LRB_Aly
S2 licensed
Quote from Mille Sabords :No, the overall opinion is that throttle cut on upshift will no more be done for you / option removed. So you will have to lift, else gear will not engage.
Throttle blip done automatically would also go away, so you will have to do it yourself (blip the throttle when you downshift, there is an interesting thread in the beginners section).

Sorry I didn't read the whole 5 pages of this thread, so don't shoot me if I'm asking something already asked.

You tell the general opinion is that the blip/cut will be on a manual base in future. While I'm perfectly fine with this (I blip manually most of times) on road cars and maybe even on MRT etc... , I just ask myself the question what about the F1? Or the GTR's? Will they be automatic (the F1 sure is in real life) or will they also be manual. P.S: Answered by Tristan before I could ask

Second thing I asked myself: What will (the new patches physics) change to the setups in general?
Will there be a tendency in making them more stable under braking or will there be no change at all, or will the gearing, what do you guys think?
LRB_Aly
S2 licensed
All the news sites I've read also tell that they're testing for 2009. Some drivers (James Rossiter) even tell that the balance between front and rear tyres ain't to good at this moment. Well they still have a year test tyres and even this first versions are already +/- 2 seconds a lap faster.
LRB_Aly
S2 licensed
Happy Birthday
LRB_Aly
S2 licensed
It may be a driver problem, if not, then check your CPU/GPU temperatures. I had this problem when my CPU fan was full of dust. I was running at something around 75 degrees (It was my old AMD Athlon 2800 XP)
in idle.
LRB_Aly
S2 licensed
If my memory serves me correctly, I remember that in LFS there is an issue with the ARBs on front driven cars, they work the other way around. Putting more ARB on front makes the car more oversteery and vice-versa.
LRB_Aly
S2 licensed
I demonstrated LFS to friends lately and first thing they said was wow, nice graphics. One of them was a gamer the other not. But they both where like hey that looks natural, the way the cars move.
LRB_Aly
S2 licensed
If anyone wants some action, now's the time to join. Next round is at Kyoto National Rev, which is a nice track for some good action.

Go look at
http://gentlefoot.com/LFS/forum/viewforum.php?f=12
for entry procedures.

I'm racing since round 4 in the GFC and I can only tell that it is a lot of fun and excitement.
LRB_Aly
S2 licensed
Quote from Heph :
IRL, you can brake while keeping some throttle (left foot braking), that way you'll move the brake bias much forward and the front wheels will start to slide. It works surpinsingly well but it's not natural. I haven't tried that yet on LFS... Might try it tonight

It works fine in LFS, have to use it sometimes myself.
LRB_Aly
S2 licensed
Quote from J.B. :Your statements don't contradict anything in the part of my post you quoted.

Np it's ok, read the 2 post above, we had two different defiitions on low nose. We did indeed talk about the same thing.
LRB_Aly
S2 licensed
Quote from Gabkicks :we all know lfs is awsoem, but rfactor isnt too bad either. the latest version of the 1979 mod is pretty fun. i can actually feel what's happening with the car thx to realfeel.

yeah that damn 1979 mod kept me away from practicing for LFS events to often lately. It's not as good as LFS is but those sounds and the kind of immersion you get, is wonderful. Still if it comes to serious racing, I'm doing it in LFS.
LRB_Aly
S2 licensed
Quote from count.bazley :The last car with the floor extending to the nose of the car, a low nose in the strict sense of the phrase, was indeed from 1992.

Yeah right if you see it that way then it is 1992 indeed. But I think nevertheless a low nose in my eyes means that the cone is on the ground and a high nose has an elevated cone, I don't take the chassis in account. But that's a thing of definition.
FGED GREDG RDFGDR GSFDG