The online racing simulator
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Gabkicks
S2 licensed
messege from Kunos
http://forum.rscnet.org/showpo ... 3767150&postcount=219
Quote from kunos :Hi All,

A few words about the current situation about netKar PRO.
We've just released this F1 thing for our customer SingTel. The aim of the project was to provide the asian guys with a mean of learning the track (and what a difficult and unforgiving track it is) at home before trying it on the motion simulator.
SingTel, the main sponsor for F1 in Singapore understood BRD's vision of pure simulation, and I can assure you, once you're strapped into a 1:1 scale race car, with your helmet and race suit on it is pretty hard to remember you are not racing for real.
Having said that, driving an F1 on the streets of Singapore is a VERY hard task, add no TC in 2008 cars, a steering wheel technology capable of WAY more torque that we can experience with "normal" steering wheels and a totaly wild motion simulator, and you will get a picture of what a driver will have to face when sitting in one of our simulators.
SingTel was not scared of this and did go for the "FULL" experience. We should be all glad there are companies like these. They do believe in the very word "simulation" as we all do, they put their name on it and they support it in a concrete and tangible way.
Even the best of the sim drivers would need 5-6 laps to get used to the swings of the motion sim, add 5-6 laps to learn the track and you will get easily to more than 10 laps to start to really push. 10 laps on singapore while learning is easily 30 minutes on the motion platform, and that is WAY more than anyone of us will be allowed to. So the download comes in, get it, learn the track, and once the simulator comes close to your place, book your slot and get ready to enjoy a totaly new and unique experience.
The idea is just awesome for me, they could've told us "put ABS on it", "put TC on it", "make it more grippy at low speed", "turn off tire temperature simulation"... they just didn't, they've told us, "give people a way to learn to drive and understand what F1 is about".
The only downside for this project was the schedule, it was REALLY, SERIOUSLY tight, i think it is a decent free product afterall.

Back to the important stuff. The F1 model is a result of BRD/netKar involvement into developing a simulator for an F1 top team (that I can't name for obvious reasons). We started working on this last october. The car you drive in the demo is a direct result of the work done with this team.
The very source code to build the Singapore version is the same. I literally walked out from the F1 team R&D office with my laptop and source code, took a plane to Italy, get 1 day rest, then fly to Singapore and prepare the SingTel build.
The main differences from the SUPER DUPER PROFESSIONAL version are:

- The integrator runs at "netKar PRO" speed of 333hz, slower than the F1 simulator one
- The differential is a standard "netKar PRO" salisbury and not the F1 electronic differential. The algorhythm governing it is not part of our F1 partner asset and so we cannot disclose it outside. Plus it would have tables with almost 100 parameters to set and I already imagine the mass suicide of novice users at the simple first glance of that setup screen. :cool:
- Suspension layouts are different. Again, for obvious NDA reasons.
- Engine mapping is different. But within 2% accurate
- Aero is a bit "optimistic", for the F1 team we've been working with a "medium downforce package" data. I knew Singapore needs ultra downforce settings so I have tweaked the downforce/drag curves by hand as a "best guess" for the scenario.

Some notes about the car handling.

Force feedback is vastly different from 1.0.2 . If the F1 engineers says it is right and the F1 drivers say it is right. I think I will call it right and live with it . HINT HINT.. reduce caster to get closer to 1.0.2 steering feel

Braking is tricky. The point is... you can't believe how low engine braking they are using this year. The engineers' point is: "To brake the car, use the brake, not the engine." Fair enough. I miss the "throttle off turn in " a lot..but again, I guess if the real drivers live with it, we'll have to live with it too.

To end this long post.. on the good news.
SingTel was last short term project to complete for a private customer this year. Of course we still have our F1 collaboration going on, that takes lots lots of time but considering the improvements that brings to the project I am quite happy everytime I have the chance to interact with these guys.
This means the summer is all free to work back on the consumers versions.
Work on 1.0.3 release will start on the second week of May, and we should have a download available before the hot italian weather will start hammering down.
We'll also have a smaller new single seater car added for free later this summer thanks to a new deal we've concluded earlier this year. This will make for a more realistic "entry level" car instead of the F1600 because it has wings and thus requires a more similar driving style to the other cars in netKar PRO.
Later next month we'll also announce the plans for new version of the netKar PRO. I might be a big surprise for many but I think we're looking into a very interesting 2009 for this project.

and to really finish.. WTF??? 1:44 ???? I was on 1:51 and I thought i was an ace!

Gabkicks
S2 licensed
hehe the textures are pretty damn bad. and it takes up alot of vram. over 300mb, which explains why it stutters on my 256mb card unless i run the textures at minimum quality.
Gabkicks
S2 licensed
heh, got a good setup to share?
Gabkicks
S2 licensed
the replay function doesnt appear to be working properly... it only records a little over 2 minutes and i dont understand how it decides what two minutes to record. i just did a 1:52, and i clicked save replay, but it only recorded the beginning 2 minutes of the session when i set the lap time on lap 3... even though i told the game to record 15 minutes I'd imagine this car is capable of 1"46's around this track maybe. i only have about 20 laps of experience now
Gabkicks
S2 licensed
ah, i forgot that i'd turned the texture quality all the way down. i turn it back up, and the stuttering seems to be back. i dont have time to do more testing right now windowsXP, athlon xp 3000+ 2.2ghz, 1gig3200ram, x800gto256mb
Gabkicks
S2 licensed
Quote from DeadWolfBones :This is ridiculous. Shaders off, game doesn't work. Shaders on, 2fps no matter what resolution.

Regular nkPro runs fine on my machine.

Worthless.

did you try rebooting your pc? after a lap or two, the stuttering goes away for me. i've got a pretty crappy system too
Gabkicks
S2 licensed
Last edited by Gabkicks, .
singtelrace singapore Circuit Simulator
Gabkicks
S2 licensed
Quote from mclarenmatt :http://www.singtelrace.com/Simulator.aspx

So this is what Kunos has being doing all this time! Lol.

Downloading now to see if it is actually any good.

Edit:// As far as i know this uses netKar-Pro as a base according to other websites, nothin on the website about netKar-Pro and im still downloading it.

i'm downloading now. the torrent seems to be much faster.
F1 Supercomputer championships
Gabkicks
S2 licensed
Quote from Albieg :Maybe it would look a bit like this.

http://www.youtube.com/watch?v=6580mp3EdiA

ZOMG :jester:
Gabkicks
S2 licensed
what exactly do you mean?
Gabkicks
S2 licensed
Quote from thisnameistaken :I'm sure I could put her to good use.

shame on you shame on you all lol. I don't really pay much attention to Danica, but at the same time i dont hate her. i guess maybe if i knew as much about her as you guys apparently do, I'd be annoyed with her too maybe? maybe not.
Gabkicks
S2 licensed
are u guys playing on tvs that support 1080p?
Gabkicks
S2 licensed
yeah, its easier to optimize a game when everyone has the same hardware like on console, but for pc, people have different types of systems.
Gabkicks
S2 licensed
lol is there any place in the tristate area where i can try iracing?
Gabkicks
S2 licensed
have you guys tried a recent version of rfactor with cars made using carfactory that support realfeel? the some of the cars are much more believable than past rfactor mods.
Gabkicks
S2 licensed
if they can develop a strong base in america, I'm sure they'll move onto other countries, and the library of cars and tracks will grow. one of the 1st places that comes to mind for me overseas is southkorea, since they have pretty strong net cafes and gaming gets alot of attention there. I
Gabkicks
S2 licensed
i really hope gran turismo comes to the pc Legally, i mean
Gabkicks
S2 licensed
there's so much hate for iracing for many different reasons, i dont know how warrented these reasons are... I'd like to try it out once its released. hopefully we will get a hefty LFS patch before then.
Pyrrhic Victories?
Gabkicks
S2 licensed
I just go the idea, how about a thread containing clips or stories of pyrrhic victories in anything, sport, politics, life whatever.
Here's one... Wins via Slam KO, but has his arm broken in the process.

http://www.worldstarhiphop.com ... hp?v=wshhS5Qda2C41Pl0ye4F
Gabkicks
S2 licensed
Quote from Ball Bearing Turbo :Brilliant :rolleyes:

seriously lol. u know alot of people think the same way as him, sadly.

iracing sounds a bit like CTRA... except....
Gabkicks
S2 licensed
LOL, i was just talking to a guy who's on the waiting list for a GTR... i wonder if he knows this.
Gabkicks
S2 licensed
i first heard about this car in gran turismo 4 the one in gt4 didnth ave 600hp, though....
Gabkicks
S2 licensed
wow, i can't believe this hasnt been discussed 81242141405 times before. oh wait...
FGED GREDG RDFGDR GSFDG