The online racing simulator
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farcar
S3 licensed
Quote from Evolution_R :Can you write in one sentence what is the problem with LFS? I'm serious. Thanks. Smile

He should present us with his thesis on why apples must be compared with oranges.
I'm sure it would be as riveting as his forum posts.
farcar
S3 licensed
Quote from cargame.nl :The framing was being done earlier in this topic

The framing was all done by you.
BeamNG was introduced to the thread in the context of software development cycles and rate of updates.
Nobody made any claim about it being a racing simulator competing with LFS.
That fallacy is 100% yours. Go back and read it.
farcar
S3 licensed
Quote from cargame.nl :Don't rule out beamNG by the way, nobody knows it yet but going to be so hot.

Still attempting to frame an offline, open world soft-body vehicle simulator as an online car racing simulator?
I'll give you points for persistence.
farcar
S3 licensed
Quote from cargame.nl :Neh, I checked out the Youtubes.. Says enough.

He uses YouTube to conceive his opinions.
I think that says enough.
farcar
S3 licensed
Quote from cargame.nl :Hmmnah.. Its more a vehicle crash simulation sim for 12 year olds.

That's about as smart as saying LFS is a cruising game for 12 year olds.
Offline Single Player Championship
farcar
S3 licensed
As an offline player, I'd love to be able to create a single player championship, racing against the AI.

A wizard where I can create and name a new championship, add rounds, set parameters and change variables would greatly improve replay ability, and keep me coming back to my favourite ever sim.

The wizard would allow me to add rounds and for each round be able to:
  • Chose a track
  • Set track variables like wind and time of day
  • Set Number of AI, their car/class and competency level
  • Set practice and qualifying sessions
  • Set number of laps
  • Save progress and recommence at a later time.
Nice to haves
  • Dynamic passing of time (when available)
  • Variation in individual AI competency
  • Compulsory pit stops
  • Ability to set allocation of points and points bonuses for laps lead, pole position etc.
.

For reference, Assetto Corsa and Automobilista have similar features.
farcar
S3 licensed
Quote from Intrepid :What I actually like about LFS is the fact the tracks aren't real because it's adds an element of genuine artistry to the product. Live For Speed, despite its age, is the most unique sim product. It's a quality that should be treasured, not lambasted.

I think this is a great point, and I agree.
Another iteration of Nordschleife or Bathurst wouldn't interest me half as much as Eric creating his own tracks inspired by them.

Alternate realities hook me much more than copies. The same goes for the cars.
farcar
S3 licensed
The Bathurst 12 hour this year was a major crash-fest
https://www.youtube.com/watch?v=L6RILY1Lf8k
farcar
S3 licensed
Nah, It carries passengers around as normal.
farcar
S3 licensed
Quote from cargame.nl :Kinda weird by the way to have lightrail trains scattered around the racing/driving area. Normally they would be parked in a depot during an event but hhmm okay, nitpicking.

Check out the Gold Coast street circuit in Australia.
farcar
S3 licensed
Quote from GreyBull : Same as any street circuit I guess. Crash barriers are not supposed to be a 365/24 thing.

True, although it would normally be a temporary concrete barrier these days.
Something like this:
farcar
S3 licensed
@Degats, thanks!

To me, it's the little details Smile
Last edited by farcar, .
farcar
S3 licensed
Quote from Scawen :Jeremy Clarkson is one of these right-wing nutcases that just thinks we should burn whatever we can and have a jolly good time and **** the consequences. He writes in the same newspaper that Boris Johnson used to write in, a terrible paper called the "Telegraph" or "Torygraph" which indoctrinates its readers to hate the environment, cyclists and wind turbines.

I used to find Top Gear amusing but gradually got more annoyed with the stupidity of it that seemed to be increasing until it got taken off air after Clarkson punched a producer because he couldn't get a steak.

A lot of British people have a similar kind of attitude. You can tell by the popularity of SUV type cars and so on, designed to look big and tough. They are quite sad people really and are obstacles to progress.

Love it!
farcar
S3 licensed
Quote from Evolution_R :I think there are few (or just one for now) new car models waiting for us and will be released as a surprise with the update! Smile

Was there an announcement or some sort of hint on this?
I'm excited if there was.
farcar
S3 licensed
Quote from Degats :Obligatory comparisons:

Obligatory thank you for taking the time to do that for everyone!
farcar
S3 licensed
I've probably owned 6 different PCs since I first purchased LFS 14 years ago.
It's always the first thing I install on a new build.
I rarely play it nowadays, yet it's still there.
And I follow it's glacial development with interest.
Weird.
farcar
S3 licensed
Quote from Degats :Obligatory comparisons: (now 95% automated Big grin )

You're the MVP in this thread.
Thanks!
farcar
S3 licensed
Quote from 5tag :Offline players don't necessarily upload hotlaps. Maybe they just race against the AI.

That's me. Haven't raced online in years.
In terms of car content, I think LFS has a great variety, but it has grown a little stale over the years.
I'd love a V8 muscle car and a long point to point track for time trials.
farcar
S3 licensed
Progress is glacial, but there is progress...
farcar
S3 licensed
This is looking absolutely fantastic!
farcar
S3 licensed
Thanks Scawen and Eric.
and thanks Flotch!
farcar
S3 licensed
This is looking awesome.
Just goes to show you don't need to change graphics engines to make a game look realistic.
Incremental improvements and evolution can achieve the same goal, and with added benifits.
farcar
S3 licensed
Quote from Big Daddy :
This video might be an indicator how Fern Bay will look:

https://www.youtube.com/watch?v=viOeRHa8_yo


I would expect it may look even better.
Lynce is an amazing artist and she has done some great work with textures, but there was only so much she could do with low poly counts on scenery etc.
Cant wait to see what Eric has in store for us. I love the subtle details he puts in to the tracks.
Its the little imperfections that make them look more realistic.

Thank you Scawen for the update and also Degats for the comparison shots!
farcar
S3 licensed
Quote from RC-Maus :Nah make lfs 2 i would pay again Smile new graphics new physics new cars dynamic wheater Thumbs up

Baby steps Smile
FGED GREDG RDFGDR GSFDG